Player Matchup

Serqet
Serqet
Dementhius
Serqet
Level 23
God Stats
1W - 2L
1,258 SR
Queue Stats
84W - 81L
1,415 Elo+
Solo
Anhur
Anhur
PaulHork
Anhur
Level 27
God Stats
7W - 9L
1,544 SR
Queue Stats
394W - 385L
1,377 Elo+
Solo
Guan Yu
Guan Yu
Stepe4
Guan Yu
Level 5
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 6L
1,075 Elo+
Solo
Khepri
Khepri
WurstShot
Khepri
Level 15
God Stats
26W - 32L
1,220 SR
Queue Stats
49W - 67L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
不求人a19
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,353 SR
1,338 Elo+

VS

Team Averages
Level 22
1,428 SR
1,295 Elo+
Cu Chulainn
Cu Chulainn
MasterOogway67
Cu Chulainn
Level 26
God Stats
4W - 5L
1,329 SR
Queue Stats
92W - 127L
1,307 Elo+
Party 1
Janus
Janus
Mr0and10
Janus
Level 24
God Stats
2W - 3L
1,370 SR
Queue Stats
21W - 45L
1,263 Elo+
Party 1
Ao Kuang
Ao Kuang
TrimoKarlot
Ao Kuang
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 13L
1,348 Elo+
Solo
Neith
Neith
deboramelo1369
Neith
Level 5
God Stats
1W - 1L
1,441 SR
Queue Stats
1W - 1L
1,229 Elo+
Solo
Artio
Artio
中國武漢肺炎病患
Artio
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
33W - 28L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dementhius
Serqet
13
4 / 3 / 1
8,240
549
4,291
10,750
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
PaulHork
Anhur
12
1 / 6 / 6
7,635
509
6,025
12,507
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Stepe4
Guan Yu
7
0 / 11 / 0
5,260
351
893
10,918
3,689
Khepri
WurstShot
Khepri
12
6 / 3 / 2
8,646
576
4,642
9,034
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
不求人a19
Ao Kuang
7
0 / 7 / 1
5,237
349
814
8,036
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MasterOogway67
Cu Chulainn
15
4 / 3 / 2
8,704
580
5,985
10,518
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Mr0and10
Janus
13
5 / 2 / 5
8,177
545
7,760
6,153
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
TrimoKarlot
Ao Kuang
15
14 / 1 / 5
9,489
633
13,907
10,528
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

2
0 / 0 / 0
4,851
323
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

13
5 / 5 / 8
8,146
543
5,420
10,325
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
28
30
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
Dementhius
Serqet
4
3
1
1.5
W
Cu Chulainn
MasterOogway67
Cu Chulainn
4
3
2
1.67
W
Janus
Mr0and10
Janus
5
2
5
3.75
L
Anhur
PaulHork
Anhur
1
6
6
0.67
L
Guan Yu
Stepe4
Guan Yu
0
11
0
0
W
Ao Kuang
TrimoKarlot
Ao Kuang
14
1
5
16.5
L
Khepri
WurstShot
Khepri
6
3
2
2.33
W
0
0
0
0
L
Ao Kuang
不求人a19
Ao Kuang
0
7
1
0.07
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,665
Damage
33,072
51,245
Taken
37,524
19,345
Mitigated
20,452
9,271
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Dementhius
Serqet
4,291
1,697
0
3,722
10,750
3,494
0
3,971
6,709
0
42,355
W
Cu Chulainn
MasterOogway67
Cu Chulainn
5,985
2,261
0
2,454
10,518
7,855
912
713
9,541
1,092
55,449
W
Janus
Mr0and10
Janus
7,760
491
0
475
6,153
1,758
713
1,015
5,113
45,686
0
L
Anhur
PaulHork
Anhur
6,025
2,693
0
3,788
12,507
4,229
622
4,278
8,191
0
40,784
L
Guan Yu
Stepe4
Guan Yu
893
137
190
566
10,918
3,689
264
6,810
3,964
0
8,510
W
Ao Kuang
TrimoKarlot
Ao Kuang
13,907
4,273
0
6,705
10,528
4,045
1,215
1,946
8,582
53,898
0
L
Khepri
WurstShot
Khepri
4,642
1,068
0
619
9,034
5,801
734
5,851
3,107
21,899
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
不求人a19
Ao Kuang
814
260
0
386
8,036
2,132
152
5,878
1,960
6,793
0
W
5,420
1,188
91
2,013
10,325
6,794
360
1,782
7,977
23,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
39,367
202
Minions Killed
320
0
Camps Cleared
0
1,233,539
Distance Traveled
1,195,991
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,240
549
77
5
0
304,204
0
W
Cu Chulainn
8,704
580
121
8
0
285,435
0
W
Janus
8,177
545
75
5
0
293,448
0
L
Anhur
7,635
509
64
4
0
237,619
3
L
Guan Yu
5,260
351
10
1
0
196,997
1
W
Ao Kuang
9,489
633
85
6
0
313,312
0
L
Khepri
8,646
576
37
2
0
250,030
0
W
Neith
4,851
323
0
0
0
0
0
L
Ao Kuang
5,237
349
14
1
0
244,689
3
W
Artio
8,146
543
39
3
0
303,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role