Player Matchup

Hercules
Hercules
Akumu-No-Yurei
Hercules
Level 104
God Stats
6W - 11L
1,660 SR
Queue Stats
110W - 103L
1,403 Elo+
Solo
Zeus
Zeus
Amir_Ali_2003
Zeus
Level 68
God Stats
5W - 0L
1,581 SR
Queue Stats
7W - 7L
1,130 Elo+
Solo
Pele
Pele
Guerra Diablo
Pele
Level 104
God Stats
12W - 4L
1,822 SR
Queue Stats
50W - 61L
1,380 Elo+
Solo
Team Averages
Level 92
1,687 SR
1,304 Elo+

VS

Team Averages
Level 30
1,321 SR
1,369 Elo+
Izanami
Izanami
PhilippineNoTrol
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,485 Elo+
Solo
King Arthur
King Arthur
gogi-nogi123
King Arthur
Level 68
God Stats
0W - 3L
1,188 SR
Queue Stats
44W - 49L
1,508 Elo+
Solo
Yemoja
Yemoja
ninja-salton5
Yemoja
Level 6
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 4L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
10 / 1 / 8
11,826
788
10,337
11,036
8,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 13
9,952
663
13,914
8,906
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 2 / 10
12,120
808
13,557
11,019
5,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
10,554
704
11,808
12,053
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
gogi-nogi123
King Arthur
11
1 / 9 / 3
8,801
587
4,328
14,408
11,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 4
8,444
563
3,861
14,981
17,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
7
7
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
10
1
8
14
W
2
4
13
2.13
W
9
2
10
7
L
6
5
1
1.3
L
King Arthur
gogi-nogi123
King Arthur
1
9
3
0.28
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,808
Damage
19,997
30,961
Taken
41,442
16,960
Mitigated
35,303
12,372
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,337
4,107
0
3,929
11,036
8,627
1,766
1,956
9,080
0
32,523
W
13,914
796
0
2,729
8,906
2,427
212
688
8,218
33,074
0
W
13,557
4,404
0
5,714
11,019
5,906
540
1,339
9,680
0
67,766
L
11,808
7,161
0
1,407
12,053
5,975
0
1,998
9,863
0
72,597
L
King Arthur
gogi-nogi123
King Arthur
4,328
321
0
60
14,408
11,531
0
5,376
8,778
0
11,220
L
3,861
569
516
152
14,981
17,797
0
5,634
8,879
10,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
27,799
190
Minions Killed
148
0
Camps Cleared
0
825,707
Distance Traveled
711,205
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,826
788
41
3
0
279,818
4
W
Zeus
9,952
663
43
3
0
237,271
4
W
Pele
12,120
808
106
7
0
308,618
2
L
Izanami
10,554
704
122
8
0
235,386
1
L
King Arthur
8,801
587
12
1
0
264,814
5
L
Yemoja
8,444
563
14
1
0
211,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role