Player Matchup

Ao Kuang
Ao Kuang
AustereMuffin
Ao Kuang
Level 87
God Stats
1W - 0L
1,367 SR
Queue Stats
2W - 3L
1,384 Elo+
Solo
Cerberus
Cerberus
Delta-Chronix
Cerberus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 128L
1,502 Elo+
Solo
Ra
Ra
MetSpore5819964
Ra
Level 83
God Stats
2W - 1L
1,539 SR
Queue Stats
215W - 222L
1,469 Elo+
Solo
Neith
Neith
SadeVII
Neith
Level 106
God Stats
37W - 38L
1,608 SR
Queue Stats
516W - 558L
1,449 Elo+
Party 2
Arachne
Arachne
Yuselg
Arachne
Level 108
God Stats
18W - 12L
1,568 SR
Queue Stats
958W - 957L
1,435 Elo+
Party 2
Team Averages
Level 94
1,516 SR
1,448 Elo+

VS

Team Averages
Level 114
1,431 SR
1,479 Elo+
Kali
Kali
BIGbuBEN
Kali
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 71L
1,356 Elo+
Party 3
Khepri
Khepri
MaxTenacity
Khepri
Level 123
God Stats
1W - 1L
1,466 SR
Queue Stats
11W - 10L
1,592 Elo+
Solo
Cernunnos
Cernunnos
T1NYT3D
Cernunnos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,462 Elo+
Party 3
Baron Samedi
Baron Samedi
faze_thotbot
Baron Samedi
Level 89
God Stats
17W - 9L
1,520 SR
Queue Stats
653W - 698L
1,477 Elo+
Party 1
Tiamat
Tiamat
zMxri-
Tiamat
Level 69
God Stats
1W - 4L
1,167 SR
Queue Stats
314W - 331L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AustereMuffin
Ao Kuang
17
3 / 6 / 2
10,905
474
8,947
25,710
10,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Delta-Chronix
Cerberus
17
3 / 6 / 4
11,497
500
12,604
26,090
17,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 3 / 7
11,422
497
11,756
15,246
6,836
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
SadeVII
Neith
18
4 / 5 / 5
11,276
490
8,870
13,896
5,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Yuselg
Arachne
19
5 / 4 / 11
11,970
520
18,386
22,956
13,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
5 / 4 / 7
11,597
504
14,221
20,499
8,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
16
3 / 2 / 7
10,698
465
8,573
13,242
12,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
T1NYT3D
Cernunnos
19
9 / 2 / 7
11,896
517
26,987
19,309
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
faze_thotbot
Baron Samedi
17
5 / 3 / 5
10,891
474
15,633
17,310
15,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
zMxri-
Tiamat
16
2 / 8 / 3
10,123
440
13,661
16,506
9,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
18
Kills
24
24
Deaths
19
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AustereMuffin
Ao Kuang
3
6
2
0.67
L
Kali
5
4
7
2.13
W
Cerberus
Delta-Chronix
Cerberus
3
6
4
0.83
L
Khepri
3
2
7
3.25
W
3
3
7
2.17
W
Neith
SadeVII
Neith
4
5
5
1.3
L
Cernunnos
T1NYT3D
Cernunnos
9
2
7
6.25
W
Arachne
Yuselg
Arachne
5
4
11
2.63
L
Baron Samedi
faze_thotbot
Baron Samedi
5
3
5
2.5
L
Tiamat
zMxri-
Tiamat
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,563
Damage
79,075
103,898
Taken
86,866
54,155
Mitigated
53,948
37,595
Healing
36,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AustereMuffin
Ao Kuang
8,947
1,668
0
11,595
25,710
10,624
274
14,182
11,386
55,686
0
L
Kali
14,221
6,828
0
7,569
20,499
8,843
18
5,939
14,560
353
88,014
W
Cerberus
Delta-Chronix
Cerberus
12,604
904
620
8,652
26,090
17,559
365
5,757
20,281
53,726
0
L
Khepri
8,573
306
597
3,010
13,242
12,586
436
5,559
7,683
37,988
0
W
11,756
1,434
2,301
5,549
15,246
6,836
845
7,828
6,790
69,948
0
W
Neith
SadeVII
Neith
8,870
4,413
0
1,684
13,896
5,145
2,179
2,522
11,374
0
62,093
L
Cernunnos
T1NYT3D
Cernunnos
26,987
15,745
0
12,173
19,309
7,825
1,918
7,385
11,924
0
100,413
W
Arachne
Yuselg
Arachne
18,386
12,529
0
7,194
22,956
13,991
175
6,918
15,847
0
92,247
L
Baron Samedi
faze_thotbot
Baron Samedi
15,633
841
1,418
7,540
17,310
15,539
570
7,398
9,912
62,718
0
L
Tiamat
zMxri-
Tiamat
13,661
721
0
4,479
16,506
9,155
0
7,026
9,480
57,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,070
Gold Earned
55,205
588
Minions Killed
592
0
Camps Cleared
0
2,040,246
Distance Traveled
2,050,195
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,905
474
109
5
0
381,857
4
L
Kali
11,597
504
152
7
0
495,235
4
W
Cerberus
11,497
500
122
5
0
403,447
1
L
Khepri
10,698
465
48
2
0
444,787
3
W
Ra
11,422
497
133
6
0
417,953
3
W
Neith
11,276
490
105
5
0
358,034
3
L
Cernunnos
11,896
517
169
7
0
382,663
2
W
Arachne
11,970
520
119
5
0
478,955
3
L
Baron Samedi
10,891
474
110
5
0
349,202
4
L
Tiamat
10,123
440
113
5
0
378,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role