Player Matchup

Aphrodite
Aphrodite
Gold III
Sanqtuhfy
Aphrodite
Gold III
Level 52
God Stats
1W - 1L
1,736 SR
Queue Stats
54W - 39L
1,601 MMR
Party 1
Bacchus
Bacchus
Bronze III
one_mandarin
Bacchus
Bronze III
Level 140
God Stats
2W - 5L
1,828 SR
Queue Stats
221W - 286L
1,443 MMR
Solo
Ullr
Ullr
Gold III
xWolfGangPac0
Ullr
Gold III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,522 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,688 SR
1,522 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,679 SR
1,510 MMR
Cerberus
Cerberus
Gold I
Apex Vulpes
Cerberus
Gold I
Level 127
God Stats
14W - 19L
1,512 SR
Queue Stats
91W - 106L
1,618 MMR
Party 2
Chaac
Chaac
Gold IV
Azerty4206028
Chaac
Gold IV
Level 93
God Stats
8W - 1L
1,829 SR
Queue Stats
130W - 138L
1,522 MMR
Party 2
Poseidon
Poseidon
Bronze III
NOOBMAN1995
Poseidon
Bronze III
Level 112
God Stats
1W - 1L
1,695 SR
Queue Stats
13W - 22L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Sanqtuhfy
Aphrodite
17
4 / 8 / 7
14,780
672
21,835
31,913
18,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
one_mandarin
Bacchus
18
8 / 5 / 5
16,104
732
17,895
29,240
35,955
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 7 / 10
13,143
597
10,586
21,940
8,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothPersephoneSobekScyllaCu Chulainn

VS

Bans
DanzaburouVulcanKuzenboNoxCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apex Vulpes
Cerberus
19
9 / 4 / 10
15,361
698
20,758
29,204
30,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
8 / 2 / 11
15,073
685
33,693
32,324
37,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
NOOBMAN1995
Poseidon
17
3 / 7 / 11
13,785
627
14,479
15,103
6,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
13
Kills
20
20
Deaths
13
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Apex Vulpes
Cerberus
9
4
10
3.5
W
8
2
11
6.75
W
Poseidon
NOOBMAN1995
Poseidon
3
7
11
1.21
L
Aphrodite
Sanqtuhfy
Aphrodite
4
8
7
0.94
L
Bacchus
one_mandarin
Bacchus
8
5
5
2.1
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,316
Damage
68,930
83,093
Taken
76,631
62,489
Mitigated
74,546
36,988
Healing
37,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Apex Vulpes
Cerberus
20,758
1,012
0
11,246
29,204
30,992
1,041
16,157
13,047
68,957
0
W
33,693
10,116
0
19,826
32,324
37,532
2,534
14,435
17,889
0
101,569
W
Poseidon
NOOBMAN1995
Poseidon
14,479
1,346
1,420
5,258
15,103
6,022
837
10,031
5,072
81,434
0
L
Aphrodite
Sanqtuhfy
Aphrodite
21,835
3,617
13,249
16,501
31,913
18,158
933
14,204
17,384
79,855
0
L
Bacchus
one_mandarin
Bacchus
17,895
2,066
925
5,120
29,240
35,955
424
11,856
16,877
42,749
0
L
10,586
3,233
0
1,193
21,940
8,376
2,032
9,539
12,051
0
59,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
44,219
224
Minions Killed
304
0
Camps Cleared
0
1,139,311
Distance Traveled
1,170,001
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,361
698
102
5
0
393,313
2
W
Chaac
15,073
685
107
5
0
441,914
6
W
Poseidon
13,785
627
95
4
0
334,774
1
L
Aphrodite
14,780
672
88
4
0
352,616
0
L
Bacchus
16,104
732
40
2
0
416,340
3
L
Ullr
13,143
597
96
4
0
370,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role