Player Matchup

Freya
Freya
DangerDuckling
Freya
Level 144
God Stats
3W - 2L
1,838 SR
Queue Stats
202W - 114L
1,694 Elo+
Party 1
Baron Samedi
Baron Samedi
DivaMarie
Baron Samedi
Level 65
God Stats
39W - 54L
1,528 SR
Queue Stats
322W - 388L
1,574 Elo+
Party 1
Thanatos
Thanatos
Secaeda
Thanatos
Level 28
God Stats
11W - 2L
1,862 SR
Queue Stats
21W - 4L
1,915 Elo+
Party 1
Jormungandr
Jormungandr
Slamboozle
Jormungandr
Level 118
God Stats
11W - 8L
1,732 SR
Queue Stats
367W - 154L
1,846 Elo+
Party 1
Khepri
Khepri
TheGuardianFrog
Khepri
Level 155
God Stats
328W - 115L
1,861 SR
Queue Stats
378W - 151L
1,834 Elo+
Party 1
Team Averages
Level 102
1,764 SR
1,773 Elo+

VS

Team Averages
Level 74
1,375 SR
1,537 Elo+
Heimdallr
Heimdallr
Kempun
Heimdallr
Level 121
God Stats
3W - 4L
1,440 SR
Queue Stats
214W - 219L
1,608 Elo+
Party 2
Bacchus
Bacchus
KruziikLokSah
Bacchus
Level 16
God Stats
1W - 7L
1,227 SR
Queue Stats
86W - 104L
1,422 Elo+
Party 2
Persephone
Persephone
KyuubiJRR
Persephone
Level 40
God Stats
20W - 20L
1,207 SR
Queue Stats
26W - 24L
1,517 Elo+
Solo
Discordia
Discordia
NenePeneChico
Discordia
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
tugfesita
Amaterasu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
9,758
976
9,365
9,063
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
DivaMarie
Baron Samedi
15
0 / 1 / 6
8,958
896
2,415
3,819
1,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Secaeda
Thanatos
17
12 / 2 / 1
11,519
1,152
15,218
11,839
5,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Slamboozle
Jormungandr
17
2 / 1 / 12
10,245
1,025
14,921
10,408
10,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 0 / 13
10,495
1,050
5,907
10,644
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

257

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kempun
Heimdallr
15
0 / 5 / 4
9,347
935
7,806
15,039
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
15
0 / 6 / 1
9,575
958
2,505
12,502
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
KyuubiJRR
Persephone
14
1 / 0 / 2
9,388
939
9,637
1,623
595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
NenePeneChico
Discordia
16
3 / 3 / 1
10,192
1,019
14,483
11,316
3,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
tugfesita
Amaterasu
16
1 / 1 / 3
10,116
1,012
6,370
10,703
4,800
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
15
Kills
5
5
Deaths
15
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Baron Samedi
DivaMarie
Baron Samedi
0
1
6
3
L
Heimdallr
Kempun
Heimdallr
0
5
4
0.4
L
Bacchus
0
6
1
0.08
L
Persephone
KyuubiJRR
Persephone
1
0
2
2
L
Discordia
NenePeneChico
Discordia
3
3
1
1.17
W
Thanatos
Secaeda
Thanatos
12
2
1
6.25
W
Jormungandr
Slamboozle
Jormungandr
2
1
12
8
W
0
0
13
6.5
L
Amaterasu
tugfesita
Amaterasu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,826
Damage
40,801
45,773
Taken
51,183
37,822
Mitigated
25,245
14,325
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,365
2,493
0
1,955
9,063
4,246
0
5,671
3,392
20,795
0
W
Baron Samedi
DivaMarie
Baron Samedi
2,415
263
507
387
3,819
1,770
0
2,866
953
18,678
0
L
Heimdallr
Kempun
Heimdallr
7,806
5,612
0
3,618
15,039
6,052
0
9,244
5,795
0
33,003
L
Bacchus
2,505
179
0
617
12,502
9,876
0
8,447
4,055
7,706
0
L
Persephone
KyuubiJRR
Persephone
9,637
48
0
5
1,623
595
0
1,389
234
24,365
0
L
Discordia
NenePeneChico
Discordia
14,483
587
0
964
11,316
3,922
0
6,080
5,236
34,285
0
W
Thanatos
Secaeda
Thanatos
15,218
2,799
0
7,924
11,839
5,894
0
6,000
5,839
0
31,792
W
Jormungandr
Slamboozle
Jormungandr
14,921
2,735
0
2,428
10,408
10,984
0
6,025
4,383
40,778
0
W
5,907
327
0
1,124
10,644
14,928
0
6,063
4,581
15,769
0
L
Amaterasu
tugfesita
Amaterasu
6,370
2,562
0
2,641
10,703
4,800
0
7,448
3,255
0
31,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,975
Gold Earned
48,618
190
Minions Killed
201
5
Camps Cleared
11
1,049,484
Distance Traveled
909,365
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,758
976
29
3
1
231,932
0
W
Baron Samedi
8,958
896
52
5
1
171,039
0
L
Heimdallr
9,347
935
61
6
3
171,998
0
L
Bacchus
9,575
958
4
0
0
189,981
1
L
Persephone
9,388
939
39
4
0
155,018
2
L
Discordia
10,192
1,019
44
4
0
200,813
1
W
Thanatos
11,519
1,152
41
4
2
225,721
0
W
Jormungandr
10,245
1,025
51
5
1
193,385
0
W
Khepri
10,495
1,050
17
2
0
227,407
1
L
Amaterasu
10,116
1,012
53
5
8
191,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role