Player Matchup

Jing Wei
Jing Wei
FanBoy553
Jing Wei
Level 150
God Stats
3W - 7L
1,375 SR
Queue Stats
302W - 340L
1,467 Elo+
Solo
King Arthur
King Arthur
ReggieDaPrynce
King Arthur
Level 69
God Stats
224W - 257L
1,477 SR
Queue Stats
1,125W - 1,103L
1,395 Elo+
Solo
Janus
Janus
TheTrueCherokee
Janus
Level 63
God Stats
2W - 5L
1,591 SR
Queue Stats
77W - 71L
1,385 Elo+
Solo
Ganesha
Ganesha
Xulfn_
Ganesha
Level 60
God Stats
5W - 5L
1,568 SR
Queue Stats
98W - 117L
1,473 Elo+
Solo
Osiris
Osiris
darkangel714
Osiris
Level 87
God Stats
2W - 3L
1,573 SR
Queue Stats
33W - 26L
1,478 Elo+
Solo
Team Averages
Level 86
1,517 SR
1,440 Elo+

VS

Team Averages
Level 104
1,615 SR
1,452 Elo+
Bellona
Bellona
Lubee_
Bellona
Level 85
God Stats
16W - 12L
1,588 SR
Queue Stats
502W - 463L
1,515 Elo+
Solo
Yemoja
Yemoja
RoiScorpionN
Yemoja
Level 64
God Stats
55W - 64L
1,460 SR
Queue Stats
80W - 102L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
Steel4384
Erlang Shen
Level 98
God Stats
16W - 11L
1,723 SR
Queue Stats
358W - 343L
1,480 Elo+
Solo
Izanami
Izanami
elqueesqchajudas
Izanami
Level 148
God Stats
90W - 72L
1,644 SR
Queue Stats
565W - 616L
1,421 Elo+
Solo
Ra
Ra
stewie420blaze
Ra
Level 127
God Stats
6W - 2L
1,661 SR
Queue Stats
20W - 18L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FanBoy553
Jing Wei
9
5 / 0 / 2
6,274
523
6,376
7,932
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ReggieDaPrynce
King Arthur
10
2 / 2 / 4
5,916
493
2,695
8,019
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 2 / 1
5,826
486
3,895
5,158
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Xulfn_
Ganesha
8
0 / 5 / 5
5,300
442
2,239
8,417
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
11
1 / 3 / 1
6,106
509
4,173
11,461
6,815
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lubee_
Bellona
13
1 / 1 / 3
7,291
608
7,273
7,073
5,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
9
0 / 2 / 6
6,070
506
3,661
7,631
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Steel4384
Erlang Shen
12
7 / 0 / 2
7,235
603
4,465
7,658
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 2
5,993
499
6,282
7,937
1,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 0
6,908
576
4,426
5,956
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
12
12
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FanBoy553
Jing Wei
5
0
2
6
W
Bellona
Lubee_
Bellona
1
1
3
2.5
L
King Arthur
ReggieDaPrynce
King Arthur
2
2
4
2
W
Yemoja
0
2
6
1.5
W
Erlang Shen
Steel4384
Erlang Shen
7
0
2
8
L
1
2
1
0.75
L
Ganesha
Xulfn_
Ganesha
0
5
5
0.5
L
Osiris
1
3
1
0.5
W
2
5
2
0.6
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,378
Damage
26,107
40,987
Taken
36,255
18,023
Mitigated
15,954
10,491
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FanBoy553
Jing Wei
6,376
5,049
0
3,291
7,932
2,784
1,067
1,306
6,626
0
28,708
W
Bellona
Lubee_
Bellona
7,273
2,715
0
3,838
7,073
5,136
265
0
7,073
0
49,207
L
King Arthur
ReggieDaPrynce
King Arthur
2,695
669
0
2,057
8,019
2,883
0
1,683
6,336
0
25,417
W
Yemoja
3,661
859
2,093
2,367
7,631
3,192
322
1,504
6,049
16,390
0
W
Erlang Shen
Steel4384
Erlang Shen
4,465
2,276
0
2,363
7,658
3,372
880
1,027
6,596
0
34,867
L
3,895
455
0
777
5,158
1,772
0
2,669
2,489
33,665
0
L
Ganesha
Xulfn_
Ganesha
2,239
40
0
540
8,417
3,769
353
1,465
6,952
12,135
0
L
Osiris
4,173
2,205
0
3,826
11,461
6,815
0
964
10,497
0
32,187
W
6,282
3,129
270
1,080
7,937
1,984
1,037
910
7,027
0
36,631
W
4,426
0
483
3,954
5,956
2,270
327
2,382
3,376
43,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
33,497
253
Minions Killed
356
0
Camps Cleared
0
1,130,620
Distance Traveled
1,141,716
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,274
523
70
6
0
239,135
4
W
Bellona
7,291
608
106
9
0
209,695
0
L
King Arthur
5,916
493
50
4
0
231,443
1
W
Yemoja
6,070
506
23
2
0
234,398
4
W
Erlang Shen
7,235
603
66
6
0
263,223
2
L
Janus
5,826
486
62
5
0
231,108
2
L
Ganesha
5,300
442
6
1
0
228,319
1
L
Osiris
6,106
509
65
5
0
200,615
0
W
Izanami
5,993
499
84
7
0
197,323
1
W
Ra
6,908
576
77
6
0
237,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role