Player Matchup

Ravana
Ravana
Arrixam
Ravana
Level 23
God Stats
7W - 3L
1,640 SR
Queue Stats
37W - 35L
1,528 Elo+
Solo
Cupid
Cupid
ItsOnTheList
Cupid
Level 14
God Stats
18W - 18L
1,701 SR
Queue Stats
32W - 36L
1,548 Elo+
Party 1
Pele
Pele
KingMeJehoel
Pele
Level 28
God Stats
21W - 21L
1,532 SR
Queue Stats
42W - 50L
1,434 Elo+
Solo
Ymir
Ymir
Legozz
Ymir
Level 18
God Stats
23W - 24L
1,677 SR
Queue Stats
37W - 41L
1,528 Elo+
Party 1
Neith
Neith
SpiveyGaming
Neith
Level 59
God Stats
27W - 31L
1,635 SR
Queue Stats
46W - 53L
1,394 Elo+
Party 1
Team Averages
Level 28
1,637 SR
1,486 Elo+

VS

Team Averages
Level 25
1,482 SR
1,345 Elo+
Arachne
Arachne
 
Arachne
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CourtNasty516
Neith
Level 33
God Stats
72W - 100L
1,421 SR
Queue Stats
174W - 274L
1,306 Elo+
Party 2
King Arthur
King Arthur
DA_BEAR-52
King Arthur
Level 18
God Stats
11W - 17L
1,371 SR
Queue Stats
16W - 25L
1,302 Elo+
Party 2
Ne Zha
Ne Zha
DaMiddleTwix
Ne Zha
Level 25
God Stats
4W - 5L
1,570 SR
Queue Stats
120W - 205L
1,280 Elo+
Party 2
Hades
Hades
Mimik AeriaL
Hades
Level 11
God Stats
10W - 12L
1,547 SR
Queue Stats
16W - 27L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arrixam
Ravana
12
4 / 0 / 2
6,750
675
6,261
2,762
1,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 5
5,885
589
6,709
4,941
1,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 1 / 5
6,325
633
3,551
6,113
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Legozz
Ymir
10
5 / 0 / 2
6,281
628
3,568
4,575
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 0 / 1
7,160
716
5,861
3,854
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 2 / 0
5,005
501
1,777
6,822
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 3 / 1
4,584
458
3,058
7,516
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
DA_BEAR-52
King Arthur
8
0 / 5 / 0
4,923
492
1,778
8,381
2,962
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
7
0 / 4 / 0
4,634
463
1,402
5,875
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 0
5,127
513
1,613
8,864
4,321
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
20
Kills
1
1
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
W
Ravana
Arrixam
Ravana
4
0
2
5
L
0
3
1
0.17
L
King Arthur
DA_BEAR-52
King Arthur
0
5
0
0
L
Ne Zha
0
4
0
0
W
3
0
5
5.5
W
3
1
5
5.5
W
Ymir
Legozz
Ymir
5
0
2
6
L
0
6
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,950
Damage
9,628
22,245
Taken
37,458
8,248
Mitigated
13,490
10,827
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,777
1,231
0
2,014
6,822
1,716
0
138
6,659
0
24,068
W
Ravana
Arrixam
Ravana
6,261
1,616
0
1,154
2,762
1,361
570
0
2,762
0
36,921
L
3,058
1,295
99
3,818
7,516
2,188
0
1,818
5,698
0
22,231
L
King Arthur
DA_BEAR-52
King Arthur
1,778
629
0
1,270
8,381
2,962
0
0
8,079
0
17,431
L
Ne Zha
1,402
289
0
1,558
5,875
2,303
0
1,612
4,263
0
6,620
W
6,709
3,514
193
3,109
4,941
1,267
329
0
4,941
0
28,612
W
3,551
994
0
2,376
6,113
1,825
1,279
212
5,901
0
33,592
W
Ymir
Legozz
Ymir
3,568
119
0
2,030
4,575
2,527
0
0
4,575
16,044
0
L
1,613
577
0
2,183
8,864
4,321
0
0
8,864
20,227
0
W
5,861
3,371
0
1,965
3,854
1,268
0
1,401
2,453
0
37,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,401
Gold Earned
24,273
317
Minions Killed
185
0
Camps Cleared
0
953,811
Distance Traveled
921,689
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,005
501
57
6
0
215,238
1
W
Ravana
6,750
675
94
9
0
198,942
1
L
Neith
4,584
458
34
3
0
156,380
0
L
King Arthur
4,923
492
35
4
0
207,113
0
L
Ne Zha
4,634
463
13
1
0
180,710
0
W
Cupid
5,885
589
69
7
0
162,076
0
W
Pele
6,325
633
62
6
0
215,876
2
W
Ymir
6,281
628
19
2
0
206,605
3
L
Hades
5,127
513
46
5
0
162,248
0
W
Neith
7,160
716
73
7
0
170,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role