Player Matchup

Cerberus
Cerberus
DanaTH0R_DK
Cerberus
Level 56
God Stats
9W - 12L
1,468 SR
Queue Stats
155W - 190L
1,428 Elo+
Party 1
Mercury
Mercury
Facundo045
Mercury
Level 41
God Stats
15W - 19L
1,373 SR
Queue Stats
267W - 223L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HenryLipeee
Cu Chulainn
Level 31
God Stats
14W - 21L
1,566 SR
Queue Stats
274W - 331L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
martin100m999
Nu Wa
Level 42
God Stats
25W - 20L
1,663 SR
Queue Stats
281W - 261L
1,513 Elo+
Party 3
Neith
Neith
uLuiixx
Neith
Level 15
God Stats
13W - 21L
1,554 SR
Queue Stats
22W - 44L
1,456 Elo+
Party 1
Team Averages
Level 37
1,525 SR
1,469 Elo+

VS

Team Averages
Level 127
1,495 SR
1,646 Elo+
Chaac
Chaac
Esu5769
Chaac
Level 109
God Stats
15W - 4L
1,666 SR
Queue Stats
207W - 219L
1,456 Elo+
Solo
Neith
Neith
Marlbōro
Neith
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
380W - 185L
1,736 Elo+
Party 2
Baba Yaga
Baba Yaga
Maukito
Baba Yaga
Level 47
God Stats
5W - 0L
1,261 SR
Queue Stats
93W - 89L
1,495 Elo+
Solo
Aphrodite
Aphrodite
Zeяø
Aphrodite
Level 160
God Stats
3W - 0L
1,737 SR
Queue Stats
775W - 310L
1,751 Elo+
Party 2
Tiamat
Tiamat
däm1an
Tiamat
Level 159
God Stats
1W - 1L
1,313 SR
Queue Stats
62W - 22L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanaTH0R_DK
Cerberus
16
1 / 11 / 4
10,162
423
7,307
37,363
31,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Facundo045
Mercury
16
2 / 11 / 3
10,968
457
8,894
23,699
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
HenryLipeee
Cu Chulainn
16
2 / 7 / 1
10,343
431
15,162
25,663
28,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 8 / 2
12,393
516
17,552
16,604
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
uLuiixx
Neith
14
0 / 13 / 1
9,489
395
4,958
18,149
5,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Esu5769
Chaac
20
1 / 2 / 4
13,199
550
9,425
21,145
21,657
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Marlbōro
Neith
20
24 / 2 / 13
15,306
638
42,774
25,266
14,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Maukito
Baba Yaga
20
7 / 3 / 10
13,352
556
14,266
16,457
7,221
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Aphrodite
Zeяø
Aphrodite
19
8 / 0 / 23
12,776
532
15,557
21,869
19,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
däm1an
Tiamat
20
10 / 4 / 11
14,313
596
20,989
15,799
13,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
111
10
Kills
50
50
Deaths
11
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DanaTH0R_DK
Cerberus
1
11
4
0.27
W
Chaac
Esu5769
Chaac
1
2
4
1.5
L
Mercury
Facundo045
Mercury
2
11
3
0.32
L
Cu Chulainn
HenryLipeee
Cu Chulainn
2
7
1
0.36
W
Neith
Marlbōro
Neith
24
2
13
15.25
W
Baba Yaga
Maukito
Baba Yaga
7
3
10
4
W
Aphrodite
Zeяø
Aphrodite
8
0
23
19.5
W
Tiamat
däm1an
Tiamat
10
4
11
3.88
L
5
8
2
0.75
L
Neith
uLuiixx
Neith
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,873
Damage
103,011
121,478
Taken
100,536
79,038
Mitigated
77,022
17,847
Healing
57,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DanaTH0R_DK
Cerberus
7,307
161
0
8,039
37,363
31,565
0
16,841
20,198
33,991
0
W
Chaac
Esu5769
Chaac
9,425
1,809
0
9,733
21,145
21,657
3,301
5,169
15,130
0
82,178
L
Mercury
Facundo045
Mercury
8,894
4,867
0
3,310
23,699
7,764
0
8,103
15,520
0
53,447
L
Cu Chulainn
HenryLipeee
Cu Chulainn
15,162
2,586
0
4,508
25,663
28,451
0
7,348
18,263
18,839
50,561
W
Neith
Marlbōro
Neith
42,774
21,057
0
8,918
25,266
14,298
1,700
6,813
18,149
0
124,101
W
Baba Yaga
Maukito
Baba Yaga
14,266
606
0
3,402
16,457
7,221
809
5,304
10,815
96,062
0
W
Aphrodite
Zeяø
Aphrodite
15,557
2,215
12,905
16,387
21,869
19,906
1,093
5,970
14,855
61,511
0
W
Tiamat
däm1an
Tiamat
20,989
3,250
0
5,879
15,799
13,940
1,674
4,567
11,050
112,543
0
L
17,552
2,688
0
1,602
16,604
5,311
0
9,120
7,402
58,471
0
L
Neith
uLuiixx
Neith
4,958
2,695
0
388
18,149
5,947
914
8,608
9,283
0
44,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,355
Gold Earned
68,946
469
Minions Killed
735
0
Camps Cleared
0
1,843,542
Distance Traveled
2,201,517
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,162
423
65
3
0
390,543
0
W
Chaac
13,199
550
165
7
0
423,820
4
L
Mercury
10,968
457
82
3
0
424,513
5
L
Cu Chulainn
10,343
431
125
5
0
384,121
0
W
Neith
15,306
638
136
6
0
461,628
2
W
Baba Yaga
13,352
556
150
6
0
419,019
7
W
Aphrodite
12,776
532
77
3
0
436,443
2
W
Tiamat
14,313
596
207
9
0
460,607
0
L
Nu Wa
12,393
516
100
4
0
347,126
1
L
Neith
9,489
395
97
4
0
297,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role