Player Matchup

Kukulkan
Kukulkan
BesselEC
Kukulkan
Level 19
God Stats
5W - 3L
1,340 SR
Queue Stats
135W - 120L
1,369 Elo+
Solo
Heimdallr
Heimdallr
MrStickyNix
Heimdallr
Level 30
God Stats
35W - 34L
1,442 SR
Queue Stats
104W - 107L
1,408 Elo+
Solo
Mercury
Mercury
denleaderp
Mercury
Level 27
God Stats
10W - 6L
1,655 SR
Queue Stats
140W - 152L
1,480 Elo+
Solo
Neith
Neith
gusevreal
Neith
Level 21
God Stats
41W - 78L
1,367 SR
Queue Stats
88W - 135L
1,289 Elo+
Solo
Sobek
Sobek
poonjarb
Sobek
Level 28
God Stats
36W - 39L
1,431 SR
Queue Stats
94W - 109L
1,371 Elo+
Solo
Team Averages
Level 25
1,447 SR
1,383 Elo+

VS

Team Averages
Level 22
1,502 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
End_Rocket3000
Ah Muzen Cab
Level 25
God Stats
10W - 7L
1,534 SR
Queue Stats
94W - 80L
1,464 Elo+
Solo
Izanami
Izanami
L Ryuzaki6827
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,617 Elo+
Party 1
Fenrir
Fenrir
Light Yagami727
Fenrir
Level 25
God Stats
0W - 2L
1,518 SR
Queue Stats
11W - 11L
1,295 Elo+
Party 1
Mulan
Mulan
StarryNight38
Mulan
Level 16
God Stats
7W - 8L
1,306 SR
Queue Stats
65W - 56L
1,418 Elo+
Party 2
Apollo
Apollo
zOMini01
Apollo
Level 26
God Stats
37W - 21L
1,654 SR
Queue Stats
96W - 77L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BesselEC
Kukulkan
20
8 / 1 / 7
13,632
593
13,229
7,895
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
MrStickyNix
Heimdallr
20
13 / 2 / 3
14,233
619
21,828
12,875
9,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
denleaderp
Mercury
19
5 / 2 / 4
12,534
545
5,677
12,106
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
gusevreal
Neith
16
0 / 6 / 8
10,564
459
9,355
15,153
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
poonjarb
Sobek
17
3 / 2 / 7
11,508
500
7,208
18,871
18,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
End_Rocket3000
Ah Muzen Cab
16
5 / 6 / 3
10,357
450
15,592
18,472
9,398
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
13
0 / 8 / 1
8,351
363
3,784
16,610
5,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 8 / 2
8,919
388
5,550
16,294
6,858
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

15
1 / 4 / 1
8,958
389
2,751
14,524
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
zOMini01
Apollo
18
5 / 5 / 1
11,822
514
13,345
20,621
10,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
29
Kills
13
13
Deaths
31
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BesselEC
Kukulkan
8
1
7
11.5
L
Ah Muzen Cab
End_Rocket3000
Ah Muzen Cab
5
6
3
1.08
L
Izanami
0
8
1
0.06
L
2
8
2
0.38
W
Heimdallr
MrStickyNix
Heimdallr
13
2
3
7.25
L
1
4
1
0.38
W
Mercury
denleaderp
Mercury
5
2
4
3.5
W
Neith
gusevreal
Neith
0
6
8
0.67
W
Sobek
poonjarb
Sobek
3
2
7
3.25
L
Apollo
zOMini01
Apollo
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,297
Damage
41,022
66,900
Taken
86,521
42,325
Mitigated
43,213
17,301
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BesselEC
Kukulkan
13,229
1,054
0
1,238
7,895
3,448
2,483
0
7,845
84,887
0
L
Ah Muzen Cab
End_Rocket3000
Ah Muzen Cab
15,592
10,088
0
6,601
18,472
9,398
923
6,682
11,790
0
64,970
L
Izanami
3,784
2,269
0
1,050
16,610
5,994
767
3,161
13,437
0
44,666
L
5,550
1,918
0
1,622
16,294
6,858
0
4,215
12,079
0
44,786
W
Heimdallr
MrStickyNix
Heimdallr
21,828
11,953
0
2,559
12,875
9,405
6,603
0
12,825
0
97,295
L
2,751
86
0
379
14,524
10,442
0
3,449
11,075
0
38,719
W
Mercury
denleaderp
Mercury
5,677
3,184
0
0
12,106
5,186
3,753
0
12,056
0
97,553
W
Neith
gusevreal
Neith
9,355
4,688
545
5,572
15,153
5,652
2,693
0
15,103
0
55,961
W
Sobek
poonjarb
Sobek
7,208
561
0
7,387
18,871
18,634
490
0
18,871
33,551
0
L
Apollo
zOMini01
Apollo
13,345
7,161
0
9,115
20,621
10,521
1,533
2,930
17,691
0
84,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,471
Gold Earned
48,407
610
Minions Killed
487
0
Camps Cleared
0
2,230,716
Distance Traveled
2,133,238
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,632
593
150
7
0
438,901
0
L
Ah Muzen Cab
10,357
450
110
5
0
403,654
1
L
Izanami
8,351
363
79
3
0
381,068
1
L
Fenrir
8,919
388
65
3
0
399,640
0
W
Heimdallr
14,233
619
169
7
0
453,377
2
L
Mulan
8,958
389
80
3
0
516,896
2
W
Mercury
12,534
545
145
6
0
528,487
3
W
Neith
10,564
459
101
4
0
344,361
1
W
Sobek
11,508
500
45
2
0
465,590
5
L
Apollo
11,822
514
153
7
0
431,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role