Player Matchup

Nemesis
Nemesis
Abe_Linkin_1865
Nemesis
Level 10
God Stats
30W - 37L
1,320 SR
Queue Stats
33W - 44L
1,190 Elo+
Party 1
Heimdallr
Heimdallr
CatGuySam
Heimdallr
Level 16
God Stats
7W - 12L
1,212 SR
Queue Stats
95W - 94L
1,040 Elo+
Solo
Nu Wa
Nu Wa
FuzionZ-Eclips
Nu Wa
Level 18
God Stats
2W - 0L
1,248 SR
Queue Stats
9W - 8L
1,219 Elo+
Solo
Vamana
Vamana
GuiltyChampion
Vamana
Level 28
God Stats
7W - 10L
1,362 SR
Queue Stats
728W - 811L
1,270 Elo+
Solo
Kukulkan
Kukulkan
ParodySnuts
Kukulkan
Level 9
God Stats
8W - 12L
1,487 SR
Queue Stats
14W - 23L
1,193 Elo+
Party 1
Team Averages
Level 16
1,326 SR
1,182 Elo+

VS

Team Averages
Level 20
1,376 SR
1,298 Elo+
Scylla
Scylla
Ripsett
Scylla
Level 25
God Stats
5W - 13L
1,203 SR
Queue Stats
100W - 119L
1,338 Elo+
Solo
Nike
Nike
TheFihurer
Nike
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
123W - 124L
1,280 Elo+
Solo
Fenrir
Fenrir
Zh4d0w15
Fenrir
Level 11
God Stats
1W - 5L
1,266 SR
Queue Stats
1W - 8L
1,077 Elo+
Solo
Chernobog
Chernobog
dark_jail845
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,500 Elo+
Solo
Pele
Pele
iamjahbarri
Pele
Level 27
God Stats
3W - 2L
1,409 SR
Queue Stats
92W - 155L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 0
12,711
489
5,650
16,745
8,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
CatGuySam
Heimdallr
20
7 / 2 / 6
13,962
537
13,323
13,035
7,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

10
3 / 1 / 3
9,507
366
4,026
3,053
1,485
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 2 / 5
15,027
578
17,035
27,177
18,979
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
ParodySnuts
Kukulkan
18
4 / 4 / 2
12,295
473
6,769
9,502
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ripsett
Scylla
20
3 / 2 / 4
13,670
526
16,582
15,273
6,584
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 6 / 3
10,072
387
7,359
21,586
10,551
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Zh4d0w15
Fenrir
8
0 / 3 / 0
7,796
300
398
4,596
1,373
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
dark_jail845
Chernobog
10
0 / 6 / 1
8,410
323
1,753
6,584
1,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
9 / 11 / 3
12,616
485
15,614
22,018
8,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
27
Kills
13
14
Deaths
28
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
5
0
0.6
W
Heimdallr
CatGuySam
Heimdallr
7
2
6
5
W
3
1
3
4.5
W
10
2
5
6.25
W
Kukulkan
ParodySnuts
Kukulkan
4
4
2
1.25
L
Scylla
Ripsett
Scylla
3
2
4
2.5
L
1
6
3
0.42
L
Fenrir
Zh4d0w15
Fenrir
0
3
0
0
L
Chernobog
dark_jail845
Chernobog
0
6
1
0.08
L
9
11
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,803
Damage
41,706
69,512
Taken
70,057
40,516
Mitigated
28,897
14,871
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,650
3,022
0
2,176
16,745
8,473
5,995
2,627
13,776
0
66,815
W
Heimdallr
CatGuySam
Heimdallr
13,323
4,877
0
0
13,035
7,634
2,967
2,845
10,040
0
84,329
W
4,026
1,516
0
164
3,053
1,485
471
733
2,254
18,058
0
W
17,035
9,052
0
11,881
27,177
18,979
2,215
8,133
18,704
0
100,847
W
Kukulkan
ParodySnuts
Kukulkan
6,769
603
0
650
9,502
3,945
1,446
1,272
8,156
63,247
0
L
Scylla
Ripsett
Scylla
16,582
1,187
0
5,278
15,273
6,584
1,470
929
14,344
103,901
0
L
7,359
1,467
255
4,190
21,586
10,551
355
2,948
18,558
0
56,382
L
Fenrir
Zh4d0w15
Fenrir
398
259
0
316
4,596
1,373
403
1,885
2,711
0
10,205
L
Chernobog
dark_jail845
Chernobog
1,753
995
0
0
6,584
1,827
90
2,269
4,313
0
23,845
L
15,614
7,677
0
2,661
22,018
8,562
2,348
2,764
19,088
0
65,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,502
Gold Earned
52,564
553
Minions Killed
458
0
Camps Cleared
0
2,099,489
Distance Traveled
1,849,665
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,711
489
114
4
0
482,099
1
W
Heimdallr
13,962
537
130
5
0
505,767
1
W
Nu Wa
9,507
366
27
1
0
165,190
0
W
Vamana
15,027
578
163
6
0
522,644
1
W
Kukulkan
12,295
473
119
5
0
423,789
0
L
Scylla
13,670
526
189
7
0
492,552
0
L
Nike
10,072
387
91
4
0
462,140
0
L
Fenrir
7,796
300
28
1
0
193,068
1
L
Chernobog
8,410
323
52
2
0
224,662
0
L
Pele
12,616
485
98
4
0
477,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role