Player Matchup

Merlin
Merlin
BlackCross25
Merlin
Level 63
God Stats
2W - 2L
1,738 SR
Queue Stats
421W - 371L
1,502 Elo+
Solo
Chaac
Chaac
Shadow Raver21
Chaac
Level 122
God Stats
60W - 45L
1,541 SR
Queue Stats
173W - 156L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Tottulanu503
Cthulhu
Level 100
God Stats
124W - 71L
1,682 SR
Queue Stats
274W - 280L
1,446 Elo+
Party 1
Sol
Sol
UNKNOWN_SHIKAS-
Sol
Level 109
God Stats
20W - 14L
1,511 SR
Queue Stats
288W - 268L
1,509 Elo+
Solo
Fenrir
Fenrir
atoron44444
Fenrir
Level 87
God Stats
6W - 1L
1,474 SR
Queue Stats
182W - 170L
1,444 Elo+
Party 1
Team Averages
Level 96
1,589 SR
1,484 Elo+

VS

Team Averages
Level 72
1,443 SR
1,462 Elo+
Thanatos
Thanatos
Finesse__God6
Thanatos
Level 102
God Stats
11W - 9L
1,506 SR
Queue Stats
145W - 122L
1,557 Elo+
Solo
Kukulkan
Kukulkan
Jordanens
Kukulkan
Level 87
God Stats
6W - 11L
1,418 SR
Queue Stats
37W - 37L
1,437 Elo+
Solo
Yemoja
Yemoja
RoiScorpionN
Yemoja
Level 64
God Stats
55W - 64L
1,475 SR
Queue Stats
80W - 102L
1,390 Elo+
Solo
Cupid
Cupid
bloodoath555
Cupid
Level 41
God Stats
1W - 5L
1,428 SR
Queue Stats
256W - 253L
1,459 Elo+
Solo
Chaac
Chaac
onlyporkchop
Chaac
Level 64
God Stats
6W - 7L
1,386 SR
Queue Stats
466W - 450L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 2 / 2
6,384
638
3,433
4,696
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 0
6,836
684
5,660
7,682
3,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Tottulanu503
Cthulhu
10
6 / 0 / 4
6,402
640
5,578
5,876
3,107
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 1 / 4
6,122
612
7,374
5,347
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Fenrir
10
3 / 0 / 6
6,145
615
6,063
6,501
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Finesse__God6
Thanatos
9
0 / 4 / 2
5,210
521
3,264
9,372
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Jordanens
Kukulkan
10
2 / 4 / 0
5,892
589
3,836
5,686
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
8
0 / 5 / 2
4,954
495
4,031
9,425
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 0
4,631
463
2,882
7,690
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 0
5,862
586
5,240
9,552
4,533
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
3
3
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
2
2
L
Thanatos
Finesse__God6
Thanatos
0
4
2
0.25
L
Kukulkan
Jordanens
Kukulkan
2
4
0
0.5
L
Yemoja
0
5
2
0.2
W
2
0
0
2
W
Cthulhu
Tottulanu503
Cthulhu
6
0
4
8
W
4
1
4
6
W
Fenrir
3
0
6
6
L
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,108
Damage
19,253
30,102
Taken
41,725
12,765
Mitigated
15,082
10,905
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,433
229
0
494
4,696
1,587
0
2,170
2,526
30,558
0
L
Thanatos
Finesse__God6
Thanatos
3,264
837
0
6,415
9,372
3,031
0
2,407
6,965
0
27,132
L
Kukulkan
Jordanens
Kukulkan
3,836
170
99
930
5,686
1,985
0
2,261
3,425
31,245
0
L
Yemoja
4,031
456
1,188
2,062
9,425
3,450
0
5,437
3,988
16,030
0
W
5,660
1,713
0
3,910
7,682
3,641
0
0
7,682
0
40,119
W
Cthulhu
Tottulanu503
Cthulhu
5,578
183
897
2,735
5,876
3,107
0
2,342
3,534
23,906
0
W
7,374
2,978
0
1,897
5,347
2,191
1,207
1,905
3,442
24,806
2,525
W
Fenrir
6,063
832
0
972
6,501
2,239
0
1,450
5,051
0
30,490
L
2,882
1,642
607
2,182
7,690
2,083
0
5,824
1,866
0
17,842
L
5,240
1,639
0
4,454
9,552
4,533
0
0
9,552
0
38,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
26,549
307
Minions Killed
277
0
Camps Cleared
0
1,031,685
Distance Traveled
936,912
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,384
638
68
7
0
198,049
1
L
Thanatos
5,210
521
69
7
0
208,748
0
L
Kukulkan
5,892
589
61
6
0
178,452
4
L
Yemoja
4,954
495
21
2
0
176,036
0
W
Chaac
6,836
684
96
10
0
204,000
1
W
Cthulhu
6,402
640
39
4
0
205,233
4
W
Sol
6,122
612
54
5
0
184,976
2
W
Fenrir
6,145
615
50
5
0
239,427
4
L
Cupid
4,631
463
39
4
0
187,851
0
L
Chaac
5,862
586
87
9
0
185,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role