Player Matchup

Terra
Terra
AceChemicals22
Terra
Level 70
God Stats
2W - 0L
1,438 SR
Queue Stats
31W - 28L
1,485 Elo+
Solo
Zeus
Zeus
Chachogt350
Zeus
Level 118
God Stats
4W - 10L
1,249 SR
Queue Stats
120W - 119L
1,443 Elo+
Solo
Arachne
Arachne
ConkerStrike
Arachne
Level 66
God Stats
30W - 19L
1,584 SR
Queue Stats
236W - 252L
1,441 Elo+
Solo
Bastet
Bastet
JuniorFapsX8
Bastet
Level 66
God Stats
3W - 2L
1,690 SR
Queue Stats
72W - 111L
1,382 Elo+
Party 1
Tiamat
Tiamat
Kllpo Life
Tiamat
Level 68
God Stats
23W - 32L
1,372 SR
Queue Stats
70W - 114L
1,398 Elo+
Party 1
Team Averages
Level 78
1,467 SR
1,430 Elo+

VS

Team Averages
Level 89
1,621 SR
1,482 Elo+
Bacchus
Bacchus
Brawllyllama
Bacchus
Level 103
God Stats
127W - 94L
1,552 SR
Queue Stats
2,152W - 1,690L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
MadzCO
Kukulkan
Level 77
God Stats
194W - 153L
1,572 SR
Queue Stats
255W - 243L
1,526 Elo+
Party 2
Tiamat
Tiamat
Oranexia
Tiamat
Level 69
God Stats
29W - 18L
1,678 SR
Queue Stats
137W - 112L
1,534 Elo+
Solo
Danzaburou
Danzaburou
kcat114
Danzaburou
Level 105
God Stats
0W - 2L
1,729 SR
Queue Stats
160W - 153L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
polaringbear
Baron Samedi
Level 90
God Stats
114W - 97L
1,575 SR
Queue Stats
895W - 881L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 24
15,909
994
18,264
34,467
33,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 6 / 11
16,070
1,004
35,225
20,681
9,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ConkerStrike
Arachne
20
12 / 2 / 11
16,643
1,040
15,814
22,169
9,762
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
20
4 / 5 / 19
15,157
947
24,355
16,612
7,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Kllpo Life
Tiamat
20
10 / 6 / 16
16,578
1,036
44,258
28,307
22,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brawllyllama
Bacchus
20
3 / 3 / 16
15,337
959
16,475
31,827
49,817
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
MadzCO
Kukulkan
20
7 / 7 / 7
16,416
1,026
29,676
25,796
11,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Oranexia
Tiamat
20
6 / 10 / 11
15,403
963
32,206
27,613
19,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
kcat114
Danzaburou
20
2 / 6 / 15
14,572
911
13,153
26,781
11,360
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
polaringbear
Baron Samedi
20
4 / 8 / 12
14,998
937
19,119
29,853
19,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
83
34
Kills
22
22
Deaths
34
81
Assists
61
Player
Kills
Deaths
Assists
KDA
W
0
3
24
4
L
Bacchus
Brawllyllama
Bacchus
3
3
16
3.67
W
8
6
11
2.25
W
Arachne
ConkerStrike
Arachne
12
2
11
8.75
W
Bastet
4
5
19
2.7
W
Tiamat
Kllpo Life
Tiamat
10
6
16
3
L
Kukulkan
MadzCO
Kukulkan
7
7
7
1.5
L
Tiamat
Oranexia
Tiamat
6
10
11
1.15
L
Danzaburou
kcat114
Danzaburou
2
6
15
1.58
L
Baron Samedi
polaringbear
Baron Samedi
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,916
Damage
110,629
122,236
Taken
141,870
83,287
Mitigated
111,123
36,079
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,264
1,801
7,123
7,242
34,467
33,467
0
28,569
5,455
51,864
0
L
Bacchus
Brawllyllama
Bacchus
16,475
2,059
889
2,148
31,827
49,817
0
21,785
10,042
30,121
0
W
35,225
2,480
1,454
6,530
20,681
9,458
0
16,492
4,021
63,458
0
W
Arachne
ConkerStrike
Arachne
15,814
12,290
0
4,923
22,169
9,762
0
16,809
5,062
0
26,385
W
Bastet
24,355
4,546
0
0
16,612
7,991
0
10,401
5,939
0
41,510
W
Tiamat
Kllpo Life
Tiamat
44,258
961
400
8,407
28,307
22,609
0
23,515
4,283
87,251
0
L
Kukulkan
MadzCO
Kukulkan
29,676
1,153
796
589
25,796
11,428
0
15,314
10,482
87,433
0
L
Tiamat
Oranexia
Tiamat
32,206
2,092
0
3,790
27,613
19,163
0
19,930
7,683
51,912
0
L
Danzaburou
kcat114
Danzaburou
13,153
1,602
0
2,900
26,781
11,360
0
19,904
6,877
0
38,236
L
Baron Samedi
polaringbear
Baron Samedi
19,119
339
6,869
7,573
29,853
19,355
0
20,814
9,039
37,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,357
Gold Earned
76,726
288
Minions Killed
311
12
Camps Cleared
3
1,589,840
Distance Traveled
1,478,674
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,909
994
71
4
1
350,239
1
L
Bacchus
15,337
959
19
1
2
320,295
0
W
Zeus
16,070
1,004
61
4
3
218,943
0
W
Arachne
16,643
1,040
10
1
8
375,699
1
W
Bastet
15,157
947
54
3
0
346,372
0
W
Tiamat
16,578
1,036
92
6
0
298,587
1
L
Kukulkan
16,416
1,026
133
8
0
299,154
0
L
Tiamat
15,403
963
54
3
0
292,753
0
L
Danzaburou
14,572
911
46
3
0
287,250
0
L
Baron Samedi
14,998
937
59
4
1
279,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role