Player Matchup

Bakasura
Bakasura
AchievedKarma21
Bakasura
Level 146
God Stats
10W - 4L
1,675 SR
Queue Stats
391W - 336L
1,554 Elo+
Party 2
Chaac
Chaac
MightyDragon
Chaac
Level 144
God Stats
12W - 3L
1,835 SR
Queue Stats
160W - 114L
1,623 Elo+
Party 2
Tiamat
Tiamat
Russian_GamerBoy
Tiamat
Level 45
God Stats
3W - 1L
1,804 SR
Queue Stats
15W - 8L
1,795 Elo+
Solo
Team Averages
Level 112
1,771 SR
1,657 Elo+

VS

Team Averages
Level 137
1,509 SR
1,684 Elo+
Danzaburou
Danzaburou
BlondeHades
Danzaburou
Level 149
God Stats
2W - 1L
1,527 SR
Queue Stats
17W - 18L
1,785 Elo+
Party 1
Odin
Odin
ShatteredGreed
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,703 Elo+
Party 1
Sol
Sol
v DeLiRi0uS x
Sol
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 311L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
4 / 3 / 5
9,740
696
3,347
12,570
7,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 5
9,587
685
13,220
16,559
18,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
4 / 3 / 8
9,713
694
13,602
13,294
9,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlondeHades
Danzaburou
13
3 / 3 / 3
9,553
682
13,266
9,414
3,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 4
8,863
633
6,967
12,504
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 6 / 4
8,749
625
10,306
13,093
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
7
7
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
3
5
2.17
L
Danzaburou
BlondeHades
Danzaburou
3
3
3
1.5
W
5
1
5
7.5
W
4
3
8
2.67
L
2
4
4
1
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,169
Damage
30,539
42,423
Taken
35,011
35,061
Mitigated
18,221
12,199
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,347
2,270
0
2,065
12,570
7,449
460
2,744
9,738
0
31,329
L
Danzaburou
BlondeHades
Danzaburou
13,266
6,193
0
3,018
9,414
3,334
175
2,952
6,080
0
51,573
W
13,220
1,771
0
5,424
16,559
18,456
159
3,950
12,359
0
35,497
W
13,602
837
0
4,710
13,294
9,156
197
3,700
9,399
47,085
0
L
6,967
1,642
0
486
12,504
11,101
0
4,246
7,278
0
29,333
L
10,306
2,084
0
5,498
13,093
3,786
0
5,555
7,022
29,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
27,165
193
Minions Killed
166
0
Camps Cleared
0
750,208
Distance Traveled
710,816
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,740
696
66
5
0
243,959
3
L
Danzaburou
9,553
682
75
5
0
228,290
3
W
Chaac
9,587
685
55
4
0
251,327
5
W
Tiamat
9,713
694
72
5
0
254,922
4
L
Odin
8,863
633
36
3
0
272,471
2
L
Sol
8,749
625
55
4
0
210,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role