Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
LordDownCat
Serqet
Level 65
God Stats
31W - 29L
1,661 SR
Queue Stats
202W - 171L
1,633 Elo+
Party 1
Sobek
Sobek
NerveDeep
Sobek
Level 92
God Stats
1W - 0L
1,289 SR
Queue Stats
21W - 43L
1,433 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,522 Elo+

VS

Team Averages
Level 133
1,645 SR
1,538 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ElementalRinho
Zeus
Level 154
God Stats
67W - 50L
1,522 SR
Queue Stats
201W - 167L
1,584 Elo+
Solo
Cthulhu
Cthulhu
RayanSenpaii
Cthulhu
Level 88
God Stats
5W - 2L
1,912 SR
Queue Stats
10W - 6L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
7 / 2 / 1
8,426
843
7,219
4,955
4,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
9
1 / 5 / 4
6,809
681
1,785
5,976
3,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
NerveDeep
Sobek
10
0 / 1 / 7
7,316
732
2,987
7,452
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 2 / 4
5,809
581
934
2,494
1,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
6 / 4 / 1
7,439
744
7,263
6,635
2,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
RayanSenpaii
Cthulhu
10
2 / 2 / 4
6,927
693
4,343
7,233
5,615
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
8
8
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
1
3.75
L
Hercules
 
Hercules
0
2
4
1
L
6
4
1
1.63
W
Serqet
1
5
4
0.6
W
Sobek
NerveDeep
Sobek
0
1
7
3.5
L
Cthulhu
RayanSenpaii
Cthulhu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,991
Damage
12,540
18,383
Taken
16,362
13,679
Mitigated
9,457
3,360
Healing
2,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,219
1,065
0
1,538
4,955
4,526
2,023
2,937
1,961
30,243
0
L
Hercules
 
Hercules
934
409
389
332
2,494
1,223
0
1,220
1,112
0
6,209
L
7,263
247
0
996
6,635
2,619
68
4,455
1,950
27,640
0
W
Serqet
1,785
524
0
0
5,976
3,533
0
4,222
1,596
0
11,441
W
Sobek
NerveDeep
Sobek
2,987
402
0
1,822
7,452
5,620
731
4,064
3,200
9,366
0
L
Cthulhu
RayanSenpaii
Cthulhu
4,343
172
303
465
7,233
5,615
0
4,563
2,533
14,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,551
Gold Earned
20,175
87
Minions Killed
89
0
Camps Cleared
0
506,485
Distance Traveled
391,861
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,426
843
65
7
0
178,576
5
L
Hercules
5,809
581
12
1
0
79,879
1
L
Zeus
7,439
744
52
5
0
144,242
3
W
Serqet
6,809
681
21
2
0
145,738
2
W
Sobek
7,316
732
1
0
0
182,171
1
L
Cthulhu
6,927
693
25
3
0
167,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role