Player Matchup

Kuzenbo
Kuzenbo
No Legs Mehone
Kuzenbo
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 118L
1,361 Elo+
Party 1
Thanatos
Thanatos
PandamoniumMike
Thanatos
Level 69
God Stats
4W - 7L
1,500 SR
Queue Stats
147W - 206L
1,237 Elo+
Party 1
Chaac
Chaac
Shamrockroll
Chaac
Level 146
God Stats
8W - 6L
1,455 SR
Queue Stats
144W - 140L
1,584 Elo+
Party 1
Neith
Neith
The_Cost_is_Low
Neith
Level 87
God Stats
8W - 3L
1,480 SR
Queue Stats
266W - 265L
1,515 Elo+
Solo
He Bo
He Bo
iSEggoWafflez
He Bo
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
466W - 596L
1,388 Elo+
Party 1
Team Averages
Level 84
1,487 SR
1,417 Elo+

VS

Team Averages
Level 66
1,534 SR
1,479 Elo+
Bellona
Bellona
BigH0rNet7670
Bellona
Level 46
God Stats
77W - 73L
1,447 SR
Queue Stats
347W - 360L
1,466 Elo+
Solo
Zeus
Zeus
Firstclassleon
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
SILENT_DEF
Nu Wa
Level 104
God Stats
39W - 20L
1,582 SR
Queue Stats
255W - 220L
1,481 Elo+
Party 2
Awilix
Awilix
SILENT_LEA
Awilix
Level 98
God Stats
7W - 6L
1,641 SR
Queue Stats
234W - 197L
1,501 Elo+
Party 2
Hercules
Hercules
Stup is back
Hercules
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 16
11,664
507
7,824
17,923
27,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
16
5 / 5 / 8
11,109
483
7,314
18,488
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 1 / 7
14,062
611
34,990
35,060
38,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 11
10,868
473
8,868
11,160
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 5 / 10
11,121
484
10,966
12,967
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
0 / 7 / 2
9,633
419
14,889
22,571
19,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 7 / 3
9,508
413
13,957
14,629
8,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
15
3 / 8 / 5
10,196
443
14,600
17,500
6,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
SILENT_LEA
Awilix
17
10 / 5 / 4
11,470
499
14,843
19,118
11,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
Stup is back
Hercules
13
1 / 4 / 2
9,018
392
6,198
15,270
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
31
Kills
16
16
Deaths
31
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
7
2
0.14
L
2
7
3
0.5
W
3
1
16
11
W
Thanatos
5
5
8
1.8
L
Nu Wa
3
8
5
0.69
L
Awilix
SILENT_LEA
Awilix
10
5
4
2.4
W
14
1
7
17.5
L
Hercules
Stup is back
Hercules
1
4
2
0.5
W
2
4
11
1.88
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,962
Damage
64,487
95,598
Taken
89,088
80,801
Mitigated
59,706
41,122
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
14,889
4,489
0
4,830
22,571
19,625
0
2,469
20,038
7,857
53,277
L
13,957
635
255
3,556
14,629
8,572
771
3,171
11,412
56,645
0
W
7,824
2,628
0
2,324
17,923
27,044
385
7,479
9,606
34,610
0
W
Thanatos
7,314
2,368
0
9,445
18,488
7,031
797
3,405
14,783
0
64,739
L
Nu Wa
14,600
3,843
0
2,666
17,500
6,828
117
6,225
10,817
57,892
0
L
Awilix
SILENT_LEA
Awilix
14,843
4,552
0
4,806
19,118
11,125
0
3,410
15,626
0
59,398
W
34,990
8,104
0
21,603
35,060
38,594
437
7,785
26,684
0
124,325
L
Hercules
Stup is back
Hercules
6,198
1,469
0
2,679
15,270
13,556
0
2,749
12,405
0
43,846
W
8,868
4,283
0
4,725
11,160
4,214
2,714
3,649
7,149
0
71,299
W
10,966
592
0
3,025
12,967
3,918
1,212
5,944
5,511
42,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,824
Gold Earned
49,825
497
Minions Killed
471
0
Camps Cleared
0
2,198,097
Distance Traveled
1,957,838
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,633
419
120
5
0
343,017
1
L
Zeus
9,508
413
101
4
0
362,466
3
W
Kuzenbo
11,664
507
54
2
0
450,120
6
W
Thanatos
11,109
483
98
4
0
426,076
0
L
Nu Wa
10,196
443
93
4
0
364,821
7
L
Awilix
11,470
499
85
4
0
472,606
0
W
Chaac
14,062
611
174
8
0
490,821
1
L
Hercules
9,018
392
72
3
0
414,928
3
W
Neith
10,868
473
109
5
0
398,747
8
W
He Bo
11,121
484
62
3
0
432,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role