Player Matchup

Sylvanus
Sylvanus
Impendingtag7
Sylvanus
Level 104
God Stats
20W - 10L
1,472 SR
Queue Stats
224W - 178L
1,571 Elo+
Party 3
Horus
Horus
Jumpsers
Horus
Level 89
God Stats
55W - 30L
1,568 SR
Queue Stats
211W - 177L
1,573 Elo+
Party 3
Anubis
Anubis
Kyletev111
Anubis
Level 28
God Stats
10W - 3L
1,671 SR
Queue Stats
43W - 52L
1,518 Elo+
Party 3
Danzaburou
Danzaburou
Lesamuen
Danzaburou
Level 106
God Stats
5W - 6L
1,721 SR
Queue Stats
199W - 154L
1,576 Elo+
Party 3
Tsukuyomi
Tsukuyomi
aiyjayy
Tsukuyomi
Level 37
God Stats
1W - 0L
1,737 SR
Queue Stats
77W - 70L
1,614 Elo+
Solo
Team Averages
Level 73
1,634 SR
1,570 Elo+

VS

Team Averages
Level 49
1,610 SR
1,611 Elo+
Chiron
Chiron
CharlieMyth
Chiron
Level 34
God Stats
6W - 9L
1,554 SR
Queue Stats
330W - 284L
1,551 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DeltaMyth
Kumbhakarna
Level 28
God Stats
6W - 9L
1,512 SR
Queue Stats
166W - 157L
1,557 Elo+
Party 2
Nemesis
Nemesis
LookFlyingToast
Nemesis
Level 29
God Stats
2W - 2L
1,480 SR
Queue Stats
33W - 15L
1,648 Elo+
Party 1
Sun Wukong
Sun Wukong
TheLuckyTaco1
Sun Wukong
Level 29
God Stats
2W - 1L
1,732 SR
Queue Stats
123W - 64L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
TheWater
Baron Samedi
Level 126
God Stats
4W - 3L
1,770 SR
Queue Stats
115W - 60L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Impendingtag7
Sylvanus
20
4 / 6 / 9
13,877
514
18,474
27,848
22,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
Jumpsers
Horus
20
4 / 3 / 15
12,700
470
10,604
27,724
36,102
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Kyletev111
Anubis
20
9 / 5 / 10
15,122
560
24,106
22,181
12,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Lesamuen
Danzaburou
20
6 / 3 / 5
15,326
568
20,783
18,672
10,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
aiyjayy
Tsukuyomi
20
10 / 5 / 4
15,025
556
18,701
20,517
10,938
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 6 / 2
12,909
478
18,158
17,537
5,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
DeltaMyth
Kumbhakarna
16
1 / 7 / 6
11,060
410
7,465
32,008
31,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 7 / 9
13,408
497
15,337
25,837
12,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
TheLuckyTaco1
Sun Wukong
20
7 / 5 / 3
14,890
551
20,382
21,238
13,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
TheWater
Baron Samedi
20
4 / 8 / 9
13,669
506
16,108
21,603
11,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
33
Kills
22
22
Deaths
33
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
6
2
1
L
Kumbhakarna
DeltaMyth
Kumbhakarna
1
7
6
0.57
W
Sylvanus
Impendingtag7
Sylvanus
4
6
9
1.42
W
Horus
Jumpsers
Horus
4
3
15
3.83
W
Anubis
Kyletev111
Anubis
9
5
10
2.8
W
Danzaburou
Lesamuen
Danzaburou
6
3
5
2.83
L
5
7
9
1.36
L
Sun Wukong
TheLuckyTaco1
Sun Wukong
7
5
3
1.7
L
Baron Samedi
TheWater
Baron Samedi
4
8
9
1.06
W
Tsukuyomi
aiyjayy
Tsukuyomi
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,668
Damage
77,450
116,942
Taken
118,223
92,657
Mitigated
74,852
50,433
Healing
36,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
18,158
6,153
763
6,714
17,537
5,775
670
3,313
14,224
0
101,542
L
Kumbhakarna
DeltaMyth
Kumbhakarna
7,465
474
382
4,796
32,008
31,834
100
8,815
23,193
29,117
0
W
Sylvanus
Impendingtag7
Sylvanus
18,474
5,213
4,910
11,353
27,848
22,200
4,460
3,429
24,342
91,440
7,373
W
Horus
Jumpsers
Horus
10,604
5,287
7,389
8,491
27,724
36,102
407
4,442
23,194
0
35,369
W
Anubis
Kyletev111
Anubis
24,106
1,165
0
10,454
22,181
12,854
768
7,785
14,013
94,967
0
W
Danzaburou
Lesamuen
Danzaburou
20,783
10,610
0
3,311
18,672
10,563
2,455
3,888
14,778
0
119,834
L
15,337
7,054
0
7,794
25,837
12,502
0
8,649
17,108
0
81,673
L
Sun Wukong
TheLuckyTaco1
Sun Wukong
20,382
5,042
0
7,684
21,238
13,225
411
11,707
9,531
0
104,509
L
Baron Samedi
TheWater
Baron Samedi
16,108
1,649
696
7,480
21,603
11,516
375
9,479
12,124
97,628
0
W
Tsukuyomi
aiyjayy
Tsukuyomi
18,701
3,738
0
4,525
20,517
10,938
1,032
3,310
17,042
0
117,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,050
Gold Earned
65,936
766
Minions Killed
679
0
Camps Cleared
0
2,337,000
Distance Traveled
2,392,144
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,909
478
161
6
0
470,258
1
L
Kumbhakarna
11,060
410
36
1
0
488,133
0
W
Sylvanus
13,877
514
188
7
0
377,496
2
W
Horus
12,700
470
35
1
0
480,865
2
W
Anubis
15,122
560
175
6
0
435,441
0
W
Danzaburou
15,326
568
203
8
0
458,998
0
L
Nemesis
13,408
497
110
4
0
493,612
0
L
Sun Wukong
14,890
551
215
8
0
481,402
2
L
Baron Samedi
13,669
506
157
6
0
458,739
4
W
Tsukuyomi
15,025
556
165
6
0
584,200
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role