Player Matchup

Medusa
Medusa
Px4St0rm
Medusa
Level 6
God Stats
0W - 1L
1,126 SR
Queue Stats
2W - 4L
1,424 Elo+
Party 2
Guan Yu
Guan Yu
SSDos
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,740 Elo+
Solo
Nemesis
Nemesis
besmur
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
hyuragawa
Persephone
Level 28
God Stats
14W - 17L
1,466 SR
Queue Stats
373W - 386L
1,485 Elo+
Solo
Cthulhu
Cthulhu
livesticky
Cthulhu
Level 38
God Stats
21W - 40L
1,477 SR
Queue Stats
130W - 152L
1,534 Elo+
Party 2
Team Averages
Level 20
1,414 SR
1,537 Elo+

VS

Team Averages
Level 24
1,582 SR
1,466 Elo+
Hou Yi
Hou Yi
Creazysheep
Hou Yi
Level 28
God Stats
3W - 5L
1,440 SR
Queue Stats
158W - 199L
1,262 Elo+
Party 1
Kali
Kali
M00mat0sh
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,518 Elo+
Party 1
Janus
Janus
thebadplayer1
Janus
Level 23
God Stats
18W - 9L
1,727 SR
Queue Stats
139W - 71L
1,756 Elo+
Solo
Aphrodite
Aphrodite
xJulie98
Aphrodite
Level 28
God Stats
13W - 11L
1,502 SR
Queue Stats
13W - 11L
1,296 Elo+
Solo
Bellona
Bellona
你是大长腿
Bellona
Level 10
God Stats
2W - 1L
1,742 SR
Queue Stats
70W - 65L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Px4St0rm
Medusa
10
1 / 8 / 3
6,596
388
3,587
12,293
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
SSDos
Guan Yu
12
3 / 8 / 3
7,633
449
4,724
13,245
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
besmur
Nemesis
16
6 / 3 / 1
9,641
567
13,561
16,808
9,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
hyuragawa
Persephone
13
2 / 7 / 2
7,407
436
5,263
9,594
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
livesticky
Cthulhu
11
1 / 6 / 4
6,686
393
6,165
12,541
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
4 / 7 / 2
8,444
497
7,557
12,834
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
14
4 / 4 / 9
8,906
524
5,463
12,340
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 2 / 5
11,687
687
15,142
13,847
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
xJulie98
Aphrodite
14
4 / 1 / 10
9,153
538
11,852
9,713
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
9 / 0 / 5
9,903
583
7,938
7,040
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
13
Kills
31
32
Deaths
14
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
7
2
0.71
W
Kali
4
4
9
2.13
L
Medusa
Px4St0rm
Medusa
1
8
3
0.31
L
Guan Yu
SSDos
Guan Yu
3
8
3
0.56
L
Nemesis
besmur
Nemesis
6
3
1
2.17
L
Persephone
hyuragawa
Persephone
2
7
2
0.43
L
Cthulhu
livesticky
Cthulhu
1
6
4
0.5
W
10
2
5
6.25
W
Aphrodite
xJulie98
Aphrodite
4
1
10
9
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,300
Damage
47,952
64,481
Taken
55,774
33,253
Mitigated
22,588
13,746
Healing
24,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,557
2,940
0
2,988
12,834
3,617
1,667
1,751
10,683
0
38,389
W
Kali
5,463
2,503
0
5,284
12,340
4,146
120
2,409
9,591
0
40,073
L
Medusa
Px4St0rm
Medusa
3,587
2,022
0
2,395
12,293
3,917
0
4,490
7,585
0
26,484
L
Guan Yu
SSDos
Guan Yu
4,724
1,397
128
968
13,245
10,456
342
4,222
8,921
0
25,221
L
Nemesis
besmur
Nemesis
13,561
6,500
0
5,981
16,808
9,148
0
8,604
7,934
0
69,243
L
Persephone
hyuragawa
Persephone
5,263
410
0
470
9,594
3,439
0
5,475
3,824
31,845
0
L
Cthulhu
livesticky
Cthulhu
6,165
1,348
169
3,635
12,541
6,293
0
4,341
8,027
28,309
0
W
15,142
1,534
0
4,178
13,847
5,294
89
2,200
11,293
94,928
0
W
Aphrodite
xJulie98
Aphrodite
11,852
786
3,603
7,183
9,713
3,249
1,407
2,161
7,384
41,225
0
W
7,938
1,618
0
1,548
7,040
6,282
308
1,836
4,945
8,920
40,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
48,093
321
Minions Killed
501
0
Camps Cleared
0
1,596,777
Distance Traveled
1,622,267
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,444
497
66
4
0
288,599
0
W
Kali
8,906
524
81
5
0
312,446
3
L
Medusa
6,596
388
56
3
0
289,609
2
L
Guan Yu
7,633
449
48
3
0
301,763
0
L
Nemesis
9,641
567
126
7
0
404,721
4
L
Persephone
7,407
436
56
3
0
318,906
4
L
Cthulhu
6,686
393
35
2
0
281,778
3
W
Janus
11,687
687
172
10
0
373,943
0
W
Aphrodite
9,153
538
82
5
0
309,686
0
W
Bellona
9,903
583
100
6
0
337,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role