Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Arrixam
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,635 Elo+
Solo
Fenrir
Fenrir
Cre8tion
Fenrir
Level 29
God Stats
29W - 12L
1,784 SR
Queue Stats
582W - 508L
1,728 Elo+
Solo
The Morrigan
The Morrigan
Dirtywork1
The Morrigan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
coljen1
Bellona
Level 25
God Stats
9W - 9L
1,559 SR
Queue Stats
92W - 80L
1,533 Elo+
Solo
Team Averages
Level 27
1,569 SR
1,579 Elo+

VS

Team Averages
Level 27
1,589 SR
1,545 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Breathless_Sleep
Cthulhu
Level 30
God Stats
1W - 0L
1,833 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
MyeCohk
Hel
Level 29
God Stats
1W - 3L
1,143 SR
Queue Stats
38W - 37L
1,594 Elo+
Solo
Izanami
Izanami
SiltyMeteor1700
Izanami
Level 22
God Stats
30W - 29L
1,590 SR
Queue Stats
48W - 46L
1,570 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGreatTimTim
Tsukuyomi
Level 28
God Stats
2W - 3L
1,877 SR
Queue Stats
9W - 11L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 6 / 2
5,091
424
4,071
9,954
2,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
10
3 / 4 / 3
6,361
530
5,703
7,457
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Cre8tion
Fenrir
9
2 / 6 / 1
5,376
448
4,712
10,046
3,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Dirtywork1
The Morrigan
11
2 / 3 / 1
6,141
512
4,333
5,288
1,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
coljen1
Bellona
11
3 / 4 / 1
6,573
548
5,560
9,652
7,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
9 / 2 / 7
7,849
654
9,813
11,861
5,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
5 / 0 / 9
6,766
564
5,083
10,745
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hel
13
3 / 3 / 6
7,526
627
7,558
9,290
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 1
6,689
557
2,803
5,929
1,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
TheGreatTimTim
Tsukuyomi
12
4 / 2 / 8
7,039
587
3,444
6,246
1,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
23
23
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
2
0.17
W
Chaac
 
Chaac
9
2
7
6.25
L
Set
3
4
3
1.13
W
5
0
9
9.5
L
Fenrir
Cre8tion
Fenrir
2
6
1
0.42
L
The Morrigan
Dirtywork1
The Morrigan
2
3
1
0.83
W
Hel
3
3
6
2
W
2
3
1
0.83
W
Tsukuyomi
TheGreatTimTim
Tsukuyomi
4
2
8
4
L
Bellona
coljen1
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
28,701
42,397
Taken
44,071
17,745
Mitigated
17,859
11,835
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,071
2,120
395
3,585
9,954
2,619
0
3,253
6,701
22,715
0
W
Chaac
 
Chaac
9,813
2,517
0
5,041
11,861
5,152
556
3,044
8,817
0
43,450
L
Set
5,703
2,901
0
574
7,457
2,841
0
2,062
5,395
0
30,204
W
5,083
1,149
287
3,841
10,745
6,061
19
2,576
8,169
17,166
0
L
Fenrir
Cre8tion
Fenrir
4,712
1,203
286
3,115
10,046
3,294
0
2,748
7,298
0
18,005
L
The Morrigan
Dirtywork1
The Morrigan
4,333
891
0
920
5,288
1,743
0
2,831
2,457
33,652
1,010
W
Hel
7,558
596
1,616
4,192
9,290
3,080
602
1,700
7,590
53,520
0
W
2,803
2,181
195
2,300
5,929
1,607
1,642
0
5,929
0
34,339
W
Tsukuyomi
TheGreatTimTim
Tsukuyomi
3,444
496
17
932
6,246
1,959
0
74
6,172
0
26,196
L
Bellona
coljen1
Bellona
5,560
2,442
0
2,960
9,652
7,248
495
1,747
7,905
0
32,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
35,869
256
Minions Killed
315
0
Camps Cleared
0
1,138,561
Distance Traveled
1,166,347
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,091
424
32
3
0
224,337
3
W
Chaac
7,849
654
63
5
0
234,022
2
L
Set
6,361
530
64
5
0
225,918
0
W
Cthulhu
6,766
564
19
2
0
233,179
5
L
Fenrir
5,376
448
27
2
0
242,976
1
L
The Morrigan
6,141
512
68
6
0
226,565
1
W
Hel
7,526
627
106
9
0
223,805
1
W
Izanami
6,689
557
74
6
0
206,146
0
W
Tsukuyomi
7,039
587
53
4
0
269,195
2
L
Bellona
6,573
548
65
5
0
218,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role