Player Matchup

Bakasura
Bakasura
Camlittle
Bakasura
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 104L
1,777 Elo+
Party 2
Cernunnos
Cernunnos
MalteaserMark
Cernunnos
Level 148
God Stats
2W - 0L
1,776 SR
Queue Stats
46W - 22L
1,841 Elo+
Party 2
Sol
Sol
Nincata
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 148L
1,687 Elo+
Party 2
Hera
Hera
Thegoras
Hera
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
627W - 415L
1,671 Elo+
Party 2
Izanami
Izanami
jebem_ti_materr
Izanami
Level 108
God Stats
14W - 14L
1,542 SR
Queue Stats
303W - 345L
1,385 Elo+
Solo
Team Averages
Level 135
1,564 SR
1,672 Elo+

VS

Team Averages
Level 107
1,546 SR
1,499 Elo+
Vulcan
Vulcan
DstUrB
Vulcan
Level 149
God Stats
0W - 2L
1,341 SR
Queue Stats
166W - 157L
1,605 Elo+
Solo
Ra
Ra
Jaymorg
Ra
Level 68
God Stats
18W - 24L
1,395 SR
Queue Stats
230W - 221L
1,354 Elo+
Party 1
Cupid
Cupid
MMMincer
Cupid
Level 64
God Stats
2W - 2L
1,813 SR
Queue Stats
185W - 210L
1,515 Elo+
Solo
Fenrir
Fenrir
N1Ps
Fenrir
Level 124
God Stats
17W - 12L
1,556 SR
Queue Stats
171W - 192L
1,565 Elo+
Solo
Horus
Horus
xCR0Wx
Horus
Level 129
God Stats
3W - 3L
1,627 SR
Queue Stats
285W - 283L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Camlittle
Bakasura
14
3 / 1 / 5
8,260
551
4,505
13,393
8,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
MalteaserMark
Cernunnos
14
5 / 2 / 7
8,172
545
6,207
12,509
10,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sol
14
6 / 3 / 8
8,585
572
10,645
12,779
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
15
4 / 3 / 3
8,997
600
8,666
8,877
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
3 / 1 / 8
9,501
633
11,030
11,012
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DstUrB
Vulcan
14
1 / 4 / 3
8,352
557
9,511
10,085
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 4 / 0
8,446
563
7,290
8,843
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
MMMincer
Cupid
13
1 / 3 / 1
7,621
508
4,610
10,697
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
N1Ps
Fenrir
13
3 / 4 / 5
7,927
528
9,432
12,621
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
xCR0Wx
Horus
9
1 / 6 / 4
6,539
436
4,374
12,211
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
21
Kills
10
10
Deaths
21
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Camlittle
Bakasura
3
1
5
5.5
L
Vulcan
DstUrB
Vulcan
1
4
3
0.63
L
4
4
0
1
L
Cupid
MMMincer
Cupid
1
3
1
0.5
W
Cernunnos
MalteaserMark
Cernunnos
5
2
7
4.25
L
Fenrir
N1Ps
Fenrir
3
4
5
1.38
W
Sol
6
3
8
3.33
W
Hera
4
3
3
1.83
W
3
1
8
7
L
Horus
xCR0Wx
Horus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,053
Damage
35,217
58,570
Taken
54,457
31,322
Mitigated
23,586
27,126
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Camlittle
Bakasura
4,505
3,072
0
7,185
13,393
8,204
424
4,664
8,611
0
30,430
L
Vulcan
DstUrB
Vulcan
9,511
2,687
0
2,595
10,085
3,107
0
7,174
2,109
66,977
0
L
7,290
990
937
2,882
8,843
3,293
0
2,918
5,600
53,561
0
L
Cupid
MMMincer
Cupid
4,610
3,435
37
4,810
10,697
4,461
0
2,112
8,585
0
56,122
W
Cernunnos
MalteaserMark
Cernunnos
6,207
2,082
231
4,686
12,509
10,561
530
2,693
9,816
0
44,661
L
Fenrir
N1Ps
Fenrir
9,432
2,441
0
3,850
12,621
5,422
0
3,146
9,246
0
47,964
W
Sol
10,645
2,837
0
5,720
12,779
4,547
1,665
2,827
9,912
49,444
0
W
Hera
8,666
2,207
0
3,336
8,877
4,186
124
4,593
4,106
52,961
0
W
11,030
7,562
0
5,968
11,012
3,824
1,062
1,688
9,324
0
75,334
L
Horus
xCR0Wx
Horus
4,374
2,185
283
1,594
12,211
7,303
0
3,098
8,742
0
15,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,515
Gold Earned
38,885
516
Minions Killed
424
0
Camps Cleared
0
1,422,499
Distance Traveled
1,470,122
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,260
551
103
7
0
320,656
3
L
Vulcan
8,352
557
129
9
0
300,758
4
L
Ra
8,446
563
88
6
0
301,964
4
L
Cupid
7,621
508
104
7
0
252,423
1
W
Cernunnos
8,172
545
74
5
0
275,369
2
L
Fenrir
7,927
528
85
6
0
321,788
8
W
Sol
8,585
572
81
5
0
280,597
2
W
Hera
8,997
600
116
8
0
287,627
0
W
Izanami
9,501
633
142
9
0
258,250
0
L
Horus
6,539
436
18
1
0
293,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role