Player Matchup

Chaac
Chaac
Beto720
Chaac
Level 139
God Stats
10W - 3L
1,638 SR
Queue Stats
368W - 336L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
LegoSmite
Danzaburou
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
LuizMateo
Zeus
Level 17
God Stats
2W - 0L
1,284 SR
Queue Stats
11W - 5L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
PasaMancaa
Sylvanus
Level 79
God Stats
7W - 3L
1,590 SR
Queue Stats
27W - 18L
1,577 Elo+
Party 2
Camazotz
Camazotz
RNAseq
Camazotz
Level 155
God Stats
4W - 1L
1,802 SR
Queue Stats
481W - 453L
1,599 Elo+
Party 2
Team Averages
Level 96
1,563 SR
1,552 Elo+

VS

Team Averages
Level 69
1,512 SR
1,544 Elo+
Susano
Susano
Irshund
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,572 Elo+
Party 3
Hel
Hel
Lady_Bibliophile
Hel
Level 33
God Stats
2W - 5L
1,319 SR
Queue Stats
45W - 52L
1,524 Elo+
Party 3
Terra
Terra
Rockelle
Terra
Level 109
God Stats
17W - 12L
1,725 SR
Queue Stats
336W - 327L
1,623 Elo+
Party 1
Izanami
Izanami
nellybob
Izanami
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 195L
1,428 Elo+
Party 1
King Arthur
King Arthur
pushplus
King Arthur
Level 160
God Stats
11W - 14L
1,516 SR
Queue Stats
254W - 234L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beto720
Chaac
14
8 / 0 / 3
8,706
622
14,681
14,268
9,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
LegoSmite
Danzaburou
12
3 / 1 / 9
7,347
525
10,171
8,904
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
12
2 / 1 / 2
7,445
532
3,099
4,856
1,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
PasaMancaa
Sylvanus
11
4 / 2 / 5
7,313
522
5,575
10,623
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
RNAseq
Camazotz
14
5 / 1 / 10
8,184
585
7,837
13,384
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Irshund
Susano
9
0 / 5 / 2
5,744
410
4,539
11,501
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 4 / 1
7,212
515
4,239
6,580
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Terra
Rockelle
Terra
10
2 / 2 / 3
6,645
475
11,010
12,325
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
nellybob
Izanami
7
0 / 8 / 1
5,026
359
1,320
7,634
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
pushplus
King Arthur
13
2 / 3 / 0
7,108
508
8,023
15,572
10,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
22
Kills
5
5
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Beto720
Chaac
8
0
3
9.5
L
Susano
Irshund
Susano
0
5
2
0.2
L
1
4
1
0.38
W
Danzaburou
LegoSmite
Danzaburou
3
1
9
7.5
W
Zeus
2
1
2
3
W
Sylvanus
PasaMancaa
Sylvanus
4
2
5
3.25
W
Camazotz
RNAseq
Camazotz
5
1
10
10
L
Terra
Rockelle
Terra
2
2
3
1.75
L
Izanami
nellybob
Izanami
0
8
1
0.06
L
King Arthur
pushplus
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,363
Damage
29,131
52,035
Taken
53,612
28,960
Mitigated
23,064
28,607
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Beto720
Chaac
14,681
2,665
0
7,357
14,268
9,751
0
2,631
11,112
0
51,680
L
Susano
Irshund
Susano
4,539
937
0
3,020
11,501
3,545
0
381
11,120
0
27,563
L
4,239
606
1,971
1,727
6,580
2,322
0
1,508
5,072
34,315
0
W
Danzaburou
LegoSmite
Danzaburou
10,171
4,871
0
4,028
8,904
4,478
2,100
3,099
5,805
0
50,789
W
Zeus
3,099
619
0
2,259
4,856
1,675
797
1,526
3,280
33,856
0
W
Sylvanus
PasaMancaa
Sylvanus
5,575
1,650
1,702
5,995
10,623
7,501
580
5,317
5,281
19,874
0
W
Camazotz
RNAseq
Camazotz
7,837
3,247
0
7,266
13,384
5,555
468
2,676
10,683
0
51,174
L
Terra
Rockelle
Terra
11,010
1,337
300
4,669
12,325
4,908
0
3,624
8,701
26,352
0
L
Izanami
nellybob
Izanami
1,320
1,064
0
379
7,634
1,375
152
1,724
5,910
0
12,340
L
King Arthur
pushplus
King Arthur
8,023
548
0
6,144
15,572
10,914
0
1,437
14,135
0
40,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
31,735
382
Minions Killed
254
0
Camps Cleared
0
1,245,882
Distance Traveled
1,141,513
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,706
622
92
7
0
278,620
1
L
Susano
5,744
410
52
4
0
222,964
1
L
Hel
7,212
515
73
5
0
212,424
4
W
Danzaburou
7,347
525
86
6
0
234,428
2
W
Zeus
7,445
532
76
5
0
227,977
2
W
Sylvanus
7,313
522
35
3
0
211,392
4
W
Camazotz
8,184
585
93
7
0
293,465
1
L
Terra
6,645
475
20
1
0
245,887
1
L
Izanami
5,026
359
37
3
0
201,654
0
L
King Arthur
7,108
508
72
5
0
258,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role