Player Matchup

Ares
Ares
LORD MANNYGOD
Ares
Level 24
God Stats
74W - 39L
1,611 SR
Queue Stats
367W - 226L
1,608 Elo+
Party 2
Fenrir
Fenrir
MystNotIdeal
Fenrir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,617 Elo+
Party 2
Hel
Hel
N5PokeMaster
Hel
Level 129
God Stats
11W - 9L
1,310 SR
Queue Stats
372W - 216L
1,887 Elo+
Party 2
Team Averages
Level 63
1,474 SR
1,704 Elo+

VS

Team Averages
Level 61
1,562 SR
1,456 Elo+
Vulcan
Vulcan
ITS_MI_LLAMO
Vulcan
Level 152
God Stats
7W - 6L
1,673 SR
Queue Stats
47W - 41L
1,651 Elo+
Party 1
Ne Zha
Ne Zha
RinneganBumBum
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 9L
1,571 Elo+
Party 1
Skadi
Skadi
uajeto
Skadi
Level 26
God Stats
4W - 5L
1,515 SR
Queue Stats
17W - 19L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
8,003
800
4,329
6,579
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
10
3 / 2 / 5
7,257
726
4,473
7,996
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
5 / 3 / 4
8,309
831
8,441
10,139
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
3 / 2 / 1
7,351
735
10,154
4,064
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 3
6,456
646
2,769
7,663
3,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
uajeto
Skadi
9
1 / 7 / 3
6,549
655
4,931
7,450
2,701
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
5
5
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
2
1
1.75
W
3
0
5
5.5
W
Fenrir
3
2
5
2.75
W
5
3
4
2.33
L
1
2
3
1.25
L
Skadi
uajeto
Skadi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,243
Damage
17,854
24,714
Taken
19,177
15,251
Mitigated
8,097
9,827
Healing
1,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,154
3,808
0
382
4,064
1,694
0
2,596
1,443
38,836
0
W
4,329
0
0
1,258
6,579
5,115
338
2,813
3,676
10,428
0
W
Fenrir
4,473
367
0
703
7,996
6,324
810
3,829
3,919
0
8,853
W
8,441
704
2,774
5,092
10,139
3,812
296
3,060
6,961
62,954
0
L
2,769
578
0
720
7,663
3,702
0
3,907
3,631
0
11,772
L
Skadi
uajeto
Skadi
4,931
2,005
303
306
7,450
2,701
0
6,285
1,115
0
12,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
20,356
145
Minions Killed
102
0
Camps Cleared
0
561,462
Distance Traveled
534,468
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,351
735
77
8
0
203,196
1
W
Ares
8,003
800
19
2
0
190,158
0
W
Fenrir
7,257
726
7
1
0
194,716
0
W
Hel
8,309
831
119
12
0
176,588
0
L
Ne Zha
6,456
646
9
1
0
175,168
0
L
Skadi
6,549
655
16
2
0
156,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role