Player Matchup

Terra
Terra
HYDRO203
Terra
Level 13
God Stats
2W - 1L
1,694 SR
Queue Stats
7W - 11L
1,767 Elo+
Solo
Cupid
Cupid
Its Frylock
Cupid
Level 146
God Stats
13W - 17L
1,714 SR
Queue Stats
1,099W - 976L
1,593 Elo+
Party 2
Izanami
Izanami
MyeCohk
Izanami
Level 29
God Stats
2W - 1L
1,482 SR
Queue Stats
38W - 37L
1,604 Elo+
Solo
Arachne
Arachne
SebbySucksAtFn
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,715 Elo+
Party 2
Freya
Freya
marin18tichem
Freya
Level 27
God Stats
7W - 3L
1,838 SR
Queue Stats
119W - 104L
1,548 Elo+
Solo
Team Averages
Level 45
1,646 SR
1,645 Elo+

VS

Team Averages
Level 9
1,596 SR
1,811 Elo+
Ymir
Ymir
Ashuri69
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CarryMainOnly
Ao Kuang
Level 8
God Stats
11W - 0L
1,979 SR
Queue Stats
63W - 11L
1,988 Elo+
Party 1
Thanatos
Thanatos
MidLaneAllDay
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 4L
1,996 Elo+
Party 1
Izanami
Izanami
SoloMainCarry
Izanami
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 4L
1,996 Elo+
Party 1
Yemoja
Yemoja
ZoraSky
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HYDRO203
Terra
8
0 / 8 / 0
5,304
482
2,390
10,311
4,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
5 / 4 / 2
6,416
583
8,531
8,251
2,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
MyeCohk
Izanami
11
7 / 5 / 1
6,970
634
9,046
11,052
3,443
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 5 / 5
6,272
570
7,554
10,213
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,803
528
2,414
6,904
3,225
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 7 / 0
5,200
473
79
8,083
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
CarryMainOnly
Ao Kuang
11
7 / 4 / 0
7,200
655
10,064
13,889
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
MidLaneAllDay
Thanatos
11
3 / 2 / 5
6,855
623
6,224
8,815
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
16
14 / 0 / 0
9,628
875
14,468
9,093
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
ZoraSky
Yemoja
9
0 / 3 / 8
6,180
562
2,891
8,637
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
14
Kills
24
24
Deaths
16
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
7
0
0
W
Ao Kuang
CarryMainOnly
Ao Kuang
7
4
0
1.75
L
Terra
HYDRO203
Terra
0
8
0
0
L
5
4
2
1.5
W
Thanatos
MidLaneAllDay
Thanatos
3
2
5
2.75
L
Izanami
MyeCohk
Izanami
7
5
1
1.5
L
2
5
5
0.9
W
Izanami
14
0
0
14
W
Yemoja
ZoraSky
Yemoja
0
3
8
1.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,935
Damage
33,726
46,731
Taken
48,517
18,210
Mitigated
19,609
14,595
Healing
24,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
79
0
0
0
8,083
4,029
280
0
8,083
9,919
0
W
Ao Kuang
CarryMainOnly
Ao Kuang
10,064
2,820
0
7,658
13,889
5,924
678
122
13,767
37,852
0
L
Terra
HYDRO203
Terra
2,390
1,408
23
1,254
10,311
4,028
92
0
10,311
16,411
0
L
8,531
4,254
408
2,984
8,251
2,352
448
5,115
3,136
0
30,999
W
Thanatos
MidLaneAllDay
Thanatos
6,224
2,339
0
7,302
8,815
2,729
0
160
8,655
0
33,984
L
Izanami
MyeCohk
Izanami
9,046
6,259
0
3,600
11,052
3,443
804
884
10,168
0
42,557
L
7,554
6,709
0
3,313
10,213
5,162
210
6,954
3,259
0
14,426
W
Izanami
14,468
11,074
0
6,130
9,093
3,489
3,401
4,522
4,571
0
69,426
W
Yemoja
ZoraSky
Yemoja
2,891
659
724
2,730
8,637
3,438
180
0
8,637
17,277
0
L
2,414
1,214
0
3,013
6,904
3,225
0
81
6,823
31,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
35,063
254
Minions Killed
320
0
Camps Cleared
0
973,770
Distance Traveled
999,394
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,200
473
19
2
0
143,426
0
W
Ao Kuang
7,200
655
72
7
0
211,561
0
L
Terra
5,304
482
25
2
0
195,294
1
L
Cupid
6,416
583
57
5
0
201,087
1
W
Thanatos
6,855
623
56
5
0
245,661
0
L
Izanami
6,970
634
86
8
0
182,255
2
L
Arachne
6,272
570
11
1
0
214,991
2
W
Izanami
9,628
875
145
13
0
173,335
0
W
Yemoja
6,180
562
28
3
0
225,411
1
L
Freya
5,803
528
75
7
0
180,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role