Player Matchup

Ymir
Ymir
EP_PDX
Ymir
Level 42
God Stats
29W - 23L
1,619 SR
Queue Stats
33W - 36L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
JozeyBoo
Danzaburou
Level 19
God Stats
21W - 20L
1,522 SR
Queue Stats
123W - 114L
1,577 Elo+
Party 2
Tyr
Tyr
M4NUCHB
Tyr
Level 26
God Stats
9W - 13L
1,486 SR
Queue Stats
324W - 364L
1,421 Elo+
Solo
Pele
Pele
chaoticdevil3232
Pele
Level 12
God Stats
0W - 1L
1,720 SR
Queue Stats
3W - 4L
1,366 Elo+
Solo
Ares
Ares
point_alex05
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Team Averages
Level 20
1,569 SR
1,511 Elo+

VS

Team Averages
Level 18
1,604 SR
1,489 Elo+
Merlin
Merlin
Broken Faith504
Merlin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,359 Elo+
Party 1
Fenrir
Fenrir
Broken Pride502
Fenrir
Level 6
God Stats
1W - 2L
1,257 SR
Queue Stats
2W - 4L
1,359 Elo+
Party 1
Cabrakan
Cabrakan
IceCreamOtter
Cabrakan
Level 18
God Stats
4W - 0L
2,023 SR
Queue Stats
13W - 2L
1,869 Elo+
Solo
Odin
Odin
NJPlayz--YT
Odin
Level 26
God Stats
5W - 3L
1,739 SR
Queue Stats
248W - 219L
1,552 Elo+
Solo
Anubis
Anubis
ShamelessSwine
Anubis
Level 17
God Stats
23W - 22L
1,500 SR
Queue Stats
69W - 83L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EP_PDX
Ymir
12
4 / 4 / 10
9,162
509
6,520
12,050
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
JozeyBoo
Danzaburou
16
12 / 3 / 5
10,993
611
17,664
15,489
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
13
2 / 6 / 2
8,535
474
6,150
15,682
9,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 6 / 0
9,280
516
4,515
13,781
5,520
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
2 / 10 / 3
6,997
389
2,222
15,624
11,316
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 10
9,229
513
9,873
9,165
3,341
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 7 / 8
7,980
443
3,630
12,646
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
IceCreamOtter
Cabrakan
20
16 / 0 / 4
12,957
720
19,438
15,886
13,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 2
8,585
477
5,160
13,353
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 9 / 5
9,209
512
8,316
12,759
5,831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
26
Kills
27
29
Deaths
28
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
6
10
1.67
W
1
7
8
0.71
L
Ymir
EP_PDX
Ymir
4
4
10
2.25
W
Cabrakan
IceCreamOtter
Cabrakan
16
0
4
18
L
Danzaburou
JozeyBoo
Danzaburou
12
3
5
4.83
L
Tyr
2
6
2
0.5
W
1
6
2
0.33
W
4
9
5
0.72
L
6
6
0
1
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,071
Damage
46,417
72,626
Taken
63,809
37,974
Mitigated
37,590
14,412
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,873
1,645
0
859
9,165
3,341
326
306
8,859
37,079
0
W
3,630
1,411
0
2,790
12,646
5,547
1,121
2,365
10,281
0
34,794
L
Ymir
EP_PDX
Ymir
6,520
1,011
812
1,391
12,050
6,316
78
7,098
4,952
26,442
0
W
Cabrakan
IceCreamOtter
Cabrakan
19,438
2,705
127
8,848
15,886
13,469
1,592
1,392
14,494
108,926
0
L
Danzaburou
JozeyBoo
Danzaburou
17,664
8,213
0
6,252
15,489
4,830
963
10,777
4,712
0
66,909
L
Tyr
6,150
884
0
3,685
15,682
9,992
197
6,061
9,371
0
37,525
W
5,160
1,825
0
2,705
13,353
9,402
421
624
12,729
392
53,589
W
8,316
793
111
3,018
12,759
5,831
532
4,055
8,704
43,229
0
L
4,515
2,475
0
963
13,781
5,520
2,580
5,875
7,831
0
51,712
L
2,222
626
0
1,309
15,624
11,316
54
8,013
7,561
13,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,967
Gold Earned
47,960
292
Minions Killed
468
0
Camps Cleared
0
1,637,678
Distance Traveled
1,622,393
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,229
513
62
3
0
298,047
0
W
Fenrir
7,980
443
61
3
0
338,534
0
L
Ymir
9,162
509
31
2
0
313,872
3
W
Cabrakan
12,957
720
187
10
0
352,575
0
L
Danzaburou
10,993
611
108
6
0
306,023
11
L
Tyr
8,535
474
63
4
0
351,652
0
W
Odin
8,585
477
87
5
0
342,929
1
W
Anubis
9,209
512
71
4
0
290,308
5
L
Pele
9,280
516
79
4
0
355,788
1
L
Ares
6,997
389
11
1
0
310,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role