Player Matchup

Hercules
Hercules
Buzzatron
Hercules
Level 25
God Stats
0W - 1L
1,248 SR
Queue Stats
30W - 59L
1,279 Elo+
Party 2
Mercury
Mercury
COUSIN Benjamin
Mercury
Level 54
God Stats
51W - 87L
1,404 SR
Queue Stats
56W - 96L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
StandDownPVT
Kukulkan
Level 28
God Stats
33W - 42L
1,462 SR
Queue Stats
34W - 43L
1,390 Elo+
Party 2
Jing Wei
Jing Wei
Titanium Liquid
Jing Wei
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 53L
1,297 Elo+
Party 2
Cabrakan
Cabrakan
idler_owl
Cabrakan
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 167L
1,489 Elo+
Solo
Team Averages
Level 55
1,423 SR
1,360 Elo+

VS

Team Averages
Level 101
1,431 SR
1,401 Elo+
Danzaburou
Danzaburou
TECH 0 WHITE
Danzaburou
Level 106
God Stats
53W - 55L
1,451 SR
Queue Stats
405W - 442L
1,425 Elo+
Party 3
Awilix
Awilix
XyeyaX
Awilix
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
434W - 461L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
ZICK ASOD
Cthulhu
Level 156
God Stats
11W - 9L
1,432 SR
Queue Stats
355W - 349L
1,441 Elo+
Party 3
Cupid
Cupid
cuero-adorado85
Cupid
Level 61
God Stats
38W - 29L
1,434 SR
Queue Stats
438W - 447L
1,353 Elo+
Solo
Tiamat
Tiamat
tupapu99
Tiamat
Level 29
God Stats
15W - 17L
1,339 SR
Queue Stats
871W - 872L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Buzzatron
Hercules
13
0 / 7 / 1
7,347
408
2,723
15,041
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 1
8,878
493
3,701
12,483
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
StandDownPVT
Kukulkan
13
0 / 12 / 2
8,125
451
6,267
12,664
4,308
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
12
1 / 9 / 1
7,234
402
6,891
13,659
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
idler_owl
Cabrakan
12
0 / 5 / 1
6,834
380
4,924
13,447
13,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TECH 0 WHITE
Danzaburou
17
12 / 1 / 4
11,591
644
13,583
11,583
5,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
XyeyaX
Awilix
18
11 / 1 / 3
10,560
587
8,433
12,714
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ZICK ASOD
Cthulhu
15
4 / 2 / 11
9,593
533
8,279
12,298
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 0 / 5
9,752
542
11,143
13,729
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
tupapu99
Tiamat
14
3 / 1 / 5
8,807
489
6,938
7,448
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
4
Kills
37
37
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Buzzatron
Hercules
0
7
1
0.07
L
3
4
1
0.88
L
Kukulkan
StandDownPVT
Kukulkan
0
12
2
0.08
W
Danzaburou
TECH 0 WHITE
Danzaburou
12
1
4
14
L
Jing Wei
1
9
1
0.17
W
Awilix
XyeyaX
Awilix
11
1
3
12.5
W
Cthulhu
ZICK ASOD
Cthulhu
4
2
11
4.75
W
7
0
5
9.5
L
Cabrakan
idler_owl
Cabrakan
0
5
1
0.1
W
Tiamat
tupapu99
Tiamat
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
48,376
67,294
Taken
57,772
32,736
Mitigated
31,589
9,340
Healing
24,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Buzzatron
Hercules
2,723
1,670
0
3,131
15,041
6,250
0
5,214
9,827
0
32,630
L
3,701
2,351
0
3,519
12,483
4,245
0
1,609
10,874
0
47,924
L
Kukulkan
StandDownPVT
Kukulkan
6,267
777
0
0
12,664
4,308
790
3,358
9,306
46,105
0
W
Danzaburou
TECH 0 WHITE
Danzaburou
13,583
3,631
0
6,343
11,583
5,727
1,825
3,195
8,388
0
70,633
L
Jing Wei
6,891
4,706
0
500
13,659
4,070
0
2,898
10,761
0
34,690
W
Awilix
XyeyaX
Awilix
8,433
3,386
0
4,465
12,714
5,125
0
2,038
10,676
0
70,472
W
Cthulhu
ZICK ASOD
Cthulhu
8,279
839
0
1,952
12,298
11,486
294
1,902
10,396
41,371
0
W
11,143
7,627
50
9,111
13,729
5,256
1,853
3,241
10,488
0
64,540
L
Cabrakan
idler_owl
Cabrakan
4,924
802
639
1,551
13,447
13,863
0
2,138
11,309
35,404
0
W
Tiamat
tupapu99
Tiamat
6,938
1,108
0
2,510
7,448
3,995
1,324
815
6,633
42,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
50,303
358
Minions Killed
491
0
Camps Cleared
0
1,494,510
Distance Traveled
1,655,550
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,347
408
68
4
0
297,713
1
L
Mercury
8,878
493
78
4
0
358,856
0
L
Kukulkan
8,125
451
100
6
0
254,639
0
W
Danzaburou
11,591
644
127
7
0
326,613
0
L
Jing Wei
7,234
402
54
3
0
296,536
5
W
Awilix
10,560
587
117
7
0
374,755
1
W
Cthulhu
9,593
533
61
3
0
354,492
1
W
Cupid
9,752
542
100
6
0
296,484
1
L
Cabrakan
6,834
380
58
3
0
286,766
4
W
Tiamat
8,807
489
86
5
0
303,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role