Player Matchup

Fafnir
Fafnir
Dropboteon
Fafnir
Level 59
God Stats
2W - 3L
1,421 SR
Queue Stats
36W - 39L
1,392 Elo+
Solo
Hel
Hel
Violeite_V2P2
Hel
Level 122
God Stats
1W - 1L
1,501 SR
Queue Stats
2W - 4L
1,380 Elo+
Solo
Nemesis
Nemesis
Ynaora
Nemesis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,438 Elo+
Solo
Anubis
Anubis
Zysku52
Anubis
Level 15
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
davideponzo2000
Tiamat
Level 103
God Stats
0W - 3L
1,298 SR
Queue Stats
6W - 15L
1,249 Elo+
Solo
Team Averages
Level 69
1,393 SR
1,392 Elo+

VS

Team Averages
Level 97
1,535 SR
1,588 Elo+
Ra
Ra
ELPISTOLO
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 1
Ares
Ares
IMaxximusl
Ares
Level 147
God Stats
1W - 0L
1,700 SR
Queue Stats
51W - 30L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NachoXulo
Hou Yi
Level 119
God Stats
2W - 0L
1,221 SR
Queue Stats
31W - 43L
1,645 Elo+
Party 1
Osiris
Osiris
NixiBuschBoy
Osiris
Level 108
God Stats
1W - 0L
1,899 SR
Queue Stats
2W - 0L
1,675 Elo+
Solo
Susano
Susano
slayer_ali_2000
Susano
Level 89
God Stats
6W - 7L
1,356 SR
Queue Stats
42W - 52L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dropboteon
Fafnir
12
1 / 4 / 2
7,340
734
2,702
9,042
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 5 / 3
8,161
816
8,812
9,779
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Ynaora
Nemesis
12
1 / 3 / 2
6,704
670
8,047
10,246
3,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Zysku52
Anubis
10
0 / 8 / 6
6,432
643
3,749
8,482
4,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 1
7,013
701
5,563
7,924
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 9
11,052
1,105
9,509
6,693
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 2 / 15
8,504
850
7,419
11,744
8,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
NachoXulo
Hou Yi
17
6 / 0 / 11
10,351
1,035
11,396
7,474
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
15
4 / 3 / 11
9,044
904
6,705
12,174
8,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 6
8,487
849
4,371
9,013
3,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
7
Kills
25
25
Deaths
9
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Dropboteon
Fafnir
1
4
2
0.5
W
11
3
9
5.17
W
0
2
15
3.75
W
Hou Yi
NachoXulo
Hou Yi
6
0
11
11.5
W
Osiris
4
3
11
3.17
L
4
5
3
1.1
L
Nemesis
Ynaora
Nemesis
1
3
2
0.67
L
Anubis
Zysku52
Anubis
0
8
6
0.38
L
1
5
1
0.3
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,873
Damage
39,400
45,473
Taken
47,098
23,875
Mitigated
25,381
10,385
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Dropboteon
Fafnir
2,702
1,094
258
1,708
9,042
8,445
0
3,231
5,659
5,877
0
W
9,509
1,105
3,230
1,696
6,693
2,845
1,209
3,306
3,251
22,918
0
W
7,419
404
0
855
11,744
8,273
0
3,868
7,698
17,731
0
W
Hou Yi
NachoXulo
Hou Yi
11,396
5,911
0
1,297
7,474
3,069
2,894
4,259
3,189
0
44,759
W
Osiris
6,705
1,767
0
2,624
12,174
8,041
552
4,116
7,843
0
22,985
L
8,812
298
3,094
3,069
9,779
4,207
57
3,252
6,432
26,411
0
L
Nemesis
Ynaora
Nemesis
8,047
2,237
0
1,259
10,246
3,777
0
4,278
5,774
0
17,396
L
Anubis
Zysku52
Anubis
3,749
453
0
213
8,482
4,045
0
3,873
4,565
7,154
0
L
5,563
466
0
784
7,924
3,401
2
2,190
5,692
23,156
0
W
4,371
625
475
855
9,013
3,153
0
5,245
3,628
0
15,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
47,438
136
Minions Killed
245
3
Camps Cleared
11
884,886
Distance Traveled
974,656
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,340
734
4
0
0
196,379
2
W
Ra
11,052
1,105
39
4
1
175,620
0
W
Ares
8,504
850
21
2
4
181,313
1
W
Hou Yi
10,351
1,035
114
11
2
193,211
2
W
Osiris
9,044
904
40
4
3
198,740
0
L
Hel
8,161
816
56
6
2
187,034
1
L
Nemesis
6,704
670
25
3
1
220,104
4
L
Anubis
6,432
643
6
1
0
116,820
3
L
Tiamat
7,013
701
45
5
0
164,549
0
W
Susano
8,487
849
31
3
1
225,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role