Player Matchup

Izanami
Izanami
Difḟ
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,753 Elo+
Solo
Baron Samedi
Baron Samedi
GuardianAngel48
Baron Samedi
Level 29
God Stats
9W - 9L
1,786 SR
Queue Stats
74W - 53L
1,621 Elo+
Solo
Kali
Kali
LSmileLS
Kali
Level 8
God Stats
0W - 1L
1,438 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 2
Neith
Neith
SAKURAIZONE
Neith
Level 17
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 3L
1,327 Elo+
Party 2
Anubis
Anubis
bebesneke
Anubis
Level 29
God Stats
20W - 22L
1,552 SR
Queue Stats
86W - 82L
1,620 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,600 Elo+

VS

Team Averages
Level 25
1,567 SR
1,732 Elo+
Olorun
Olorun
BellonaCarry
Olorun
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 19L
1,977 Elo+
Party 1
Mulan
Mulan
Forozz
Mulan
Level 22
God Stats
10W - 7L
1,451 SR
Queue Stats
126W - 116L
1,540 Elo+
Solo
Anhur
Anhur
Vyscool
Anhur
Level 26
God Stats
64W - 18L
1,882 SR
Queue Stats
192W - 54L
1,887 Elo+
Party 1
Thor
Thor
YOKKUNG
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,380 Elo+
Solo
Hades
Hades
xIDeMoNightMare
Hades
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 68L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Difḟ
Izanami
20
12 / 3 / 3
14,165
616
27,860
14,455
8,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
GuardianAngel48
Baron Samedi
13
1 / 8 / 6
9,268
403
9,023
23,652
21,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
14
1 / 7 / 6
10,313
448
5,736
15,979
5,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 10 / 7
9,380
408
5,506
16,403
5,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
bebesneke
Anubis
17
4 / 8 / 1
10,516
457
18,297
19,649
11,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
5 / 3 / 2
13,635
593
14,586
20,280
9,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Forozz
Mulan
17
3 / 5 / 6
11,233
488
12,487
16,701
10,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Vyscool
Anhur
20
20 / 1 / 4
15,796
687
28,613
24,143
11,172
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
YOKKUNG
Thor
15
3 / 5 / 10
10,868
473
5,284
19,774
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 5 / 12
13,098
569
10,486
21,791
22,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
19
Kills
35
36
Deaths
19
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
3
2
2
L
Izanami
Difḟ
Izanami
12
3
3
4.5
W
Mulan
Forozz
Mulan
3
5
6
1.2
L
Baron Samedi
GuardianAngel48
Baron Samedi
1
8
6
0.5
L
Kali
1
7
6
0.57
L
1
10
7
0.45
W
Anhur
Vyscool
Anhur
20
1
4
22
W
Thor
YOKKUNG
Thor
3
5
10
1.6
L
Anubis
bebesneke
Anubis
4
8
1
0.56
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,422
Damage
71,456
90,138
Taken
102,689
52,741
Mitigated
60,822
22,105
Healing
43,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
14,586
9,858
594
11,546
20,280
9,428
6,619
3,747
16,533
126,638
0
L
Izanami
Difḟ
Izanami
27,860
16,264
0
3,652
14,455
8,235
3,725
2,116
12,339
0
118,804
W
Mulan
Forozz
Mulan
12,487
2,391
0
3,552
16,701
10,913
1,748
4,065
12,636
0
49,754
L
Baron Samedi
GuardianAngel48
Baron Samedi
9,023
710
853
6,405
23,652
21,538
0
8,051
15,601
24,705
0
L
Kali
5,736
2,006
0
1,864
15,979
5,270
0
5,209
10,770
0
47,548
L
5,506
2,227
0
429
16,403
5,788
1,124
6,539
9,864
0
37,479
W
Anhur
Vyscool
Anhur
28,613
16,537
0
16,495
24,143
11,172
4,382
5,059
19,084
0
150,721
W
Thor
YOKKUNG
Thor
5,284
736
0
3,669
19,774
6,777
414
6,009
13,765
0
52,662
L
Anubis
bebesneke
Anubis
18,297
1,002
0
8,902
19,649
11,910
250
3,157
16,492
72,740
0
W
10,486
1,284
459
6,751
21,791
22,532
293
8,440
13,351
59,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,642
Gold Earned
64,630
487
Minions Killed
678
0
Camps Cleared
0
2,036,365
Distance Traveled
2,075,406
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,635
593
182
8
0
363,820
6
L
Izanami
14,165
616
212
9
0
432,978
7
W
Mulan
11,233
488
85
4
0
434,606
1
L
Baron Samedi
9,268
403
33
1
0
415,600
9
L
Kali
10,313
448
75
3
0
462,547
3
L
Neith
9,380
408
68
3
0
367,016
0
W
Anhur
15,796
687
238
10
0
450,174
2
W
Thor
10,868
473
84
4
0
411,189
2
L
Anubis
10,516
457
99
4
0
358,224
13
W
Hades
13,098
569
89
4
0
415,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role