Player Matchup

Fenrir
Fenrir
CalamityJayn
Fenrir
Level 23
God Stats
23W - 43L
1,408 SR
Queue Stats
35W - 71L
1,195 Elo+
Party 2
Anubis
Anubis
ChaosKrys
Anubis
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 70L
1,260 Elo+
Party 2
Izanami
Izanami
ChurChillOut
Izanami
Level 47
God Stats
14W - 16L
1,452 SR
Queue Stats
51W - 102L
1,231 Elo+
Party 2
Bellona
Bellona
Keyallamor
Bellona
Level 29
God Stats
11W - 14L
1,345 SR
Queue Stats
62W - 114L
1,222 Elo+
Party 2
Ymir
Ymir
ToasterLoven
Ymir
Level 2
God Stats
6W - 13L
1,229 SR
Queue Stats
13W - 28L
1,192 Elo+
Party 2
Team Averages
Level 45
1,387 SR
1,220 Elo+

VS

Team Averages
Level 23
1,378 SR
1,289 Elo+
Thor
Thor
DatBoiTony1
Thor
Level 8
God Stats
2W - 1L
1,494 SR
Queue Stats
18W - 15L
1,168 Elo+
Party 1
Tyr
Tyr
REDMANZ
Tyr
Level 23
God Stats
0W - 1L
1,347 SR
Queue Stats
187W - 195L
1,403 Elo+
Party 3
Chiron
Chiron
TravelinFrencH
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 303L
1,374 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ZOOM51JR
Kumbhakarna
Level 28
God Stats
9W - 10L
1,115 SR
Queue Stats
30W - 26L
1,103 Elo+
Party 1
Hades
Hades
zeeacks
Hades
Level 29
God Stats
2W - 5L
1,437 SR
Queue Stats
472W - 469L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
2 / 4 / 7
13,457
518
7,624
16,419
9,840
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
ChaosKrys
Anubis
15
1 / 11 / 4
11,641
448
10,362
18,473
8,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ChurChillOut
Izanami
20
23 / 7 / 9
18,204
700
49,967
28,986
13,321
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Keyallamor
Bellona
19
5 / 7 / 9
13,642
525
14,205
23,076
22,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 7 / 16
13,740
528
14,317
26,877
36,606
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 13 / 10
12,094
465
11,646
25,596
11,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tyr
18
6 / 6 / 16
11,636
448
10,042
22,873
18,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
12 / 6 / 13
13,738
528
22,783
22,137
8,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
ZOOM51JR
Kumbhakarna
19
3 / 8 / 19
12,048
463
8,566
26,803
19,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hades
zeeacks
Hades
19
5 / 6 / 8
12,019
462
14,400
24,307
14,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
101
39
Kills
35
36
Deaths
39
45
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
4
7
1.38
W
Anubis
ChaosKrys
Anubis
1
11
4
0.27
W
Izanami
ChurChillOut
Izanami
23
7
9
3.93
L
9
13
10
1.08
W
Bellona
Keyallamor
Bellona
5
7
9
1.36
L
Tyr
6
6
16
2.33
W
8
7
16
2.29
L
12
6
13
3.08
L
Kumbhakarna
ZOOM51JR
Kumbhakarna
3
8
19
1.56
L
Hades
zeeacks
Hades
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,475
Damage
67,437
113,831
Taken
121,716
90,907
Mitigated
72,704
40,793
Healing
24,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,624
929
1,838
7,410
16,419
9,840
279
2,853
13,566
264
87,042
W
Anubis
ChaosKrys
Anubis
10,362
119
0
4,232
18,473
8,506
952
5,242
13,231
74,536
0
W
Izanami
ChurChillOut
Izanami
49,967
37,405
0
15,736
28,986
13,321
13,276
6,179
22,807
0
151,278
L
11,646
4,651
0
4,172
25,596
11,824
0
3,084
22,512
0
62,765
W
Bellona
Keyallamor
Bellona
14,205
4,399
0
6,149
23,076
22,634
1,203
5,197
17,879
0
83,775
L
Tyr
10,042
3,185
0
5,960
22,873
18,845
523
4,683
18,190
0
46,088
W
14,317
1,626
944
4,484
26,877
36,606
458
6,362
20,515
29,714
0
L
22,783
12,679
1,184
3,922
22,137
8,665
0
4,706
17,431
0
72,866
L
Kumbhakarna
ZOOM51JR
Kumbhakarna
8,566
2,669
0
2,642
26,803
19,055
669
5,863
20,940
43,293
0
L
Hades
zeeacks
Hades
14,400
2,051
99
6,957
24,307
14,315
710
6,607
17,700
61,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,684
Gold Earned
61,535
577
Minions Killed
410
0
Camps Cleared
0
2,097,500
Distance Traveled
2,127,598
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,457
518
121
5
0
480,600
1
W
Anubis
11,641
448
120
5
0
367,796
3
W
Izanami
18,204
700
202
8
0
384,400
0
L
Thor
12,094
465
89
3
0
412,107
0
W
Bellona
13,642
525
103
4
0
464,386
3
L
Tyr
11,636
448
80
3
0
475,303
0
W
Ymir
13,740
528
31
1
0
400,318
0
L
Chiron
13,738
528
86
3
0
353,843
1
L
Kumbhakarna
12,048
463
48
2
0
473,549
6
L
Hades
12,019
462
107
4
0
412,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role