Player Matchup

Odin
Odin
Benny713x
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 44L
1,811 Elo+
Party 2
Cerberus
Cerberus
BrotherNathaniel
Cerberus
Level 49
God Stats
8W - 1L
2,044 SR
Queue Stats
81W - 35L
1,758 Elo+
Party 2
Ares
Ares
wildpotato123
Ares
Level 144
God Stats
4W - 0L
1,828 SR
Queue Stats
6W - 0L
1,971 Elo+
Party 2
Team Averages
Level 73
1,791 SR
1,846 Elo+

VS

Team Averages
Level 71
1,436 SR
1,475 Elo+
Scylla
Scylla
Barkaholic
Scylla
Level 78
God Stats
8W - 3L
1,266 SR
Queue Stats
32W - 27L
1,635 Elo+
Party 1
King Arthur
King Arthur
LePARKOURknox
King Arthur
Level 109
God Stats
20W - 22L
1,446 SR
Queue Stats
166W - 186L
1,531 Elo+
Party 1
Set
Set
karel575
Set
Level 27
God Stats
3W - 4L
1,597 SR
Queue Stats
59W - 103L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
11 / 0 / 14
13,531
796
18,518
13,868
15,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
13 / 1 / 12
12,551
738
11,851
13,729
14,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 24
12,862
757
9,011
16,885
19,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Barkaholic
Scylla
12
2 / 6 / 0
9,179
540
10,312
10,358
3,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LePARKOURknox
King Arthur
13
0 / 7 / 2
10,001
588
9,910
17,506
16,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 14 / 2
8,558
503
2,654
19,567
7,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
27
Kills
2
2
Deaths
27
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Barkaholic
Scylla
2
6
0
0.33
W
Odin
11
0
14
18
W
13
1
12
19
L
King Arthur
LePARKOURknox
King Arthur
0
7
2
0.14
L
0
14
2
0.07
W
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,380
Damage
22,876
44,482
Taken
47,431
49,423
Mitigated
27,011
13,102
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Barkaholic
Scylla
10,312
641
0
1,469
10,358
3,511
0
5,128
5,230
37,097
0
W
Odin
18,518
2,864
0
3,677
13,868
15,365
1,673
2,694
11,174
55
58,740
W
11,851
441
959
2,691
13,729
14,427
667
3,215
10,514
30,877
0
L
King Arthur
LePARKOURknox
King Arthur
9,910
2,082
0
2,209
17,506
16,120
0
6,685
10,821
58
37,381
L
2,654
939
0
0
19,567
7,380
0
9,246
10,321
0
10,507
W
9,011
352
0
5,775
16,885
19,631
90
4,481
12,404
19,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
27,738
123
Minions Killed
99
0
Camps Cleared
0
985,291
Distance Traveled
717,179
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,179
540
44
3
0
228,177
4
W
Odin
13,531
796
67
4
0
332,208
4
W
Cerberus
12,551
738
30
2
0
315,560
2
L
King Arthur
10,001
588
44
3
0
288,181
0
L
Set
8,558
503
11
1
0
200,821
0
W
Ares
12,862
757
26
2
0
337,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role