Player Matchup

Guan Yu
Guan Yu
Gold I
ALiterACola
Guan Yu
Gold I
Level 124
God Stats
5W - 2L
2,070 SR
Queue Stats
331W - 317L
1,593 MMR
Solo
Thoth
Thoth
Gold I
Chopper131
Thoth
Gold I
Level 157
God Stats
3W - 6L
1,527 SR
Queue Stats
75W - 100L
1,611 MMR
Solo
Danzaburou
Danzaburou
Gold I
Dieg02
Danzaburou
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
Wirwor
Pele
Gold I
Level 147
God Stats
13W - 15L
1,553 SR
Queue Stats
463W - 465L
1,611 MMR
Solo
Aphrodite
Aphrodite
Bronze III
victor2op
Aphrodite
Bronze III
Level 31
God Stats
0W - 1L
1,796 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,689 SR
1,583 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,425 SR
1,608 MMR
Medusa
Medusa
Platinum V
DoctorCheese
Medusa
Platinum V
Level 160
God Stats
3W - 3L
1,534 SR
Queue Stats
234W - 222L
1,628 MMR
Solo
Nemesis
Nemesis
Platinum II
LacedUp1
Nemesis
Platinum II
Level 121
God Stats
73W - 45L
1,705 SR
Queue Stats
391W - 365L
1,749 MMR
Party 1
Sobek
Sobek
Platinum III
PieTheWizard
Sobek
Platinum III
Level 154
God Stats
1W - 4L
1,224 SR
Queue Stats
103W - 89L
1,573 MMR
Solo
Ah Puch
Ah Puch
Platinum V
Sicarίus
Ah Puch
Platinum V
Level 141
God Stats
1W - 0L
1,354 SR
Queue Stats
231W - 229L
1,656 MMR
Solo
Janus
Janus
Gold IV
TeamMuscle
Janus
Gold IV
Level 108
God Stats
31W - 32L
1,308 SR
Queue Stats
233W - 224L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALiterACola
Guan Yu
16
3 / 5 / 2
9,884
494
11,966
19,097
22,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
16
4 / 7 / 2
10,257
513
8,499
12,751
3,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dieg02
Danzaburou
16
0 / 4 / 2
9,580
479
5,720
13,123
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Wirwor
Pele
15
2 / 6 / 1
9,196
460
11,839
18,953
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
victor2op
Aphrodite
11
1 / 7 / 1
7,015
351
4,725
10,909
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetNu WaScyllaTsukuyomiApollo

VS

Bans
The MorriganFenrirSun WukongHun BatzAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 2 / 3
13,116
656
10,649
11,065
4,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
LacedUp1
Nemesis
19
10 / 3 / 5
11,879
594
15,898
17,068
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 1 / 15
10,327
516
7,165
17,574
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Sicarίus
Ah Puch
18
4 / 3 / 9
11,366
568
14,143
15,319
10,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
15
3 / 2 / 8
10,085
504
6,730
11,527
5,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
10
Kills
27
29
Deaths
11
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ALiterACola
Guan Yu
3
5
2
0.8
L
Thoth
4
7
2
0.71
L
Danzaburou
Dieg02
Danzaburou
0
4
2
0.25
W
Medusa
9
2
3
5.25
W
Nemesis
LacedUp1
Nemesis
10
3
5
4.17
W
1
1
15
8.5
W
Ah Puch
Sicarίus
Ah Puch
4
3
9
2.83
W
Janus
3
2
8
3.5
L
Pele
Wirwor
Pele
2
6
1
0.42
L
Aphrodite
victor2op
Aphrodite
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,749
Damage
54,585
74,833
Taken
72,553
43,862
Mitigated
45,889
26,901
Healing
27,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ALiterACola
Guan Yu
11,966
564
513
7,046
19,097
22,150
0
11,034
8,063
172
53,832
L
Thoth
8,499
622
0
354
12,751
3,824
490
3,386
9,365
69,451
0
L
Danzaburou
Dieg02
Danzaburou
5,720
2,148
0
4,677
13,123
6,929
0
1,640
11,483
0
76,544
W
Medusa
10,649
5,155
0
3,026
11,065
4,820
5,464
1,534
9,531
0
109,261
W
Nemesis
LacedUp1
Nemesis
15,898
8,350
0
6,934
17,068
7,089
1,375
3,536
13,457
0
81,150
W
7,165
670
0
5,346
17,574
17,766
410
5,099
11,801
22,285
0
W
Ah Puch
Sicarίus
Ah Puch
14,143
1,275
0
7,967
15,319
10,794
1,095
2,076
12,818
72,603
0
W
Janus
6,730
813
0
4,062
11,527
5,420
1,096
1,147
10,280
65,606
0
L
Pele
Wirwor
Pele
11,839
2,626
0
6,499
18,953
6,375
0
5,424
13,529
0
70,881
L
Aphrodite
victor2op
Aphrodite
4,725
713
4,362
3,450
10,909
4,584
0
6,554
4,355
16,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
56,773
511
Minions Killed
566
0
Camps Cleared
0
1,788,780
Distance Traveled
2,027,415
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,884
494
110
6
0
379,190
1
L
Thoth
10,257
513
133
7
0
362,801
3
L
Danzaburou
9,580
479
135
7
0
310,525
5
W
Medusa
13,116
656
178
9
0
384,006
12
W
Nemesis
11,879
594
124
6
0
460,815
4
W
Sobek
10,327
516
20
1
0
420,607
6
W
Ah Puch
11,366
568
118
6
0
356,986
0
W
Janus
10,085
504
126
6
0
405,001
11
L
Pele
9,196
460
102
5
0
366,562
2
L
Aphrodite
7,015
351
31
2
0
369,702
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role