Player Matchup

Thanatos
Thanatos
AslanekPL
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
VentusNY
Merlin
Level 49
God Stats
1W - 2L
1,281 SR
Queue Stats
168W - 181L
1,461 Elo+
Solo
Yemoja
Yemoja
Yeres
Yemoja
Level 109
God Stats
2W - 6L
1,696 SR
Queue Stats
138W - 139L
1,619 Elo+
Party 1
Bastet
Bastet
bhoksbergen
Bastet
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,512 Elo+
Solo
Amaterasu
Amaterasu
playervx118
Amaterasu
Level 158
God Stats
3W - 0L
1,532 SR
Queue Stats
61W - 42L
1,337 Elo+
Solo
Team Averages
Level 104
1,502 SR
1,486 Elo+

VS

Team Averages
Level 104
1,509 SR
1,499 Elo+
Nox
Nox
MasterXSenpai
Nox
Level 66
God Stats
0W - 2L
1,238 SR
Queue Stats
43W - 50L
1,458 Elo+
Solo
Poseidon
Poseidon
MoРкОвЬ
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
Terrim
Raijin
Level 154
God Stats
12W - 10L
1,588 SR
Queue Stats
907W - 932L
1,475 Elo+
Solo
Danzaburou
Danzaburou
anGOzz
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
试问闲愁都几许
Hel
Level 114
God Stats
1W - 1L
1,720 SR
Queue Stats
127W - 116L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AslanekPL
Thanatos
20
5 / 5 / 21
12,178
641
13,080
17,837
7,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
VentusNY
Merlin
20
8 / 4 / 20
13,167
693
36,589
15,786
7,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Yeres
Yemoja
20
5 / 3 / 23
12,758
671
10,418
20,404
15,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
20
6 / 3 / 16
12,429
654
10,645
17,517
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Amaterasu
playervx118
Amaterasu
20
6 / 1 / 21
14,161
745
13,284
32,384
47,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 6
12,636
665
16,933
19,659
10,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
MoРкОвЬ
Poseidon
19
3 / 9 / 10
12,467
656
16,796
18,150
7,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Terrim
Raijin
19
2 / 4 / 11
11,453
603
18,169
16,180
8,274
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
anGOzz
Danzaburou
18
3 / 7 / 7
11,710
616
19,848
18,669
8,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 6 / 12
12,305
648
15,002
19,109
17,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
62
30
Kills
16
16
Deaths
30
101
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AslanekPL
Thanatos
5
5
21
3.1
L
5
4
6
2
L
Poseidon
MoРкОвЬ
Poseidon
3
9
10
0.89
L
Raijin
Terrim
Raijin
2
4
11
1.88
W
Merlin
VentusNY
Merlin
8
4
20
4.5
W
Yemoja
Yeres
Yemoja
5
3
23
5.5
L
Danzaburou
anGOzz
Danzaburou
3
7
7
0.93
W
Bastet
6
3
16
4.67
W
Amaterasu
playervx118
Amaterasu
6
1
21
16.5
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,016
Damage
86,748
103,928
Taken
91,767
94,428
Mitigated
52,507
65,558
Healing
45,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AslanekPL
Thanatos
13,080
1,409
3,138
7,691
17,837
7,516
441
14,054
3,520
0
21,816
L
16,933
2,142
2,526
2,106
19,659
10,384
1,156
7,903
11,254
35,417
0
L
Poseidon
MoРкОвЬ
Poseidon
16,796
1,279
985
1,285
18,150
7,299
700
9,944
7,674
40,537
0
L
Raijin
Terrim
Raijin
18,169
2,354
1,492
473
16,180
8,274
835
7,730
8,011
30,445
0
W
Merlin
VentusNY
Merlin
36,589
814
3,239
1,127
15,786
7,005
653
10,263
5,256
81,519
0
W
Yemoja
Yeres
Yemoja
10,418
2,260
23,599
6,677
20,404
15,359
1,075
14,471
5,707
21,832
0
L
Danzaburou
anGOzz
Danzaburou
19,848
8,039
1,442
3,102
18,669
8,701
172
8,080
10,054
0
37,220
W
Bastet
10,645
4,040
3,073
2,113
17,517
17,473
2,269
10,725
6,606
0
22,783
W
Amaterasu
playervx118
Amaterasu
13,284
2,076
2,182
12,719
32,384
47,075
1,062
15,882
15,939
0
20,865
L
15,002
205
21,994
9,794
19,109
17,849
283
10,993
7,439
24,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,693
Gold Earned
60,571
171
Minions Killed
199
0
Camps Cleared
0
1,668,233
Distance Traveled
1,567,148
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,178
641
19
1
0
334,382
0
L
Nox
12,636
665
47
2
0
329,704
1
L
Poseidon
12,467
656
50
3
0
298,206
6
L
Raijin
11,453
603
38
2
0
259,631
1
W
Merlin
13,167
693
87
5
0
312,260
3
W
Yemoja
12,758
671
20
1
0
315,577
0
L
Danzaburou
11,710
616
44
2
0
304,823
0
W
Bastet
12,429
654
34
2
0
326,850
0
W
Amaterasu
14,161
745
11
1
0
379,164
0
L
Hel
12,305
648
20
1
0
374,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role