Player Matchup

Amaterasu
Amaterasu
Dementhius
Amaterasu
Level 23
God Stats
17W - 6L
1,293 SR
Queue Stats
84W - 81L
1,390 Elo+
Solo
Janus
Janus
MasterOogway67
Janus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 127L
1,323 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mr0and10
Tsukuyomi
Level 24
God Stats
1W - 5L
1,285 SR
Queue Stats
21W - 45L
1,281 Elo+
Party 2
Jormungandr
Jormungandr
Sapphiressz
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,373 Elo+
Party 1
Izanami
Izanami
babeprf
Izanami
Level 8
God Stats
0W - 1L
1,199 SR
Queue Stats
10W - 11L
1,208 Elo+
Party 1
Team Averages
Level 22
1,355 SR
1,315 Elo+

VS

Team Averages
Level 20
1,589 SR
1,467 Elo+
Mulan
Mulan
CibouletteSensei
Mulan
Level 6
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Lapinou95
Aphrodite
Level 22
God Stats
5W - 1L
1,530 SR
Queue Stats
7W - 5L
1,428 Elo+
Party 3
Kukulkan
Kukulkan
PaulHork
Kukulkan
Level 27
God Stats
30W - 35L
1,500 SR
Queue Stats
394W - 385L
1,364 Elo+
Solo
Chang'e
Chang'e
VIJI199707
Chang'e
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
283W - 305L
1,626 Elo+
Solo
Skadi
Skadi
feelthepain6
Skadi
Level 28
God Stats
23W - 19L
1,683 SR
Queue Stats
99W - 104L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dementhius
Amaterasu
19
5 / 2 / 3
11,508
500
15,343
24,133
18,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 11 / 3
11,956
520
16,008
16,406
5,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Mr0and10
Tsukuyomi
17
4 / 7 / 5
10,721
466
6,767
18,427
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Sapphiressz
Jormungandr
10
2 / 8 / 4
8,641
376
7,145
19,534
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
babeprf
Izanami
12
1 / 13 / 7
8,774
381
9,920
17,724
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
10,947
476
7,592
14,012
10,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Lapinou95
Aphrodite
17
10 / 5 / 15
11,867
516
15,645
22,865
14,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
PaulHork
Kukulkan
19
6 / 5 / 2
12,513
544
13,142
13,467
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
VIJI199707
Chang'e
20
5 / 3 / 9
12,493
543
15,899
20,342
8,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 4 / 10
11,898
517
18,126
16,024
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
19
Kills
40
41
Deaths
19
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Amaterasu
Dementhius
Amaterasu
5
2
3
3.25
W
Aphrodite
Lapinou95
Aphrodite
10
5
15
3.5
L
7
11
3
0.77
L
Tsukuyomi
Mr0and10
Tsukuyomi
4
7
5
0.93
W
Kukulkan
PaulHork
Kukulkan
6
5
2
1.4
L
Jormungandr
Sapphiressz
Jormungandr
2
8
4
0.5
W
Chang'e
VIJI199707
Chang'e
5
3
9
3.17
L
Izanami
babeprf
Izanami
1
13
7
0.35
W
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,183
Damage
70,404
96,224
Taken
86,710
50,094
Mitigated
45,186
20,405
Healing
44,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,592
1,281
0
4,954
14,012
10,821
679
2,270
11,640
0
51,554
L
Amaterasu
Dementhius
Amaterasu
15,343
6,747
0
10,788
24,133
18,038
578
10,527
13,410
0
69,055
W
Aphrodite
Lapinou95
Aphrodite
15,645
3,295
6,356
13,330
22,865
14,861
2,818
6,109
16,690
57,604
0
L
16,008
1,436
0
1,129
16,406
5,841
1,018
10,031
6,325
67,691
0
L
Tsukuyomi
Mr0and10
Tsukuyomi
6,767
1,171
0
5,247
18,427
7,636
0
6,816
11,586
0
62,667
W
Kukulkan
PaulHork
Kukulkan
13,142
846
0
1,952
13,467
5,462
423
6,221
6,930
96,258
0
L
Jormungandr
Sapphiressz
Jormungandr
7,145
2,533
0
1,153
19,534
13,081
264
8,920
10,589
22,335
0
W
Chang'e
VIJI199707
Chang'e
15,899
1,963
2,003
11,865
20,342
8,055
1,239
2,816
17,468
87,349
0
L
Izanami
babeprf
Izanami
9,920
4,433
0
2,088
17,724
5,498
615
8,392
9,279
0
34,467
W
18,126
8,608
0
3,570
16,024
5,987
3,465
5,087
10,829
0
61,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,600
Gold Earned
59,718
399
Minions Killed
518
0
Camps Cleared
0
1,963,633
Distance Traveled
1,951,490
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,947
476
65
3
0
393,700
0
L
Amaterasu
11,508
500
114
5
0
484,819
1
W
Aphrodite
11,867
516
68
3
0
478,754
4
L
Janus
11,956
520
121
5
0
351,277
2
L
Tsukuyomi
10,721
466
99
4
0
417,821
0
W
Kukulkan
12,513
544
166
7
0
365,933
2
L
Jormungandr
8,641
376
17
1
0
361,109
4
W
Chang'e
12,493
543
151
7
0
330,211
4
L
Izanami
8,774
381
48
2
0
348,607
1
W
Skadi
11,898
517
68
3
0
382,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role