Player Matchup

Cthulhu
Cthulhu
AKA X9
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
ImaVisayan
Cerberus
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
248W - 338L
1,420 Elo+
Party 2
Ah Puch
Ah Puch
My2ndary
Ah Puch
Level 25
God Stats
11W - 3L
1,726 SR
Queue Stats
53W - 29L
1,522 Elo+
Solo
Cupid
Cupid
VisayanStyle
Cupid
Level 5
God Stats
9W - 14L
1,500 SR
Queue Stats
186W - 284L
1,469 Elo+
Party 2
Pele
Pele
imvisayan
Pele
Level 29
God Stats
5W - 22L
1,266 SR
Queue Stats
235W - 324L
1,334 Elo+
Party 2
Team Averages
Level 23
1,498 SR
1,449 Elo+

VS

Team Averages
Level 19
1,491 SR
1,468 Elo+
Cupid
Cupid
Azure5577
Cupid
Level 20
God Stats
37W - 23L
1,632 SR
Queue Stats
183W - 157L
1,480 Elo+
Solo
King Arthur
King Arthur
Mr Dazz1e
King Arthur
Level 17
God Stats
8W - 11L
1,417 SR
Queue Stats
332W - 269L
1,495 Elo+
Party 1
Geb
Geb
SAC916SAVAGE
Geb
Level 26
God Stats
127W - 87L
1,474 SR
Queue Stats
714W - 642L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
Stacks916
Kukulkan
Level 28
God Stats
6W - 7L
1,431 SR
Queue Stats
568W - 530L
1,534 Elo+
Party 1
Set
Set
StalkerOH
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKA X9
Cthulhu
16
0 / 1 / 0
11,580
724
658
1,071
480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
ImaVisayan
Cerberus
20
0 / 7 / 8
14,228
889
11,774
30,336
40,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
My2ndary
Ah Puch
20
10 / 0 / 1
16,263
1,016
42,490
8,623
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 8 / 6
14,374
898
4,779
18,838
16,442
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
20
2 / 8 / 7
14,446
903
12,601
26,927
12,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Azure5577
Cupid
20
8 / 2 / 11
14,888
931
22,073
17,947
5,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Mr Dazz1e
King Arthur
20
8 / 1 / 13
15,394
962
14,790
15,965
16,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 0 / 20
14,752
922
15,487
15,532
19,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Stacks916
Kukulkan
20
4 / 0 / 12
14,947
934
20,695
7,333
4,078
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 9 / 12
13,392
837
7,437
21,617
6,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
12
Kills
24
24
Deaths
12
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AKA X9
Cthulhu
0
1
0
0
W
Cupid
Azure5577
Cupid
8
2
11
6.75
L
Cerberus
ImaVisayan
Cerberus
0
7
8
0.57
W
King Arthur
Mr Dazz1e
King Arthur
8
1
13
14.5
L
Ah Puch
My2ndary
Ah Puch
10
0
1
10.5
W
2
0
20
12
W
Kukulkan
Stacks916
Kukulkan
4
0
12
10
W
2
9
12
0.89
L
0
8
6
0.38
L
Pele
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,302
Damage
80,482
85,795
Taken
78,394
73,611
Mitigated
51,808
10,386
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AKA X9
Cthulhu
658
138
0
50
1,071
480
0
425
646
608
0
W
Cupid
Azure5577
Cupid
22,073
13,443
3,062
330
17,947
5,099
0
14,067
3,880
0
53,614
L
Cerberus
ImaVisayan
Cerberus
11,774
418
1,670
3,987
30,336
40,307
0
11,006
19,330
50,356
0
W
King Arthur
Mr Dazz1e
King Arthur
14,790
851
0
0
15,965
16,640
0
11,272
4,668
0
25,030
L
Ah Puch
My2ndary
Ah Puch
42,490
1,060
0
326
8,623
3,527
0
4,352
4,271
96,778
0
W
15,487
1,472
0
3,035
15,532
19,350
0
9,454
6,078
40,796
0
W
Kukulkan
Stacks916
Kukulkan
20,695
1,534
0
841
7,333
4,078
0
4,450
2,883
78,357
0
W
7,437
1,382
0
306
21,617
6,641
0
15,629
5,963
0
11,158
L
4,779
3,125
607
551
18,838
16,442
0
8,009
10,829
0
15,950
L
Pele
12,601
1,614
0
3,195
26,927
12,855
0
12,390
14,537
0
38,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,891
Gold Earned
73,373
318
Minions Killed
333
6
Camps Cleared
3
1,141,468
Distance Traveled
1,569,358
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,580
724
0
0
0
11,118
0
W
Cupid
14,888
931
102
6
1
315,293
1
L
Cerberus
14,228
889
104
7
2
303,953
0
W
King Arthur
15,394
962
23
1
0
354,893
0
L
Ah Puch
16,263
1,016
135
8
1
294,595
0
W
Geb
14,752
922
48
3
1
344,299
1
W
Kukulkan
14,947
934
152
10
1
268,962
1
W
Set
13,392
837
8
1
0
285,911
0
L
Cupid
14,374
898
28
2
0
200,628
1
L
Pele
14,446
903
51
3
3
331,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role