Player Matchup

Anhur
Anhur
Platinum IV
BzSebas
Anhur
Platinum IV
Level 156
God Stats
48W - 35L
1,725 SR
Queue Stats
125W - 116L
1,797 MMR
Party 2
Sobek
Sobek
Gold I
ElJuru
Sobek
Gold I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,715 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Növöx
Tsukuyomi
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
RawHustler
Janus
Platinum III
Level 70
God Stats
5W - 12L
1,374 SR
Queue Stats
376W - 362L
1,749 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
yNry
Ratatoskr
Silver I
Level 84
God Stats
1W - 2L
1,799 SR
Queue Stats
84W - 68L
1,675 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,580 SR
1,687 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,587 SR
1,733 MMR
Da Ji
Da Ji
Platinum V
LILCHEVYx
Da Ji
Platinum V
Level 160
God Stats
2W - 1L
1,263 SR
Queue Stats
341W - 348L
1,720 MMR
Solo
Cerberus
Cerberus
Platinum IV
Monkehhh
Cerberus
Platinum IV
Level 124
God Stats
14W - 9L
1,693 SR
Queue Stats
142W - 139L
1,742 MMR
Party 1
Cernunnos
Cernunnos
Platinum II
ShadowFury89
Cernunnos
Platinum II
Level 160
God Stats
1W - 0L
1,372 SR
Queue Stats
78W - 73L
1,757 MMR
Solo
Agni
Agni
Platinum IV
SharkNateO
Agni
Platinum IV
Level 108
God Stats
7W - 3L
1,944 SR
Queue Stats
134W - 126L
1,783 MMR
Party 1
Fenrir
Fenrir
Gold IV
StyreaTheKing
Fenrir
Gold IV
Level 94
God Stats
2W - 0L
1,666 SR
Queue Stats
12W - 6L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BzSebas
Anhur
18
9 / 3 / 4
11,349
597
12,228
16,571
7,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
ElJuru
Sobek
15
3 / 7 / 1
9,329
491
8,976
20,577
21,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Növöx
Tsukuyomi
19
5 / 3 / 1
11,425
601
8,630
12,435
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
15
1 / 6 / 7
9,431
496
4,766
8,263
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
yNry
Ratatoskr
16
7 / 3 / 7
10,559
556
11,313
14,154
9,569
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneSetNemesisApolloDanzaburou

VS

Bans
ScyllaGebPoseidonKhepriVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LILCHEVYx
Da Ji
15
5 / 8 / 2
10,214
538
10,950
15,381
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Monkehhh
Cerberus
15
4 / 3 / 8
10,206
537
4,243
12,511
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ShadowFury89
Cernunnos
15
0 / 7 / 5
9,426
496
8,110
14,043
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 3 / 8
10,920
575
13,380
10,078
2,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 4 / 1
12,102
637
10,906
15,667
7,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
25
Kills
21
22
Deaths
25
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
BzSebas
Anhur
9
3
4
3.67
L
Sobek
ElJuru
Sobek
3
7
1
0.5
W
Da Ji
LILCHEVYx
Da Ji
5
8
2
0.75
W
Cerberus
Monkehhh
Cerberus
4
3
8
2.67
L
Tsukuyomi
Növöx
Tsukuyomi
5
3
1
1.83
L
Janus
1
6
7
0.75
W
Cernunnos
ShadowFury89
Cernunnos
0
7
5
0.36
W
6
3
8
3.33
W
6
4
1
1.63
L
Ratatoskr
yNry
Ratatoskr
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,913
Damage
47,589
72,000
Taken
67,680
46,997
Mitigated
27,839
24,332
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BzSebas
Anhur
12,228
7,682
0
7,233
16,571
7,946
2,149
2,943
13,628
0
77,042
L
Sobek
ElJuru
Sobek
8,976
931
0
7,212
20,577
21,471
43
5,858
14,719
43,994
0
W
Da Ji
LILCHEVYx
Da Ji
10,950
2,212
0
4,475
15,381
5,583
0
1,725
13,564
0
65,159
W
Cerberus
Monkehhh
Cerberus
4,243
217
0
2,498
12,511
6,969
0
2,245
10,170
26,827
0
L
Tsukuyomi
Növöx
Tsukuyomi
8,630
2,516
0
4,260
12,435
5,423
818
3,130
9,305
0
85,881
L
Janus
4,766
279
0
1,069
8,263
2,588
0
2,355
5,908
56,482
0
W
Cernunnos
ShadowFury89
Cernunnos
8,110
3,800
0
3,809
14,043
4,422
0
1,003
12,998
0
59,473
W
13,380
1,089
130
2,434
10,078
2,866
0
3,155
6,813
71,151
0
W
10,906
4,081
0
5,804
15,667
7,999
2,068
5,192
10,393
0
70,267
L
Ratatoskr
yNry
Ratatoskr
11,313
2,552
0
4,558
14,154
9,569
436
3,337
10,817
0
60,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,093
Gold Earned
52,868
576
Minions Killed
528
0
Camps Cleared
0
1,878,095
Distance Traveled
1,875,867
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,349
597
125
7
0
343,246
7
L
Sobek
9,329
491
80
4
0
340,779
6
W
Da Ji
10,214
538
97
5
0
355,792
6
W
Cerberus
10,206
537
58
3
0
441,633
6
L
Tsukuyomi
11,425
601
166
9
0
425,352
1
L
Janus
9,431
496
114
6
0
360,384
2
W
Cernunnos
9,426
496
94
5
0
335,250
8
W
Agni
10,920
575
127
7
0
389,040
6
W
Fenrir
12,102
637
152
8
0
354,152
1
L
Ratatoskr
10,559
556
91
5
0
408,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role