Player Matchup

Set
Set
Blastnight34
Set
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
214W - 224L
1,518 Elo+
Solo
Hades
Hades
DragHoe
Hades
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Knoqz lx
Jormungandr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 102L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
harrythegreek
Danzaburou
Level 29
God Stats
1W - 1L
1,256 SR
Queue Stats
156W - 180L
1,440 Elo+
Solo
Mulan
Mulan
oP_reverseFLASH
Mulan
Level 25
God Stats
4W - 3L
1,630 SR
Queue Stats
13W - 14L
1,430 Elo+
Party 1
Team Averages
Level 67
1,477 SR
1,483 Elo+

VS

Team Averages
Level 116
1,550 SR
1,726 Elo+
Chang'e
Chang'e
Camlittle
Chang'e
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 104L
1,840 Elo+
Party 2
Loki
Loki
MalteaserMark
Loki
Level 148
God Stats
2W - 1L
1,748 SR
Queue Stats
46W - 22L
1,900 Elo+
Party 2
Hel
Hel
Nincata
Hel
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 148L
1,704 Elo+
Party 2
Fenrir
Fenrir
RoshiRollo
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Thegoras
Chaac
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
627W - 415L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,218
565
3,434
7,096
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
DragHoe
Hades
10
3 / 2 / 2
6,082
553
5,639
7,230
3,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Knoqz lx
Jormungandr
9
0 / 2 / 3
5,597
509
4,891
8,162
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
harrythegreek
Danzaburou
8
0 / 6 / 0
4,955
450
4,533
8,028
2,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

13
7 / 0 / 1
7,305
664
7,791
7,497
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Camlittle
Chang'e
10
2 / 1 / 5
5,841
531
7,621
7,569
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 0 / 2
5,902
537
3,827
7,671
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
10
2 / 3 / 2
5,680
516
2,849
7,509
5,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
RoshiRollo
Fenrir
7
0 / 6 / 1
4,697
427
2,626
6,398
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Thegoras
Chaac
8
1 / 3 / 1
5,405
491
3,907
10,599
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
13
Kills
11
12
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Chang'e
Camlittle
Chang'e
2
1
5
4.5
W
Hades
DragHoe
Hades
3
2
2
2
W
Jormungandr
Knoqz lx
Jormungandr
0
2
3
0.75
L
6
0
2
7
L
Hel
2
3
2
1
L
Fenrir
RoshiRollo
Fenrir
0
6
1
0.08
L
Chaac
Thegoras
Chaac
1
3
1
0.5
W
Danzaburou
harrythegreek
Danzaburou
0
6
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
20,830
38,013
Taken
39,746
16,588
Mitigated
15,898
16,532
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,434
1,314
0
3,254
7,096
2,252
369
1,040
6,056
0
30,461
L
Chang'e
Camlittle
Chang'e
7,621
2,363
1,225
4,815
7,569
2,095
0
1,626
5,918
35,664
0
W
Hades
DragHoe
Hades
5,639
1,416
67
3,465
7,230
3,744
19
1,806
5,424
29,666
0
W
Jormungandr
Knoqz lx
Jormungandr
4,891
1,852
0
2,923
8,162
4,338
28
3,551
4,611
25,774
0
L
3,827
946
0
1,934
7,671
1,976
0
1,315
6,356
0
21,389
L
Hel
2,849
526
483
1,883
7,509
5,035
0
3,403
4,046
27,040
0
L
Fenrir
RoshiRollo
Fenrir
2,626
1,075
0
238
6,398
1,837
0
853
5,395
0
9,567
L
Chaac
Thegoras
Chaac
3,907
1,572
0
4,210
10,599
4,955
0
3,333
7,191
0
33,258
W
Danzaburou
harrythegreek
Danzaburou
4,533
1,804
0
2,129
8,028
2,293
0
3,114
4,914
0
24,137
W
7,791
2,271
0
4,694
7,497
3,961
0
959
6,538
0
42,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
27,525
301
Minions Killed
226
0
Camps Cleared
0
1,017,251
Distance Traveled
1,050,855
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,218
565
60
5
0
232,903
4
L
Chang'e
5,841
531
64
6
0
183,899
1
W
Hades
6,082
553
67
6
0
192,568
4
W
Jormungandr
5,597
509
41
4
0
209,384
0
L
Loki
5,902
537
40
4
0
238,414
2
L
Hel
5,680
516
46
4
0
205,157
2
L
Fenrir
4,697
427
19
2
0
209,270
2
L
Chaac
5,405
491
57
5
0
214,115
0
W
Danzaburou
4,955
450
38
3
0
181,698
1
W
Mulan
7,305
664
95
9
0
200,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role