Player Matchup

Neith
Neith
AnDr3uTzRO
Neith
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 120L
1,420 Elo+
Party 1
Vulcan
Vulcan
lDragos
Vulcan
Level 160
God Stats
2W - 0L
1,652 SR
Queue Stats
37W - 27L
1,665 Elo+
Party 1
Guan Yu
Guan Yu
骑牛撞交警
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,551 SR
1,528 Elo+

VS

Team Averages
Level 47
1,509 SR
1,460 Elo+
Nu Wa
Nu Wa
GeorgeSaint
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Melferas
Medusa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,354 Elo+
Solo
Scylla
Scylla
nikola07
Scylla
Level 122
God Stats
8W - 9L
1,526 SR
Queue Stats
173W - 163L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
8 / 2 / 4
10,744
767
13,260
13,354
4,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
lDragos
Vulcan
14
3 / 2 / 8
10,186
728
11,232
10,147
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 6 / 6
8,577
613
4,238
16,864
13,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 3
7,927
566
3,376
9,842
1,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Melferas
Medusa
13
5 / 4 / 4
9,642
689
10,002
12,071
3,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
nikola07
Scylla
14
4 / 0 / 4
10,038
717
11,076
9,958
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
10
10
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
8
2
4
5
L
1
8
3
0.31
L
Medusa
Melferas
Medusa
5
4
4
1.75
W
Vulcan
lDragos
Vulcan
3
2
8
3.5
L
Scylla
nikola07
Scylla
4
0
4
6
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
24,454
40,365
Taken
31,871
22,039
Mitigated
7,557
10,591
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,260
4,560
0
4,207
13,354
4,985
2,054
4,731
8,285
0
47,523
L
3,376
1,383
0
230
9,842
1,707
270
2,646
7,196
12,569
0
L
Medusa
Melferas
Medusa
10,002
6,085
0
3,280
12,071
3,490
1,155
5,006
7,065
0
26,256
W
Vulcan
lDragos
Vulcan
11,232
2,734
0
1,460
10,147
3,730
1,472
4,209
5,776
67,073
0
L
Scylla
nikola07
Scylla
11,076
1,019
0
490
9,958
2,360
156
3,620
6,338
51,237
0
W
4,238
589
1,677
3,247
16,864
13,324
12
4,886
11,780
0
13,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
27,607
177
Minions Killed
153
0
Camps Cleared
0
785,341
Distance Traveled
695,843
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,744
767
66
5
0
246,570
0
L
Nu Wa
7,927
566
12
1
0
201,668
0
L
Medusa
9,642
689
38
3
0
243,534
3
W
Vulcan
10,186
728
99
7
0
276,667
4
L
Scylla
10,038
717
103
7
0
250,641
2
W
Guan Yu
8,577
613
12
1
0
262,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role