Player Matchup

Cabrakan
Cabrakan
Bika31
Cabrakan
Level 18
God Stats
30W - 34L
1,113 SR
Queue Stats
565W - 554L
1,349 Elo+
Solo
Nemesis
Nemesis
RBSide
Nemesis
Level 16
God Stats
2W - 0L
1,684 SR
Queue Stats
33W - 26L
1,421 Elo+
Solo
Thor
Thor
Siddarthy
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 144L
1,472 Elo+
Solo
Skadi
Skadi
migoskotostra
Skadi
Level 24
God Stats
6W - 5L
1,562 SR
Queue Stats
262W - 291L
1,340 Elo+
Solo
Nu Wa
Nu Wa
陈横竖撇捺
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,659 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,448 Elo+

VS

Team Averages
Level 17
1,589 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
Sinceit
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
YangKolibri
Ullr
Level 17
God Stats
0W - 2L
1,190 SR
Queue Stats
25W - 27L
1,441 Elo+
Solo
Mulan
Mulan
marcosflowKUN
Mulan
Level 27
God Stats
5W - 5L
1,856 SR
Queue Stats
77W - 77L
1,418 Elo+
Solo
Ymir
Ymir
上来思考
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
游v赏v棠
Nu Wa
Level 12
God Stats
5W - 4L
1,899 SR
Queue Stats
73W - 54L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bika31
Cabrakan
11
3 / 2 / 5
7,782
556
2,288
5,463
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
RBSide
Nemesis
15
3 / 1 / 1
8,465
605
5,200
7,874
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
11
0 / 0 / 2
6,798
486
2,837
7,119
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 5
7,726
552
7,596
7,072
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 0
8,351
597
6,659
5,851
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Sinceit
Tsukuyomi
1
0 / 0 / 0
4,161
297
0
966
202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 1
5,400
386
2,221
5,871
1,516
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
1 / 2 / 0
6,253
447
4,940
10,895
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 6 / 0
5,288
378
880
7,832
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 1
6,648
475
4,845
7,353
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bika31
Cabrakan
3
2
5
2.75
W
Nemesis
RBSide
Nemesis
3
1
1
3.5
W
Thor
0
0
2
1
L
Tsukuyomi
Sinceit
Tsukuyomi
0
0
0
0
L
0
4
1
0.13
L
1
2
0
0.5
W
6
0
5
8.5
L
0
6
0
0
L
2
4
1
0.63
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
12,886
33,379
Taken
32,917
14,682
Mitigated
11,942
15,536
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bika31
Cabrakan
2,288
330
0
924
5,463
5,197
865
1,919
3,520
23,210
0
W
Nemesis
RBSide
Nemesis
5,200
1,916
0
4,534
7,874
2,896
0
1,393
6,481
0
65,274
W
Thor
2,837
979
0
2,614
7,119
2,332
102
670
6,349
0
30,854
L
Tsukuyomi
Sinceit
Tsukuyomi
0
0
0
166
966
202
0
357
569
0
992
L
2,221
1,394
0
603
5,871
1,516
1,012
614
5,217
0
27,504
L
4,940
1,393
0
1,780
10,895
5,406
0
4,609
5,964
0
36,255
W
7,596
2,900
759
4,182
7,072
2,429
3,158
896
6,151
0
47,302
L
880
291
0
264
7,832
2,944
243
2,022
5,770
8,457
0
L
4,845
1,728
0
1,325
7,353
1,874
0
882
6,450
28,867
0
W
6,659
1,732
140
2,383
5,851
1,828
1,814
847
4,854
49,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,122
Gold Earned
27,750
417
Minions Killed
198
0
Camps Cleared
0
1,192,505
Distance Traveled
987,485
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,782
556
42
3
0
194,794
0
W
Nemesis
8,465
605
117
8
0
278,006
2
W
Thor
6,798
486
74
5
0
250,681
4
L
Tsukuyomi
4,161
297
3
0
0
11,006
0
L
Ullr
5,400
386
54
4
0
249,795
0
L
Mulan
6,253
447
64
5
0
241,170
1
W
Skadi
7,726
552
83
6
0
232,453
0
L
Ymir
5,288
378
18
1
0
250,543
1
L
Nu Wa
6,648
475
59
4
0
234,971
1
W
Nu Wa
8,351
597
101
7
0
236,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role