Player Matchup

Bellona
Bellona
 
Bellona
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KoriBlade
Ymir
Level 29
God Stats
9W - 8L
1,439 SR
Queue Stats
37W - 29L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
Miyukigami
Heimdallr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 43L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
NetoBazuka
Kukulkan
Level 17
God Stats
0W - 2L
1,311 SR
Queue Stats
29W - 22L
1,551 Elo+
Party 1
Fenrir
Fenrir
xFaabri
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 36L
1,511 Elo+
Solo
Team Averages
Level 16
1,450 SR
1,535 Elo+

VS

Team Averages
Level 22
1,545 SR
1,437 Elo+
Erlang Shen
Erlang Shen
It4chi93
Erlang Shen
Level 17
God Stats
20W - 19L
1,500 SR
Queue Stats
122W - 178L
1,276 Elo+
Party 2
Ullr
Ullr
Uééé
Ullr
Level 28
God Stats
7W - 5L
1,540 SR
Queue Stats
119W - 58L
1,541 Elo+
Solo
Yemoja
Yemoja
jiintann
Yemoja
Level 29
God Stats
10W - 6L
1,679 SR
Queue Stats
33W - 28L
1,590 Elo+
Solo
Neith
Neith
kevinMagnussen
Neith
Level 18
God Stats
34W - 34L
1,508 SR
Queue Stats
83W - 83L
1,501 Elo+
Solo
Loki
Loki
snipermonky6646
Loki
Level 18
God Stats
10W - 11L
1,500 SR
Queue Stats
160W - 225L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 12 / 1
4,623
385
1,006
10,492
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
8
2 / 2 / 2
5,689
474
4,045
8,511
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Miyukigami
Heimdallr
7
0 / 7 / 3
4,855
405
3,393
8,946
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
NetoBazuka
Kukulkan
12
4 / 1 / 1
6,785
565
5,759
3,837
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
xFaabri
Fenrir
12
2 / 2 / 1
6,782
565
4,599
8,140
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
It4chi93
Erlang Shen
13
5 / 2 / 0
7,625
635
2,366
7,894
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
Uééé
Ullr
11
8 / 4 / 4
7,222
602
10,781
10,701
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
jiintann
Yemoja
10
2 / 0 / 11
6,797
566
4,866
4,994
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 0 / 3
7,562
630
3,971
3,307
1,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 4
6,706
559
3,750
8,321
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
24
24
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
12
1
0.04
W
Erlang Shen
It4chi93
Erlang Shen
5
2
0
2.5
L
Ymir
2
2
2
1.5
L
Heimdallr
Miyukigami
Heimdallr
0
7
3
0.21
L
Kukulkan
NetoBazuka
Kukulkan
4
1
1
4.5
W
Ullr
Uééé
Ullr
8
4
4
2.5
W
Yemoja
jiintann
Yemoja
2
0
11
7.5
W
6
0
3
7.5
W
3
2
4
2.5
L
Fenrir
xFaabri
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,802
Damage
25,734
39,926
Taken
35,217
16,521
Mitigated
14,552
8,264
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,006
847
0
150
10,492
6,855
0
141
10,226
0
4,310
W
Erlang Shen
It4chi93
Erlang Shen
2,366
1,723
0
3,314
7,894
3,432
1,834
1,089
6,755
0
33,948
L
Ymir
4,045
1,586
0
408
8,511
3,601
0
2,082
6,429
10,011
0
L
Heimdallr
Miyukigami
Heimdallr
3,393
1,684
0
1,901
8,946
2,268
50
1,652
7,269
0
17,607
L
Kukulkan
NetoBazuka
Kukulkan
5,759
1,104
0
877
3,837
1,169
0
606
3,131
35,236
0
W
Ullr
Uééé
Ullr
10,781
5,591
0
2,851
10,701
3,897
1,444
2,905
7,758
0
43,152
W
Yemoja
jiintann
Yemoja
4,866
1,438
2,458
1,683
4,994
3,130
261
3,194
1,800
11,203
0
W
3,971
2,297
0
1,231
3,307
1,541
696
605
2,652
0
44,963
W
3,750
1,550
0
3,628
8,321
2,552
338
2,011
6,289
0
32,007
L
Fenrir
xFaabri
Fenrir
4,599
1,082
0
4,928
8,140
2,628
325
385
7,730
0
37,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
35,912
206
Minions Killed
328
0
Camps Cleared
0
1,115,855
Distance Traveled
1,118,588
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,623
385
3
0
0
206,691
0
W
Erlang Shen
7,625
635
80
7
0
217,735
4
L
Ymir
5,689
474
9
1
0
243,434
4
L
Heimdallr
4,855
405
38
3
0
194,410
0
L
Kukulkan
6,785
565
74
6
0
241,945
3
W
Ullr
7,222
602
67
6
0
190,065
3
W
Yemoja
6,797
566
16
1
0
206,980
4
W
Neith
7,562
630
97
8
0
257,058
0
W
Loki
6,706
559
68
6
0
246,750
1
L
Fenrir
6,782
565
82
7
0
229,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role