Player Matchup

King Arthur
King Arthur
Higgs-_-l
King Arthur
Level 107
God Stats
43W - 54L
1,472 SR
Queue Stats
424W - 442L
1,489 Elo+
Party 1
Arachne
Arachne
PepsiEnLata_x
Arachne
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 333L
1,489 Elo+
Party 1
Thoth
Thoth
sable392000
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
shadedOscar64
Heimdallr
Level 148
God Stats
1W - 5L
1,165 SR
Queue Stats
77W - 63L
1,535 Elo+
Party 2
Fafnir
Fafnir
xBeastXLeex
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,074 Elo+
Party 2
Team Averages
Level 99
1,428 SR
1,407 Elo+

VS

Team Averages
Level 92
1,535 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
BigSky21
Tsukuyomi
Level 55
God Stats
26W - 43L
1,465 SR
Queue Stats
127W - 138L
1,471 Elo+
Party 3
Heimdallr
Heimdallr
CrowsMilk
Heimdallr
Level 129
God Stats
10W - 11L
1,452 SR
Queue Stats
287W - 292L
1,480 Elo+
Party 3
Zhong Kui
Zhong Kui
Dread__MARLEY__
Zhong Kui
Level 82
God Stats
17W - 12L
1,541 SR
Queue Stats
844W - 744L
1,500 Elo+
Solo
Janus
Janus
FinessGod Ju
Janus
Level 86
God Stats
39W - 45L
1,465 SR
Queue Stats
287W - 305L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
TonyTwoShoes527
Cthulhu
Level 109
God Stats
4W - 4L
1,753 SR
Queue Stats
115W - 114L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Higgs-_-l
King Arthur
15
1 / 5 / 2
8,789
517
10,253
15,876
10,122
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
13
5 / 3 / 0
8,686
511
7,686
14,107
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 8 / 0
6,918
407
2,710
11,534
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
shadedOscar64
Heimdallr
12
2 / 5 / 0
7,566
445
9,753
13,973
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
9
0 / 7 / 1
6,881
405
5,836
16,726
13,390
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigSky21
Tsukuyomi
14
10 / 2 / 4
9,245
544
10,169
9,470
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
CrowsMilk
Heimdallr
14
5 / 2 / 10
8,969
528
10,553
14,244
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Dread__MARLEY__
Zhong Kui
16
4 / 3 / 5
9,203
541
11,893
13,311
11,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 1 / 13
9,618
566
10,754
6,964
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 13
8,223
484
8,387
13,512
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
8
Kills
28
28
Deaths
8
3
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigSky21
Tsukuyomi
10
2
4
6
W
Heimdallr
CrowsMilk
Heimdallr
5
2
10
5
W
Zhong Kui
Dread__MARLEY__
Zhong Kui
4
3
5
2.17
W
7
1
13
13.5
L
King Arthur
Higgs-_-l
King Arthur
1
5
2
0.4
L
Arachne
5
3
0
1.67
W
2
0
13
8.5
L
0
8
0
0
L
Heimdallr
shadedOscar64
Heimdallr
2
5
0
0.4
L
Fafnir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,238
Damage
51,756
72,216
Taken
57,501
37,456
Mitigated
32,599
14,470
Healing
19,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigSky21
Tsukuyomi
10,169
2,883
0
2,838
9,470
3,810
348
924
8,546
0
39,071
W
Heimdallr
CrowsMilk
Heimdallr
10,553
6,162
0
4,625
14,244
5,584
655
3,827
10,417
0
48,421
W
Zhong Kui
Dread__MARLEY__
Zhong Kui
11,893
1,739
0
6,771
13,311
11,722
910
21
13,290
57,500
0
W
10,754
802
0
1,164
6,964
2,371
1,445
1,501
5,463
51,623
0
L
King Arthur
Higgs-_-l
King Arthur
10,253
925
0
3,076
15,876
10,122
0
9,101
6,692
0
57,880
L
Arachne
7,686
6,209
0
2,913
14,107
5,783
211
3,951
10,082
0
55,328
W
8,387
940
971
3,035
13,512
9,112
1,095
2,273
11,239
24,548
0
L
2,710
480
0
1,258
11,534
3,375
789
5,489
5,853
34,576
0
L
Heimdallr
shadedOscar64
Heimdallr
9,753
4,521
0
4,171
13,973
4,786
536
6,059
7,844
0
49,992
L
Fafnir
5,836
1,783
0
3,052
16,726
13,390
60
5,885
10,711
11,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
45,258
353
Minions Killed
393
0
Camps Cleared
0
1,608,590
Distance Traveled
1,681,081
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,245
544
74
4
0
381,391
0
W
Heimdallr
8,969
528
80
5
0
322,892
0
W
Zhong Kui
9,203
541
96
6
0
259,491
4
W
Janus
9,618
566
104
6
0
367,513
0
L
King Arthur
8,789
517
102
6
0
302,577
3
L
Arachne
8,686
511
85
5
0
391,261
3
W
Cthulhu
8,223
484
39
2
0
349,794
1
L
Thoth
6,918
407
62
4
0
285,092
0
L
Heimdallr
7,566
445
87
5
0
304,183
1
L
Fafnir
6,881
405
17
1
0
325,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role