Player Matchup

Ra
Ra
APN-YT
Ra
Level 24
God Stats
4W - 8L
1,327 SR
Queue Stats
605W - 691L
1,330 Elo+
Solo
Set
Set
MIGUE91112
Set
Level 5
God Stats
1W - 1L
1,743 SR
Queue Stats
27W - 46L
1,260 Elo+
Solo
Hercules
Hercules
MorpheusComplex
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 27L
1,427 Elo+
Solo
Anhur
Anhur
Vavanzy
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Solo
Chernobog
Chernobog
betmis225
Chernobog
Level 8
God Stats
1W - 3L
1,557 SR
Queue Stats
4W - 8L
1,182 Elo+
Solo
Team Averages
Level 12
1,525 SR
1,285 Elo+

VS

Team Averages
Level 33
1,634 SR
1,424 Elo+
Vulcan
Vulcan
AyeBkugg817
Vulcan
Level 88
God Stats
6W - 3L
1,814 SR
Queue Stats
394W - 400L
1,503 Elo+
Party 1
Anubis
Anubis
Easy_ClapZ60
Anubis
Level 13
God Stats
6W - 3L
1,603 SR
Queue Stats
22W - 29L
1,284 Elo+
Solo
Cabrakan
Cabrakan
FallenSaint6606
Cabrakan
Level 17
God Stats
19W - 14L
1,583 SR
Queue Stats
91W - 88L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
Godzilla_black93
Jormungandr
Level 17
God Stats
21W - 16L
1,636 SR
Queue Stats
181W - 219L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
Merc_Skwad
Kukulkan
Level 29
God Stats
48W - 50L
1,533 SR
Queue Stats
134W - 143L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 1 / 0
5,082
1,016
2,378
2,065
733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 0 / 0
4,790
958
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hercules
10
0 / 5 / 0
5,100
1,020
5,156
8,285
6,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Vavanzy
Anhur
8
0 / 3 / 0
4,790
958
307
2,956
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
betmis225
Chernobog
10
0 / 4 / 0
5,211
1,042
4,070
6,213
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

302

VS

Team 2 Tickets

441

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 0 / 4
5,895
1,179
3,499
512
157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
10
3 / 0 / 4
6,037
1,207
3,464
2,943
1,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
11
2 / 0 / 7
6,296
1,259
4,705
4,475
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Godzilla_black93
Jormungandr
11
4 / 0 / 7
6,300
1,260
1,915
3,811
2,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Merc_Skwad
Kukulkan
11
2 / 0 / 6
6,314
1,263
4,402
2,824
922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
13
13
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
0
1
0
0
W
Vulcan
2
0
4
4
W
Anubis
3
0
4
5
W
Cabrakan
2
0
7
5.5
W
Jormungandr
Godzilla_black93
Jormungandr
4
0
7
7.5
L
0
0
0
0
W
Kukulkan
Merc_Skwad
Kukulkan
2
0
6
5
L
Hercules
0
5
0
0
L
Anhur
Vavanzy
Anhur
0
3
0
0
L
Chernobog
betmis225
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,911
Damage
17,985
19,519
Taken
14,565
10,133
Mitigated
7,497
1,032
Healing
771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
2,378
0
135
0
2,065
733
0
1,956
109
7,106
0
W
Vulcan
3,499
1,608
0
36
512
157
0
0
512
11,384
0
W
Anubis
3,464
407
0
234
2,943
1,333
0
814
2,129
6,913
0
W
Cabrakan
4,705
348
0
501
4,475
2,626
0
968
3,507
8,263
0
W
Jormungandr
Godzilla_black93
Jormungandr
1,915
841
0
0
3,811
2,459
0
656
3,155
6,374
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Merc_Skwad
Kukulkan
4,402
480
0
0
2,824
922
0
20
2,804
16,014
0
L
Hercules
5,156
1,385
0
847
8,285
6,046
0
7,351
934
80
10,592
L
Anhur
Vavanzy
Anhur
307
307
0
50
2,956
869
0
2,956
0
0
445
L
Chernobog
betmis225
Chernobog
4,070
2,239
0
0
6,213
2,485
0
5,722
491
0
14,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,973
Gold Earned
30,842
46
Minions Killed
64
0
Camps Cleared
3
324,266
Distance Traveled
523,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,082
1,016
15
3
0
91,352
0
W
Vulcan
5,895
1,179
20
4
0
105,465
0
W
Anubis
6,037
1,207
9
2
0
102,611
0
W
Cabrakan
6,296
1,259
8
2
2
102,152
0
W
Jormungandr
6,300
1,260
5
1
0
94,991
0
L
Set
4,790
958
0
0
0
2,931
0
W
Kukulkan
6,314
1,263
22
4
1
118,669
0
L
Hercules
5,100
1,020
5
1
0
93,880
0
L
Anhur
4,790
958
0
0
0
36,405
0
L
Chernobog
5,211
1,042
26
5
0
99,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role