Player Matchup

Tiamat
Tiamat
CaribouSlaughter
Tiamat
Level 17
God Stats
7W - 5L
1,608 SR
Queue Stats
113W - 113L
1,648 Elo+
Solo
Ares
Ares
Crunchytoast2
Ares
Level 28
God Stats
21W - 21L
1,730 SR
Queue Stats
309W - 294L
1,618 Elo+
Solo
Achilles
Achilles
Spookijabba
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 119L
1,838 Elo+
Solo
Thor
Thor
alexandre231986
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,647 Elo+
Solo
Heimdallr
Heimdallr
stony345
Heimdallr
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 133L
1,725 Elo+
Solo
Team Averages
Level 19
1,568 SR
1,695 Elo+

VS

Team Averages
Level 17
1,604 SR
1,678 Elo+
Tiamat
Tiamat
Andres123453478
Tiamat
Level 13
God Stats
8W - 4L
1,697 SR
Queue Stats
23W - 18L
1,707 Elo+
Solo
Fenrir
Fenrir
Just 5murfing
Fenrir
Level 29
God Stats
1W - 2L
1,304 SR
Queue Stats
44W - 27L
1,872 Elo+
Solo
Osiris
Osiris
RiverLake342
Osiris
Level 21
God Stats
2W - 2L
1,668 SR
Queue Stats
49W - 34L
1,664 Elo+
Solo
Kukulkan
Kukulkan
Valentin04ap
Kukulkan
Level 5
God Stats
4W - 7L
1,665 SR
Queue Stats
18W - 25L
1,591 Elo+
Solo
He Bo
He Bo
kevcha07
He Bo
Level 18
God Stats
10W - 9L
1,686 SR
Queue Stats
91W - 104L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,338
485
3,195
6,800
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 5 / 2
5,924
539
3,313
9,651
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Spookijabba
Achilles
11
4 / 2 / 0
6,701
609
4,549
8,857
3,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 10 / 0
4,340
395
1,242
8,763
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
stony345
Heimdallr
9
0 / 2 / 0
5,275
480
4,738
8,215
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,537
594
5,767
5,504
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
10 / 2 / 5
7,370
670
8,617
9,828
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
10
1 / 1 / 5
5,838
531
5,655
6,898
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Valentin04ap
Kukulkan
9
2 / 3 / 3
5,547
504
2,779
3,585
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
kevcha07
He Bo
10
4 / 1 / 6
6,634
603
3,404
3,036
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
22
22
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
1
3
1
0.5
L
3
5
2
0.8
W
10
2
5
6.25
W
Osiris
1
1
5
3.5
L
Achilles
Spookijabba
Achilles
4
2
0
2
W
Kukulkan
Valentin04ap
Kukulkan
2
3
3
1.17
L
0
10
0
0
W
He Bo
kevcha07
He Bo
4
1
6
7
L
Heimdallr
stony345
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,037
Damage
26,222
42,286
Taken
28,851
16,035
Mitigated
12,083
10,292
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,767
1,091
0
2,060
5,504
3,864
516
693
4,811
35,280
0
L
3,195
245
0
2,331
6,800
3,686
0
1,772
4,938
22,673
0
L
3,313
484
405
1,623
9,651
4,335
0
2,129
7,462
12,585
0
W
8,617
2,947
0
4,068
9,828
3,531
0
2,265
7,563
0
35,792
W
Osiris
5,655
1,753
0
3,628
6,898
2,808
204
1,365
5,533
0
26,545
L
Achilles
Spookijabba
Achilles
4,549
1,693
0
3,018
8,857
3,247
0
3,400
5,457
0
31,829
W
Kukulkan
Valentin04ap
Kukulkan
2,779
575
0
0
3,585
1,083
978
1,332
2,253
21,650
0
L
1,242
841
0
266
8,763
2,380
84
3,215
5,422
0
11,960
W
He Bo
kevcha07
He Bo
3,404
178
0
228
3,036
797
117
853
2,183
18,924
0
L
Heimdallr
stony345
Heimdallr
4,738
1,451
0
2,649
8,215
2,387
35
1,096
7,057
0
29,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,578
Gold Earned
31,926
231
Minions Killed
247
0
Camps Cleared
0
990,316
Distance Traveled
1,095,172
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,537
594
65
6
0
172,408
5
L
Tiamat
5,338
485
58
5
0
190,078
1
L
Ares
5,924
539
16
1
0
209,424
1
W
Fenrir
7,370
670
63
6
0
218,049
3
W
Osiris
5,838
531
47
4
0
279,290
2
L
Achilles
6,701
609
78
7
0
209,886
2
W
Kukulkan
5,547
504
33
3
0
231,376
0
L
Thor
4,340
395
21
2
0
196,411
0
W
He Bo
6,634
603
39
4
0
194,049
3
L
Heimdallr
5,275
480
58
5
0
184,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role