Player Matchup

Hou Yi
Hou Yi
Fany丶小弟
Hou Yi
Level 29
God Stats
24W - 18L
1,649 SR
Queue Stats
325W - 323L
1,569 Elo+
Solo
Achilles
Achilles
KenLambi
Achilles
Level 27
God Stats
5W - 6L
1,580 SR
Queue Stats
52W - 36L
1,578 Elo+
Solo
Arachne
Arachne
MrsJandN
Arachne
Level 24
God Stats
44W - 40L
1,617 SR
Queue Stats
231W - 233L
1,642 Elo+
Solo
Hel
Hel
RIchardNixon28
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,586 Elo+
Solo
Ymir
Ymir
Vekir25
Ymir
Level 3
God Stats
2W - 1L
1,733 SR
Queue Stats
27W - 17L
1,767 Elo+
Solo
Team Averages
Level 20
1,616 SR
1,628 Elo+

VS

Team Averages
Level 21
1,573 SR
1,568 Elo+
Janus
Janus
Decryptz
Janus
Level 28
God Stats
16W - 17L
1,500 SR
Queue Stats
283W - 304L
1,441 Elo+
Solo
Ymir
Ymir
Difḟ
Ymir
Level 24
God Stats
1W - 0L
1,327 SR
Queue Stats
14W - 7L
1,734 Elo+
Solo
Terra
Terra
TRPinkamena
Terra
Level 3
God Stats
2W - 0L
1,698 SR
Queue Stats
7W - 2L
1,408 Elo+
Solo
Skadi
Skadi
Wintercoates67
Skadi
Level 25
God Stats
8W - 2L
1,841 SR
Queue Stats
70W - 60L
1,722 Elo+
Solo
Mercury
Mercury
superduperlyfe
Mercury
Level 26
God Stats
20W - 7L
1,500 SR
Queue Stats
395W - 307L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
4,638
515
2,532
3,704
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
KenLambi
Achilles
7
3 / 1 / 2
5,049
561
3,327
6,856
4,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
MrsJandN
Arachne
8
4 / 1 / 0
5,172
575
3,592
4,639
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 3
5,290
588
2,757
5,586
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Vekir25
Ymir
4
0 / 2 / 0
3,571
397
328
3,155
1,238
Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Decryptz
Janus
10
0 / 1 / 3
5,418
602
2,786
3,807
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Difḟ
Ymir
12
4 / 0 / 1
6,688
743
5,844
5,934
4,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 2 / 1
4,894
544
1,222
3,844
1,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,150
572
2,868
6,168
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 1
5,521
613
2,271
6,640
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
7
7
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Decryptz
Janus
0
1
3
1.5
W
Ymir
Difḟ
Ymir
4
0
1
4.5
L
1
1
3
2.5
L
Achilles
KenLambi
Achilles
3
1
2
4
L
Arachne
MrsJandN
Arachne
4
1
0
4
L
0
2
3
0.75
W
0
2
1
0.25
L
Ymir
Vekir25
Ymir
0
2
0
0
W
1
2
0
0.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,536
Damage
14,991
23,940
Taken
26,393
10,861
Mitigated
10,016
9,021
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Decryptz
Janus
2,786
280
0
1,650
3,807
1,004
387
1,462
2,345
29,761
0
W
Ymir
Difḟ
Ymir
5,844
1,890
0
3,275
5,934
4,576
88
1,029
4,905
41,959
0
L
2,532
583
0
1,385
3,704
791
0
738
2,966
0
14,015
L
Achilles
KenLambi
Achilles
3,327
1,549
0
2,261
6,856
4,728
0
2,576
4,240
0
14,404
L
Arachne
MrsJandN
Arachne
3,592
2,321
0
1,280
4,639
2,300
0
1,936
2,659
0
18,940
L
2,757
245
128
2,816
5,586
1,804
0
2,612
2,850
26,846
0
W
1,222
578
75
757
3,844
1,213
279
0
3,844
6,937
0
L
Ymir
Vekir25
Ymir
328
163
0
1,151
3,155
1,238
0
1,782
1,373
5,283
0
W
2,868
1,884
0
3,307
6,168
1,286
864
0
6,168
0
32,387
W
2,271
812
0
2,622
6,640
1,937
775
594
6,046
0
23,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,720
Gold Earned
27,671
163
Minions Killed
307
0
Camps Cleared
0
734,033
Distance Traveled
845,881
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,418
602
70
8
0
169,287
2
W
Ymir
6,688
743
106
12
0
162,849
3
L
Hou Yi
4,638
515
32
4
0
131,302
0
L
Achilles
5,049
561
26
3
0
189,013
4
L
Arachne
5,172
575
39
4
0
192,358
3
L
Hel
5,290
588
60
7
0
166,858
3
W
Terra
4,894
544
11
1
0
192,211
0
L
Ymir
3,571
397
6
1
0
54,502
1
W
Skadi
5,150
572
62
7
0
151,277
3
W
Mercury
5,521
613
58
6
0
170,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role