Player Matchup

Skadi
Skadi
L3GGIT
Skadi
Level 121
God Stats
3W - 5L
1,500 SR
Queue Stats
386W - 402L
1,450 Elo+
Party 2
Chaac
Chaac
NEH2003
Chaac
Level 84
God Stats
2W - 1L
1,795 SR
Queue Stats
128W - 135L
1,446 Elo+
Party 1
Artemis
Artemis
calmabeicinho
Artemis
Level 26
God Stats
19W - 21L
1,604 SR
Queue Stats
216W - 244L
1,464 Elo+
Party 2
Ymir
Ymir
franco__sala
Ymir
Level 87
God Stats
0W - 4L
1,139 SR
Queue Stats
113W - 125L
1,459 Elo+
Party 1
Vulcan
Vulcan
tscala12345
Vulcan
Level 83
God Stats
11W - 8L
1,236 SR
Queue Stats
499W - 464L
1,431 Elo+
Party 1
Team Averages
Level 80
1,455 SR
1,450 Elo+

VS

Team Averages
Level 118
1,493 SR
1,572 Elo+
Ravana
Ravana
Pichichen97
Ravana
Level 158
God Stats
3W - 3L
1,344 SR
Queue Stats
314W - 147L
1,769 Elo+
Party 4
Anubis
Anubis
SuperNova2576
Anubis
Level 67
God Stats
4W - 11L
1,274 SR
Queue Stats
10W - 19L
1,335 Elo+
Party 3
Heimdallr
Heimdallr
Tute999
Heimdallr
Level 49
God Stats
4W - 1L
1,675 SR
Queue Stats
5W - 9L
1,375 Elo+
Party 3
Tyr
Tyr
Verbanntt
Tyr
Level 160
God Stats
13W - 7L
1,673 SR
Queue Stats
611W - 326L
1,665 Elo+
Party 4
Geb
Geb
zDragonZero
Geb
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
502W - 242L
1,715 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
L3GGIT
Skadi
14
2 / 10 / 4
8,778
462
9,514
17,837
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
NEH2003
Chaac
13
1 / 6 / 1
8,139
428
6,457
14,833
15,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
15
1 / 5 / 1
8,707
458
4,886
12,937
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 3
8,306
437
6,691
14,906
10,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
12
3 / 4 / 0
8,414
443
7,467
8,431
2,985
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
15 / 1 / 4
11,577
609
12,980
8,043
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 5
8,819
464
7,943
10,764
4,654
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Tute999
Heimdallr
17
2 / 2 / 1
10,169
535
6,379
9,103
3,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 1 / 6
12,399
653
15,411
16,685
15,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 1 / 11
9,969
525
10,241
14,416
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
30
30
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
L3GGIT
Skadi
2
10
4
0.4
L
Chaac
NEH2003
Chaac
1
6
1
0.25
W
Ravana
15
1
4
17
W
2
4
5
1.13
W
Heimdallr
Tute999
Heimdallr
2
2
1
1.25
W
9
1
6
12
L
Artemis
1
5
1
0.3
L
2
5
3
0.7
L
Vulcan
3
4
0
0.75
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,015
Damage
52,954
68,944
Taken
59,011
39,333
Mitigated
39,454
9,911
Healing
24,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
L3GGIT
Skadi
9,514
4,949
0
250
17,837
5,394
0
5,120
12,717
0
60,480
L
Chaac
NEH2003
Chaac
6,457
1,450
0
3,410
14,833
15,894
0
3,016
11,817
0
35,328
W
Ravana
12,980
2,216
0
3,093
8,043
3,965
284
2,189
5,741
0
74,805
W
7,943
495
159
3,324
10,764
4,654
905
5,323
5,197
41,740
0
W
Heimdallr
Tute999
Heimdallr
6,379
1,466
0
3,920
9,103
3,767
2,936
1,938
7,165
0
63,822
W
15,411
3,617
0
8,696
16,685
15,944
2,136
1,365
15,240
0
89,549
L
Artemis
4,886
2,494
0
4,115
12,937
4,636
690
2,843
10,094
0
51,957
L
6,691
1,768
0
1,304
14,906
10,424
0
4,866
10,040
30,993
0
L
Vulcan
7,467
1,849
0
832
8,431
2,985
0
2,339
6,092
49,697
0
W
10,241
2,571
0
5,104
14,416
11,124
894
2,778
11,510
42,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,344
Gold Earned
52,933
404
Minions Killed
552
0
Camps Cleared
0
1,619,151
Distance Traveled
1,899,657
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,778
462
94
5
0
305,453
0
L
Chaac
8,139
428
69
4
0
299,630
2
W
Ravana
11,577
609
116
6
0
430,509
4
W
Anubis
8,819
464
81
4
0
321,491
4
W
Heimdallr
10,169
535
130
7
0
343,299
0
W
Tyr
12,399
653
176
9
0
413,668
1
L
Artemis
8,707
458
102
5
0
337,801
1
L
Ymir
8,306
437
43
2
0
364,787
6
L
Vulcan
8,414
443
96
5
0
311,480
5
W
Geb
9,969
525
49
3
0
390,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role