Player Matchup

Poseidon
Poseidon
BigTowelOfDoom
Poseidon
Level 5
God Stats
2W - 3L
1,715 SR
Queue Stats
11W - 26L
1,424 Elo+
Party 2
Hades
Hades
CMBT2007
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
KaLiHooLiGaN
Chernobog
Level 7
God Stats
2W - 3L
1,419 SR
Queue Stats
23W - 39L
1,195 Elo+
Party 2
Nike
Nike
mr01believe
Nike
Level 29
God Stats
1W - 3L
1,402 SR
Queue Stats
45W - 48L
1,382 Elo+
Solo
Vamana
Vamana
starbeet
Vamana
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 53L
1,326 Elo+
Party 2
Team Averages
Level 19
1,507 SR
1,365 Elo+

VS

Team Averages
Level 16
1,437 SR
1,335 Elo+
Bellona
Bellona
Andoromad2
Bellona
Level 28
God Stats
1W - 1L
1,436 SR
Queue Stats
103W - 88L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Benedictine1959
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,125 Elo+
Party 1
Ah Puch
Ah Puch
Capta1nSav3AH0__
Ah Puch
Level 26
God Stats
1W - 3L
1,251 SR
Queue Stats
53W - 62L
1,294 Elo+
Solo
Kukulkan
Kukulkan
XX-_-nax710
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
knuddelsr
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
4 / 15 / 18
15,210
1,014
19,855
27,023
10,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
CMBT2007
Hades
17
0 / 7 / 4
11,946
796
2,254
7,785
3,032
Chernobog
KaLiHooLiGaN
Chernobog
20
8 / 5 / 17
16,897
1,126
27,416
20,700
9,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 3 / 15
16,302
1,087
27,794
32,246
29,020
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
starbeet
Vamana
20
18 / 2 / 11
17,583
1,172
28,160
25,772
32,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andoromad2
Bellona
20
11 / 1 / 10
15,233
1,016
28,224
23,216
24,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Benedictine1959
Jormungandr
20
4 / 11 / 18
16,129
1,075
21,113
31,822
34,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 2 / 11
15,478
1,032
26,043
12,400
5,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
XX-_-nax710
Kukulkan
20
1 / 13 / 8
14,187
946
8,706
21,009
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
knuddelsr
Cthulhu
20
7 / 13 / 11
14,755
984
19,965
27,738
15,965
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
90
40
Kills
32
32
Deaths
40
65
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bellona
Andoromad2
Bellona
11
1
10
16
W
Jormungandr
Benedictine1959
Jormungandr
4
11
18
1.18
L
Poseidon
4
15
18
0.87
L
Hades
CMBT2007
Hades
0
7
4
0.29
W
9
2
11
7.25
L
Chernobog
KaLiHooLiGaN
Chernobog
8
5
17
3.3
W
Kukulkan
XX-_-nax710
Kukulkan
1
13
8
0.38
W
Cthulhu
knuddelsr
Cthulhu
7
13
11
0.96
L
10
3
15
5.83
L
Vamana
starbeet
Vamana
18
2
11
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,479
Damage
104,051
113,526
Taken
116,185
84,748
Mitigated
91,165
13,501
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Andoromad2
Bellona
28,224
10,812
0
3,714
23,216
24,798
0
6,246
16,471
0
42,093
W
Jormungandr
Benedictine1959
Jormungandr
21,113
4,881
0
0
31,822
34,431
0
6,092
25,456
60,959
0
L
Poseidon
19,855
4,697
0
0
27,023
10,509
0
17,666
9,357
40,106
0
L
Hades
CMBT2007
Hades
2,254
381
0
90
7,785
3,032
0
5,319
2,466
6,830
0
W
26,043
2,428
0
683
12,400
5,043
0
694
11,631
50,444
0
L
Chernobog
KaLiHooLiGaN
Chernobog
27,416
22,670
0
4,082
20,700
9,376
0
12,144
8,556
0
54,873
W
Kukulkan
XX-_-nax710
Kukulkan
8,706
2,582
0
1,924
21,009
10,928
0
3,133
17,570
24,850
0
W
Cthulhu
knuddelsr
Cthulhu
19,965
2,511
1,197
2,146
27,738
15,965
0
6,077
21,441
50,458
0
L
27,794
6,721
0
3,406
32,246
29,020
0
24,076
8,170
133
47,155
L
Vamana
starbeet
Vamana
28,160
16,557
0
5,923
25,772
32,811
0
16,622
9,150
0
57,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,938
Gold Earned
75,782
269
Minions Killed
274
0
Camps Cleared
4
1,193,528
Distance Traveled
1,242,841
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,233
1,016
20
1
2
293,018
0
W
Jormungandr
16,129
1,075
83
6
0
255,913
0
L
Poseidon
15,210
1,014
62
4
0
247,318
0
L
Hades
11,946
796
8
1
0
70,248
0
W
Ah Puch
15,478
1,032
54
4
2
250,113
0
L
Chernobog
16,897
1,126
91
6
0
226,851
2
W
Kukulkan
14,187
946
39
3
0
210,785
4
W
Cthulhu
14,755
984
78
5
0
233,012
2
L
Nike
16,302
1,087
48
3
0
340,502
0
L
Vamana
17,583
1,172
60
4
0
308,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role