Player Matchup

Fenrir
Fenrir
KAEAEAE
Fenrir
Level 23
God Stats
0W - 2L
1,294 SR
Queue Stats
24W - 24L
1,483 Elo+
Solo
Anubis
Anubis
KratosMakesKaka
Anubis
Level 3
God Stats
5W - 6L
1,628 SR
Queue Stats
41W - 61L
1,613 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mamzz
Cu Chulainn
Level 29
God Stats
64W - 50L
1,535 SR
Queue Stats
388W - 358L
1,654 Elo+
Solo
Danzaburou
Danzaburou
MeyniacIsANoob
Danzaburou
Level 18
God Stats
2W - 2L
1,272 SR
Queue Stats
60W - 36L
1,655 Elo+
Solo
Hachiman
Hachiman
Tantatozin
Hachiman
Level 31
God Stats
3W - 2L
1,801 SR
Queue Stats
355W - 333L
1,542 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,590 Elo+

VS

Team Averages
Level 20
1,579 SR
1,561 Elo+
Cthulhu
Cthulhu
EnderFoxBlazeIt
Cthulhu
Level 25
God Stats
40W - 24L
1,590 SR
Queue Stats
73W - 63L
1,571 Elo+
Party 1
Fenrir
Fenrir
MyNameIsNewbie
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NoT1hinG
Merlin
Level 27
God Stats
12W - 7L
1,456 SR
Queue Stats
129W - 107L
1,577 Elo+
Party 1
Apollo
Apollo
SorryICan
Apollo
Level 21
God Stats
15W - 6L
1,784 SR
Queue Stats
119W - 110L
1,662 Elo+
Solo
Ymir
Ymir
Хондавод
Ymir
Level 8
God Stats
6W - 5L
1,566 SR
Queue Stats
13W - 12L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KAEAEAE
Fenrir
7
0 / 5 / 0
4,831
439
1,752
8,095
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 1
4,649
423
3,312
5,655
1,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Mamzz
Cu Chulainn
10
1 / 2 / 0
5,798
527
3,792
7,324
4,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
MeyniacIsANoob
Danzaburou
12
2 / 1 / 0
7,217
656
3,099
5,502
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Tantatozin
Hachiman
10
1 / 2 / 0
5,605
510
3,226
4,429
952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,229
566
4,317
5,919
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 0 / 3
6,845
622
3,525
4,780
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
NoT1hinG
Merlin
11
1 / 2 / 2
6,030
548
2,759
4,238
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
SorryICan
Apollo
11
6 / 0 / 3
6,746
613
5,984
6,553
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 5
5,928
539
1,889
4,472
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
16
16
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Fenrir
KAEAEAE
Fenrir
0
5
0
0
L
0
6
1
0.08
L
Cu Chulainn
Mamzz
Cu Chulainn
1
2
0
0.5
L
Danzaburou
MeyniacIsANoob
Danzaburou
2
1
0
2
W
5
0
3
6.5
W
Merlin
NoT1hinG
Merlin
1
2
2
1
W
Apollo
SorryICan
Apollo
6
0
3
7.5
L
Hachiman
Tantatozin
Hachiman
1
2
0
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,181
Damage
18,474
31,005
Taken
25,962
11,088
Mitigated
11,885
10,553
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,317
444
0
1,742
5,919
5,319
0
136
5,783
28,711
0
L
Fenrir
KAEAEAE
Fenrir
1,752
782
0
2,586
8,095
2,529
0
1,937
6,113
0
21,824
L
3,312
373
0
712
5,655
1,388
0
755
4,900
15,136
0
L
Cu Chulainn
Mamzz
Cu Chulainn
3,792
227
0
2,407
7,324
4,434
13
3,492
3,542
602
27,687
L
Danzaburou
MeyniacIsANoob
Danzaburou
3,099
1,504
0
3,367
5,502
1,785
0
1,529
3,759
0
47,455
W
3,525
918
0
3,401
4,780
1,725
0
58
4,722
0
39,973
W
Merlin
NoT1hinG
Merlin
2,759
359
0
1,388
4,238
1,293
316
0
4,238
31,748
0
W
Apollo
SorryICan
Apollo
5,984
3,829
0
4,586
6,553
1,620
544
2,500
4,053
0
43,678
L
Hachiman
Tantatozin
Hachiman
3,226
732
0
1,481
4,429
952
0
703
3,726
0
29,745
W
1,889
398
0
901
4,472
1,928
303
1,060
3,412
9,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
31,778
293
Minions Killed
331
0
Camps Cleared
0
997,726
Distance Traveled
1,029,750
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,229
566
61
6
0
212,632
1
L
Fenrir
4,831
439
52
5
0
190,188
4
L
Anubis
4,649
423
26
2
0
184,128
0
L
Cu Chulainn
5,798
527
58
5
0
206,858
4
L
Danzaburou
7,217
656
96
9
0
192,664
3
W
Fenrir
6,845
622
86
8
0
241,182
3
W
Merlin
6,030
548
80
7
0
199,005
3
W
Apollo
6,746
613
82
7
0
173,583
0
L
Hachiman
5,605
510
61
6
0
223,888
3
W
Ymir
5,928
539
22
2
0
203,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role