Player Matchup

Pele
Pele
IMZOOTEDMYGUY420
Pele
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 97L
1,667 Elo+
Party 2
Sun Wukong
Sun Wukong
IMZORTEDMYFELLA
Sun Wukong
Level 14
God Stats
59W - 51L
1,771 SR
Queue Stats
75W - 64L
1,754 Elo+
Party 2
Hades
Hades
botselle
Hades
Level 17
God Stats
8W - 2L
1,716 SR
Queue Stats
62W - 53L
1,596 Elo+
Solo
Medusa
Medusa
chillyeagle
Medusa
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 54L
1,670 Elo+
Party 2
Chang'e
Chang'e
geohkraft
Chang'e
Level 8
God Stats
89W - 78L
1,550 SR
Queue Stats
343W - 369L
1,501 Elo+
Solo
Team Averages
Level 25
1,607 SR
1,638 Elo+

VS

Team Averages
Level 14
1,503 SR
1,512 Elo+
Neith
Neith
ElvisBrooklyn
Neith
Level 14
God Stats
7W - 6L
1,508 SR
Queue Stats
83W - 84L
1,411 Elo+
Solo
Tiamat
Tiamat
Harveythecoolguy
Tiamat
Level 16
God Stats
51W - 41L
1,608 SR
Queue Stats
77W - 63L
1,598 Elo+
Party 1
Ao Kuang
Ao Kuang
Jefry345
Ao Kuang
Level 8
God Stats
1W - 2L
1,225 SR
Queue Stats
6W - 8L
1,421 Elo+
Solo
Ymir
Ymir
MrDuckWasTaken
Ymir
Level 16
God Stats
45W - 30L
1,675 SR
Queue Stats
70W - 60L
1,562 Elo+
Party 1
Hades
Hades
spikethebeast
Hades
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
91W - 80L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 4
9,304
930
12,200
22,694
8,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
IMZORTEDMYFELLA
Sun Wukong
15
2 / 8 / 5
9,353
935
11,523
24,548
15,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
botselle
Hades
15
1 / 6 / 6
9,306
931
13,892
20,813
12,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
15
3 / 5 / 2
9,727
973
14,031
18,106
6,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
geohkraft
Chang'e
15
0 / 6 / 5
8,965
897
6,277
14,364
5,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

72

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 21
10,871
1,087
21,961
11,313
4,891
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 0 / 14
11,158
1,116
17,675
7,263
6,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Jefry345
Ao Kuang
19
19 / 1 / 11
13,773
1,377
28,903
19,747
7,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 0 / 23
11,603
1,160
13,645
11,584
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 5 / 11
9,370
937
12,802
14,313
8,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
8
Kills
36
36
Deaths
8
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
2
21
7.25
W
6
0
14
13
L
2
11
4
0.36
L
Sun Wukong
IMZORTEDMYFELLA
Sun Wukong
2
8
5
0.56
W
Ao Kuang
Jefry345
Ao Kuang
19
1
11
24.5
W
4
0
23
15.5
L
Hades
botselle
Hades
1
6
6
0.67
L
Medusa
3
5
2
0.8
L
Chang'e
geohkraft
Chang'e
0
6
5
0.42
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,923
Damage
94,986
100,525
Taken
64,220
47,970
Mitigated
39,505
13,293
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,961
14,391
0
1,910
11,313
4,891
0
3,138
8,054
0
32,252
W
17,675
959
0
2,170
7,263
6,890
0
2,517
4,672
53,889
0
L
12,200
2,679
0
1,186
22,694
8,135
0
16,708
5,986
0
21,488
L
Sun Wukong
IMZORTEDMYFELLA
Sun Wukong
11,523
2,324
0
2,697
24,548
15,321
0
18,315
6,233
102
19,479
W
Ao Kuang
Jefry345
Ao Kuang
28,903
7,382
0
10,649
19,747
7,983
0
6,122
13,454
47,331
0
W
13,645
3,028
0
777
11,584
10,827
0
3,182
8,352
19,743
0
L
Hades
botselle
Hades
13,892
1,121
491
3,086
20,813
12,544
0
14,280
6,533
31,454
0
L
Medusa
14,031
6,029
0
1,443
18,106
6,633
0
13,172
4,934
0
31,346
L
Chang'e
geohkraft
Chang'e
6,277
1,129
2,611
1,779
14,364
5,337
0
10,550
3,814
31,912
0
W
12,802
2,323
270
1,785
14,313
8,914
0
5,270
8,922
18,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,655
Gold Earned
56,775
167
Minions Killed
178
4
Camps Cleared
7
912,768
Distance Traveled
931,715
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,871
1,087
32
3
0
156,203
0
W
Tiamat
11,158
1,116
84
8
1
203,281
0
L
Pele
9,304
930
26
3
2
182,572
1
L
Sun Wukong
9,353
935
13
1
0
210,686
3
W
Ao Kuang
13,773
1,377
34
3
5
202,046
2
W
Ymir
11,603
1,160
12
1
1
195,094
0
L
Hades
9,306
931
40
4
0
182,467
0
L
Medusa
9,727
973
23
2
2
179,264
0
L
Chang'e
8,965
897
65
7
0
157,779
0
W
Hades
9,370
937
16
2
0
175,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role