Player Matchup

Set
Set
Rayaan103418
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,352 Elo+
Solo
Kukulkan
Kukulkan
bosbaby
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,488 Elo+
Party 2
Anhur
Anhur
captinthunder
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Janus
Janus
jayhasfleas
Janus
Level 12
God Stats
13W - 10L
1,833 SR
Queue Stats
162W - 160L
1,415 Elo+
Party 1
Ymir
Ymir
jayhasfleas
Ymir
Level 4
God Stats
12W - 14L
1,714 SR
Queue Stats
348W - 377L
1,413 Elo+
Party 1
Team Averages
Level 6
1,609 SR
1,385 Elo+

VS

Team Averages
Level 16
1,499 SR
1,443 Elo+
Jing Wei
Jing Wei
Bolszewik3
Jing Wei
Level 17
God Stats
9W - 3L
1,532 SR
Queue Stats
63W - 56L
1,439 Elo+
Solo
Fenrir
Fenrir
Calcifer456
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,429 Elo+
Solo
Kumbhakarna
Kumbhakarna
frogsbie
Kumbhakarna
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,522 Elo+
Solo
Tiamat
Tiamat
m0rguemari
Tiamat
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,335 Elo+
Solo
Hera
Hera
ylerhall
Hera
Level 24
God Stats
2W - 3L
1,464 SR
Queue Stats
21W - 14L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,526
921
1,181
5,600
2,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
bosbaby
Kukulkan
10
0 / 4 / 0
5,562
927
156
3,580
1,217
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 2 / 0
5,468
911
1,081
2,884
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 4 / 0
5,881
980
8,633
7,579
2,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 0
6,181
1,030
4,873
12,668
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

246

VS

Team 2 Tickets

424

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bolszewik3
Jing Wei
13
11 / 0 / 7
8,478
1,413
10,396
4,023
1,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
5 / 0 / 5
7,232
1,205
3,622
4,465
1,926
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
frogsbie
Kumbhakarna
12
2 / 0 / 10
7,279
1,213
2,753
5,756
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
m0rguemari
Tiamat
13
1 / 0 / 14
6,910
1,152
4,605
3,137
2,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
13
2 / 0 / 14
7,130
1,188
5,563
2,291
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
71
0
Kills
21
21
Deaths
0
0
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bolszewik3
Jing Wei
11
0
7
14.5
W
Fenrir
5
0
5
7.5
L
0
4
0
0
L
Kukulkan
bosbaby
Kukulkan
0
4
0
0
L
0
2
0
0
W
Kumbhakarna
frogsbie
Kumbhakarna
2
0
10
7
L
0
4
0
0
L
0
7
0
0
W
Tiamat
m0rguemari
Tiamat
1
0
14
8
W
Hera
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,924
Damage
26,939
32,311
Taken
19,672
15,448
Mitigated
9,091
1,150
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bolszewik3
Jing Wei
10,396
10,039
0
1,409
4,023
1,368
0
2,762
1,261
0
19,505
W
Fenrir
3,622
1,341
0
419
4,465
1,926
0
2,806
1,659
0
11,817
L
1,181
343
0
35
5,600
2,288
0
2,290
3,310
0
4,509
L
Kukulkan
bosbaby
Kukulkan
156
156
0
0
3,580
1,217
0
1,036
2,544
1,537
0
L
1,081
1,081
0
648
2,884
931
0
1,109
1,775
0
4,433
W
Kumbhakarna
frogsbie
Kumbhakarna
2,753
777
0
802
5,756
2,911
0
4,557
1,199
7,021
0
L
8,633
855
0
0
7,579
2,363
0
2,743
4,836
20,198
0
L
4,873
1,701
0
467
12,668
8,649
0
5,743
6,925
16,560
0
W
Tiamat
m0rguemari
Tiamat
4,605
382
0
744
3,137
2,086
0
1,945
1,192
12,086
0
W
Hera
5,563
1,344
0
4
2,291
800
0
1,592
699
11,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,618
Gold Earned
37,029
67
Minions Killed
82
1
Camps Cleared
2
372,771
Distance Traveled
652,870
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,478
1,413
23
4
1
124,512
0
W
Fenrir
7,232
1,205
20
3
0
116,228
0
L
Set
5,526
921
3
1
0
95,076
0
L
Kukulkan
5,562
927
4
1
0
31,687
1
L
Anhur
5,468
911
5
1
0
45,135
2
W
Kumbhakarna
7,279
1,213
12
2
1
140,170
0
L
Janus
5,881
980
32
5
0
107,546
0
L
Ymir
6,181
1,030
23
4
1
93,327
1
W
Tiamat
6,910
1,152
12
2
0
135,521
0
W
Hera
7,130
1,188
15
3
0
136,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role