Player Matchup

Ravana
Ravana
BudBuddha
Ravana
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Reidski
Cupid
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
ReyesDelTaco
Ymir
Level 27
God Stats
13W - 5L
1,796 SR
Queue Stats
67W - 56L
1,625 Elo+
Party 4
Kukulkan
Kukulkan
TaquitoDelRey
Kukulkan
Level 140
God Stats
3W - 1L
1,341 SR
Queue Stats
221W - 185L
1,525 Elo+
Party 4
Nu Wa
Nu Wa
smackkzz
Nu Wa
Level 64
God Stats
2W - 0L
1,679 SR
Queue Stats
98W - 92L
1,550 Elo+
Party 1
Team Averages
Level 64
1,563 SR
1,540 Elo+

VS

Team Averages
Level 54
1,426 SR
1,460 Elo+
Janus
Janus
Leprechaunzluck
Janus
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
344W - 329L
1,417 Elo+
Party 2
Tyr
Tyr
NoNaCl
Tyr
Level 29
God Stats
1W - 2L
1,208 SR
Queue Stats
63W - 77L
1,392 Elo+
Party 2
Fenrir
Fenrir
Whisperingz
Fenrir
Level 49
God Stats
94W - 76L
1,666 SR
Queue Stats
496W - 521L
1,614 Elo+
Solo
Geb
Geb
kingroberson13
Geb
Level 100
God Stats
9W - 14L
1,475 SR
Queue Stats
230W - 209L
1,439 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sooperboost
Ah Muzen Cab
Level 27
God Stats
43W - 36L
1,279 SR
Queue Stats
445W - 393L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BudBuddha
Ravana
17
7 / 4 / 1
10,779
539
7,132
9,676
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Reidski
Cupid
16
3 / 1 / 2
10,115
506
7,383
8,975
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 0 / 4
9,549
477
5,071
14,125
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TaquitoDelRey
Kukulkan
19
6 / 2 / 2
12,079
604
12,897
8,139
3,438
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
smackkzz
Nu Wa
18
4 / 4 / 12
11,229
561
12,799
10,364
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
9,510
476
7,079
11,153
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
NoNaCl
Tyr
16
1 / 3 / 2
8,725
436
3,373
13,094
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
16
4 / 4 / 3
10,229
511
8,100
13,392
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 2
9,255
463
6,642
14,319
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
sooperboost
Ah Muzen Cab
13
0 / 5 / 1
7,672
384
4,948
9,269
2,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
21
Kills
10
11
Deaths
21
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
BudBuddha
Ravana
7
4
1
1.88
L
3
7
4
0.71
L
Tyr
NoNaCl
Tyr
1
3
2
0.67
W
Cupid
Reidski
Cupid
3
1
2
4
W
1
0
4
3
W
Kukulkan
TaquitoDelRey
Kukulkan
6
2
2
3.5
L
Fenrir
4
4
3
1.38
L
2
2
2
1.5
W
Nu Wa
smackkzz
Nu Wa
4
4
12
2.5
L
Ah Muzen Cab
sooperboost
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,282
Damage
30,142
51,279
Taken
61,227
26,696
Mitigated
31,609
15,816
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BudBuddha
Ravana
7,132
1,782
0
1,327
9,676
6,958
1,617
3,118
6,522
0
75,508
L
7,079
0
0
0
11,153
3,549
0
3,653
7,292
60,571
0
L
Tyr
NoNaCl
Tyr
3,373
46
0
1,923
13,094
9,974
653
8,658
4,246
0
39,091
W
Cupid
Reidski
Cupid
7,383
3,835
57
6,140
8,975
2,798
2,027
2,441
6,534
0
53,808
W
5,071
651
0
4,808
14,125
9,353
0
2,340
11,739
39,369
0
W
Kukulkan
TaquitoDelRey
Kukulkan
12,897
1,322
0
581
8,139
3,438
1,926
2,632
5,357
84,821
0
L
Fenrir
8,100
2,219
0
853
13,392
5,425
0
5,580
7,564
0
65,803
L
6,642
611
0
3,316
14,319
9,678
0
8,074
5,981
30,063
0
W
Nu Wa
smackkzz
Nu Wa
12,799
2,622
120
2,783
10,364
4,149
736
3,190
7,149
64,209
0
L
Ah Muzen Cab
sooperboost
Ah Muzen Cab
4,948
2,711
0
2,525
9,269
2,983
0
3,656
5,377
0
42,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,751
Gold Earned
45,391
536
Minions Killed
447
0
Camps Cleared
0
1,866,926
Distance Traveled
1,830,027
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,779
539
105
5
0
423,783
4
L
Janus
9,510
476
127
6
0
338,037
2
L
Tyr
8,725
436
82
4
0
375,607
0
W
Cupid
10,115
506
123
6
0
339,439
0
W
Ymir
9,549
477
42
2
0
386,449
6
W
Kukulkan
12,079
604
157
8
0
344,227
6
L
Fenrir
10,229
511
110
6
0
385,541
10
L
Geb
9,255
463
31
2
0
370,586
5
W
Nu Wa
11,229
561
109
5
0
373,028
3
L
Ah Muzen Cab
7,672
384
97
5
0
360,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role