Player Matchup

Artio
Artio
BACKSPAC322
Artio
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 141L
1,413 Elo+
Party 3
Bellona
Bellona
Kingalexpk
Bellona
Level 28
God Stats
0W - 2L
1,369 SR
Queue Stats
42W - 73L
1,500 Elo+
Party 3
Medusa
Medusa
LexLex3995
Medusa
Level 21
God Stats
8W - 5L
1,543 SR
Queue Stats
76W - 83L
1,353 Elo+
Solo
Kukulkan
Kukulkan
PsychedelicInsid
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,217 Elo+
Solo
Ares
Ares
timbies
Ares
Level 9
God Stats
1W - 1L
1,785 SR
Queue Stats
5W - 8L
1,309 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,358 Elo+

VS

Team Averages
Level 27
1,447 SR
1,392 Elo+
Kukulkan
Kukulkan
BEASTY824
Kukulkan
Level 26
God Stats
16W - 13L
1,649 SR
Queue Stats
789W - 762L
1,386 Elo+
Party 2
Heimdallr
Heimdallr
DimmerWolf63957_
Heimdallr
Level 27
God Stats
30W - 40L
1,279 SR
Queue Stats
331W - 396L
1,399 Elo+
Party 1
Izanami
Izanami
ELIIIII 082530
Izanami
Level 29
God Stats
30W - 23L
1,559 SR
Queue Stats
85W - 105L
1,359 Elo+
Solo
Serqet
Serqet
Sakuraneko335
Serqet
Level 31
God Stats
44W - 56L
1,474 SR
Queue Stats
548W - 572L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
xDizzyxLogicx
Cthulhu
Level 20
God Stats
35W - 34L
1,272 SR
Queue Stats
574W - 521L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,127
408
2,136
10,752
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Kingalexpk
Bellona
10
0 / 3 / 1
5,878
392
2,681
9,700
5,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
LexLex3995
Medusa
12
3 / 2 / 0
7,068
471
8,358
9,969
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
6,855
457
2,161
6,998
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
timbies
Ares
7
0 / 1 / 1
5,441
363
927
4,581
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BEASTY824
Kukulkan
13
3 / 0 / 1
8,040
536
7,251
3,931
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
15
3 / 1 / 0
8,546
570
3,553
4,600
1,821
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 3 / 2
7,496
500
7,717
10,111
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 0 / 4
7,585
506
4,225
6,433
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
2 / 1 / 2
7,432
495
2,337
9,506
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Kukulkan
BEASTY824
Kukulkan
3
0
1
3.5
W
Heimdallr
3
1
0
3
W
3
3
2
1.33
L
Bellona
Kingalexpk
Bellona
0
3
1
0.17
L
Medusa
LexLex3995
Medusa
3
2
0
1.5
L
1
4
0
0.25
W
1
0
4
3
L
Ares
timbies
Ares
0
1
1
0.5
W
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,263
Damage
25,083
42,000
Taken
34,581
18,195
Mitigated
12,941
9,944
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,136
259
0
2,579
10,752
4,989
70
3,263
6,817
20,985
0
W
Kukulkan
BEASTY824
Kukulkan
7,251
688
0
0
3,931
1,395
0
652
3,279
49,886
0
W
Heimdallr
3,553
945
0
354
4,600
1,821
1,959
1,675
2,925
0
43,739
W
7,717
4,156
660
4,564
10,111
3,165
85
1,512
8,599
0
42,197
L
Bellona
Kingalexpk
Bellona
2,681
455
366
2,256
9,700
5,127
0
3,237
6,192
0
26,841
L
Medusa
LexLex3995
Medusa
8,358
2,982
0
3,215
9,969
4,105
605
1,959
8,010
0
45,650
L
2,161
294
0
0
6,998
2,541
321
634
6,364
27,835
0
W
4,225
318
0
3,038
6,433
2,146
424
703
5,730
0
36,950
L
Ares
timbies
Ares
927
154
0
1,528
4,581
1,433
47
495
3,918
18,095
0
W
Cthulhu
2,337
377
0
1,443
9,506
4,414
66
682
8,824
35,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
39,099
248
Minions Killed
372
0
Camps Cleared
0
1,408,161
Distance Traveled
1,465,531
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,127
408
33
2
0
299,360
1
W
Kukulkan
8,040
536
94
6
0
280,751
0
W
Heimdallr
8,546
570
74
5
0
237,439
0
W
Izanami
7,496
500
70
5
0
261,104
4
L
Bellona
5,878
392
51
3
0
301,293
4
L
Medusa
7,068
471
71
5
0
279,500
3
L
Kukulkan
6,855
457
60
4
0
377,023
0
W
Serqet
7,585
506
77
5
0
364,144
2
L
Ares
5,441
363
33
2
0
150,985
0
W
Cthulhu
7,432
495
57
4
0
322,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role