Player Matchup

Bastet
Bastet
LaKeiP
Bastet
Level 106
God Stats
1W - 1L
1,334 SR
Queue Stats
35W - 28L
1,633 Elo+
Party 1
Chang'e
Chang'e
MiV1AN
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
SυρẹrNσvαSoCυтe
Yemoja
Level 160
God Stats
5W - 3L
1,520 SR
Queue Stats
28W - 38L
1,406 Elo+
Solo
Izanami
Izanami
macben42
Izanami
Level 148
God Stats
1W - 0L
1,821 SR
Queue Stats
4W - 1L
1,289 Elo+
Solo
Agni
Agni
pegasus135
Agni
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,612 Elo+
Solo
Team Averages
Level 135
1,535 SR
1,488 Elo+

VS

Team Averages
Level 100
1,545 SR
1,546 Elo+
Zhong Kui
Zhong Kui
AllGone
Zhong Kui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,863 Elo+
Solo
Hachiman
Hachiman
NotSoDankBready
Hachiman
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 85L
1,511 Elo+
Solo
Tyr
Tyr
Pirinen
Tyr
Level 83
God Stats
0W - 1L
1,531 SR
Queue Stats
47W - 63L
1,425 Elo+
Solo
Merlin
Merlin
kunshrio
Merlin
Level 27
God Stats
0W - 1L
1,844 SR
Queue Stats
2W - 4L
1,416 Elo+
Solo
Thor
Thor
lGelAl
Thor
Level 120
God Stats
1W - 2L
1,348 SR
Queue Stats
62W - 57L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LaKeiP
Bastet
13
5 / 1 / 7
8,413
841
7,033
7,431
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
MiV1AN
Chang'e
14
1 / 2 / 12
7,885
789
5,367
6,729
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 13
8,700
870
10,111
9,312
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
macben42
Izanami
16
7 / 3 / 5
9,534
953
9,391
8,381
2,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 1 / 7
8,874
887
5,729
5,237
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AllGone
Zhong Kui
14
1 / 2 / 5
7,616
762
6,931
8,043
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
16
2 / 1 / 2
8,604
860
7,621
7,858
2,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
10
1 / 9 / 1
6,190
619
3,002
12,676
6,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
kunshrio
Merlin
14
4 / 5 / 3
8,553
855
8,396
8,496
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
lGelAl
Thor
12
1 / 4 / 4
6,795
680
1,745
6,962
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
21
Kills
9
9
Deaths
21
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AllGone
Zhong Kui
1
2
5
1.75
W
Bastet
LaKeiP
Bastet
5
1
7
8.5
W
Chang'e
MiV1AN
Chang'e
1
2
12
3.5
L
Hachiman
2
1
2
3
L
Tyr
1
9
1
0.17
W
4
2
13
5.25
L
Merlin
kunshrio
Merlin
4
5
3
1.1
L
Thor
lGelAl
Thor
1
4
4
0.75
W
Izanami
macben42
Izanami
7
3
5
3.17
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
27,695
37,090
Taken
44,035
21,417
Mitigated
19,503
11,751
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AllGone
Zhong Kui
6,931
856
0
3,081
8,043
5,659
0
5,212
2,612
29,911
0
W
Bastet
LaKeiP
Bastet
7,033
2,812
0
255
7,431
3,647
207
2,513
4,887
0
12,658
W
Chang'e
MiV1AN
Chang'e
5,367
666
2,934
2,525
6,729
4,735
683
4,170
2,381
17,821
0
L
Hachiman
7,621
2,627
0
1,728
7,858
2,490
0
2,627
4,977
0
36,319
L
Tyr
3,002
651
0
687
12,676
6,272
0
6,488
5,908
1,089
6,122
W
10,111
730
2,951
920
9,312
8,532
223
3,613
5,593
21,281
0
L
Merlin
kunshrio
Merlin
8,396
178
0
295
8,496
2,815
1
3,087
5,294
26,109
0
L
Thor
lGelAl
Thor
1,745
886
0
1,314
6,962
2,267
0
3,239
3,512
0
7,373
W
Izanami
macben42
Izanami
9,391
6,795
0
1,596
8,381
2,789
1,287
4,230
4,065
0
42,366
W
5,729
362
0
570
5,237
1,714
471
1,033
4,152
30,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
37,758
234
Minions Killed
240
11
Camps Cleared
6
968,000
Distance Traveled
836,976
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,616
762
81
8
2
174,558
2
W
Bastet
8,413
841
19
2
3
219,485
0
W
Chang'e
7,885
789
40
4
1
187,802
0
L
Hachiman
8,604
860
87
9
1
172,826
2
L
Tyr
6,190
619
12
1
1
172,108
1
W
Yemoja
8,700
870
26
3
0
185,485
3
L
Merlin
8,553
855
46
5
1
155,553
0
L
Thor
6,795
680
14
1
1
161,931
0
W
Izanami
9,534
953
77
8
2
195,144
2
W
Agni
8,874
887
72
7
5
180,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role