Player Matchup

Danzaburou
Danzaburou
AsapOG
Danzaburou
Level 39
God Stats
1W - 1L
1,751 SR
Queue Stats
16W - 13L
1,734 Elo+
Party 2
Sol
Sol
KoticM
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
Shalll_Tear
Khepri
Level 133
God Stats
6W - 4L
1,751 SR
Queue Stats
24W - 13L
1,734 Elo+
Party 2
Tyr
Tyr
uKrieg
Tyr
Level 107
God Stats
1W - 2L
1,507 SR
Queue Stats
19W - 11L
1,734 Elo+
Party 2
Amaterasu
Amaterasu
vEonSin
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,734 Elo+
Party 2
Team Averages
Level 71
1,602 SR
1,687 Elo+

VS

Team Averages
Level 80
1,638 SR
1,658 Elo+
Baron Samedi
Baron Samedi
BobbyBantz
Baron Samedi
Level 86
God Stats
4W - 6L
1,626 SR
Queue Stats
346W - 360L
1,521 Elo+
Party 1
Chaac
Chaac
KidLegendz
Chaac
Level 18
God Stats
19W - 5L
1,864 SR
Queue Stats
31W - 8L
1,886 Elo+
Party 3
Poseidon
Poseidon
SIoppy
Poseidon
Level 160
God Stats
3W - 1L
1,666 SR
Queue Stats
253W - 167L
1,863 Elo+
Party 3
Chernobog
Chernobog
SlobbyShark
Chernobog
Level 68
God Stats
2W - 2L
1,536 SR
Queue Stats
243W - 243L
1,521 Elo+
Party 1
Achilles
Achilles
zhou11
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsapOG
Danzaburou
17
4 / 9 / 1
10,812
721
12,064
17,240
7,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sol
KoticM
Sol
17
4 / 7 / 5
10,731
715
16,877
18,229
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
15
1 / 7 / 7
9,846
656
7,132
20,673
21,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
uKrieg
Tyr
16
2 / 7 / 9
10,356
690
10,450
20,306
19,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
vEonSin
Amaterasu
16
4 / 4 / 5
11,274
752
6,904
21,569
20,184
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobbyBantz
Baron Samedi
17
2 / 3 / 17
10,511
701
11,626
7,658
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
18
5 / 2 / 16
11,702
780
6,862
11,812
6,157
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SIoppy
Poseidon
20
18 / 2 / 13
15,347
1,023
42,212
17,195
9,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
SlobbyShark
Chernobog
18
4 / 3 / 21
11,433
762
14,007
17,335
7,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
zhou11
Achilles
18
5 / 5 / 17
12,094
806
12,816
16,033
11,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
118
15
Kills
34
34
Deaths
15
27
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AsapOG
Danzaburou
4
9
1
0.5
W
Baron Samedi
BobbyBantz
Baron Samedi
2
3
17
3.5
W
Chaac
5
2
16
6.5
L
Sol
KoticM
Sol
4
7
5
0.93
W
Poseidon
SIoppy
Poseidon
18
2
13
12.25
L
Khepri
1
7
7
0.64
W
Chernobog
SlobbyShark
Chernobog
4
3
21
4.83
L
Tyr
uKrieg
Tyr
2
7
9
0.93
L
Amaterasu
vEonSin
Amaterasu
4
4
5
1.63
W
Achilles
zhou11
Achilles
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,427
Damage
87,523
98,017
Taken
70,033
74,564
Mitigated
39,217
14,503
Healing
26,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AsapOG
Danzaburou
12,064
4,956
0
848
17,240
7,130
1,082
9,695
7,409
0
40,946
W
Baron Samedi
BobbyBantz
Baron Samedi
11,626
137
3,752
2,042
7,658
3,889
1,205
4,030
3,628
23,497
0
W
Chaac
6,862
493
0
3,172
11,812
6,157
161
5,440
5,622
124
28,733
L
Sol
KoticM
Sol
16,877
2,575
0
3,963
18,229
6,232
1
10,458
7,627
43,267
0
W
Poseidon
SIoppy
Poseidon
42,212
7,400
0
4,789
17,195
9,630
610
4,895
12,300
88,972
1,482
L
Khepri
7,132
63
0
3,581
20,673
21,902
26
11,763
8,560
23,782
0
W
Chernobog
SlobbyShark
Chernobog
14,007
8,848
0
7,511
17,335
7,589
1,925
6,536
10,799
0
41,832
L
Tyr
uKrieg
Tyr
10,450
1,800
0
2,813
20,306
19,116
0
10,244
9,785
0
22,690
L
Amaterasu
vEonSin
Amaterasu
6,904
1,589
0
3,298
21,569
20,184
0
10,135
11,241
0
15,554
W
Achilles
zhou11
Achilles
12,816
4,452
1,383
3,558
16,033
11,952
222
3,396
12,637
0
24,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,019
Gold Earned
61,087
219
Minions Killed
336
6
Camps Cleared
10
1,244,936
Distance Traveled
1,466,949
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,812
721
64
4
2
220,965
0
W
Baron Samedi
10,511
701
41
3
2
282,906
5
W
Chaac
11,702
780
60
4
1
300,680
0
L
Sol
10,731
715
73
5
0
246,714
0
W
Poseidon
15,347
1,023
121
8
7
295,698
0
L
Khepri
9,846
656
35
2
2
264,589
7
W
Chernobog
11,433
762
73
5
0
272,605
1
L
Tyr
10,356
690
27
2
0
257,053
2
L
Amaterasu
11,274
752
20
1
2
255,615
1
W
Achilles
12,094
806
41
3
0
315,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role